Player Matchup

Neith
Neith
Faeyo
Neith
Level 34
God Stats
4W - 0L
1,727 SR
Queue Stats
117W - 55L
1,665 Elo+
Party 1
Cerberus
Cerberus
Mistymarin
Cerberus
Level 41
God Stats
80W - 24L
1,835 SR
Queue Stats
117W - 56L
1,664 Elo+
Party 1
Khepri
Khepri
TurtleHurdle987
Khepri
Level 57
God Stats
26W - 18L
1,856 SR
Queue Stats
166W - 120L
1,644 Elo+
Party 1
Team Averages
Level 44
1,806 SR
1,658 Elo+

VS

Team Averages
Level 99
1,596 SR
1,465 Elo+
Artio
Artio
Ferreirathekid
Artio
Level 68
God Stats
1W - 3L
1,555 SR
Queue Stats
186W - 236L
1,417 Elo+
Solo
Ishtar
Ishtar
Sage Da Savage
Ishtar
Level 106
God Stats
20W - 12L
1,608 SR
Queue Stats
297W - 334L
1,472 Elo+
Party 2
Merlin
Merlin
wolzhaus
Merlin
Level 124
God Stats
3W - 4L
1,626 SR
Queue Stats
164W - 173L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faeyo
Neith
18
10 / 3 / 3
13,300
782
40,217
19,924
11,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Mistymarin
Cerberus
16
5 / 4 / 9
12,380
728
10,134
27,443
31,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 13
12,009
706
7,568
17,880
22,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
11,889
699
8,259
26,925
36,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 3
12,100
712
29,490
22,709
10,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
wolzhaus
Merlin
16
2 / 6 / 5
11,229
661
18,784
14,801
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
11
11
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Faeyo
Neith
10
3
3
3.83
L
2
5
4
0.8
W
Cerberus
Mistymarin
Cerberus
5
4
9
2.38
L
7
4
3
2.13
W
0
4
13
1.63
L
Merlin
wolzhaus
Merlin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
56,533
65,247
Taken
64,435
65,026
Mitigated
52,190
12,373
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Faeyo
Neith
40,217
23,612
0
7,429
19,924
11,215
2,467
8,564
11,360
0
79,085
L
8,259
1,171
327
6,130
26,925
36,078
0
7,042
19,883
23,244
0
W
Cerberus
Mistymarin
Cerberus
10,134
1,128
701
2,887
27,443
31,451
272
11,166
16,277
30,003
0
L
29,490
14,414
0
4,837
22,709
10,718
0
7,399
15,310
0
67,181
W
7,568
1,560
0
1,356
17,880
22,360
175
7,538
10,342
18,688
0
L
Merlin
wolzhaus
Merlin
18,784
712
0
876
14,801
5,394
0
3,762
11,039
51,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
35,218
136
Minions Killed
175
1
Camps Cleared
12
905,365
Distance Traveled
809,639
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,300
782
76
4
1
272,253
3
L
Artio
11,889
699
17
1
2
293,255
0
W
Cerberus
12,380
728
33
2
0
312,297
2
L
Ishtar
12,100
712
73
4
5
263,893
6
W
Khepri
12,009
706
27
2
0
320,815
0
L
Merlin
11,229
661
85
5
5
252,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role