Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Bayou Blaster44
Khepri
Level 127
God Stats
1W - 2L
1,519 SR
Queue Stats
81W - 78L
1,407 Elo+
Party 2
Chaac
Chaac
SPATZ4572
Chaac
Level 93
God Stats
4W - 4L
1,482 SR
Queue Stats
249W - 247L
1,417 Elo+
Solo
Raijin
Raijin
ponyboyrebel
Raijin
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
400W - 440L
1,379 Elo+
Party 1
Chernobog
Chernobog
xShadowWolf23x
Chernobog
Level 49
God Stats
3W - 7L
1,306 SR
Queue Stats
131W - 135L
1,364 Elo+
Party 1
Team Averages
Level 99
1,420 SR
1,413 Elo+

VS

Team Averages
Level 111
1,548 SR
1,425 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cedusa
Artemis
Level 86
God Stats
4W - 2L
1,729 SR
Queue Stats
79W - 84L
1,438 Elo+
Solo
Guan Yu
Guan Yu
EasZpanther1
Guan Yu
Level 153
God Stats
11W - 15L
1,513 SR
Queue Stats
995W - 1,083L
1,352 Elo+
Solo
Ah Puch
Ah Puch
ItsDemaio
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,520 Elo+
Solo
Xing Tian
Xing Tian
RICH BOY WALTER
Xing Tian
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 34L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 5 / 7
10,400
693
10,714
24,114
38,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 7 / 7
10,161
677
9,234
23,343
28,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
SPATZ4572
Chaac
18
5 / 4 / 6
10,135
676
24,291
21,319
23,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
17
3 / 6 / 7
10,195
680
19,109
13,793
7,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
xShadowWolf23x
Chernobog
16
2 / 7 / 5
9,242
616
19,010
18,869
10,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 2 / 20
12,288
819
14,218
35,535
31,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Cedusa
Artemis
19
8 / 3 / 17
11,792
786
28,240
21,375
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
EasZpanther1
Guan Yu
18
8 / 3 / 18
11,444
763
10,111
25,265
24,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ah Puch
ItsDemaio
Ah Puch
18
7 / 6 / 19
11,627
775
27,466
16,558
8,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
RICH BOY WALTER
Xing Tian
19
3 / 3 / 20
12,014
801
10,926
22,555
30,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
123
17
Kills
29
29
Deaths
17
32
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
5
7
1.5
W
Ymir
 
Ymir
3
2
20
6.5
L
3
7
7
0.93
W
Artemis
Cedusa
Artemis
8
3
17
5.5
W
Guan Yu
EasZpanther1
Guan Yu
8
3
18
5.67
W
Ah Puch
ItsDemaio
Ah Puch
7
6
19
2.75
W
Xing Tian
RICH BOY WALTER
Xing Tian
3
3
20
4.33
L
Chaac
SPATZ4572
Chaac
5
4
6
2
L
Raijin
3
6
7
1.08
L
Chernobog
xShadowWolf23x
Chernobog
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,358
Damage
90,961
101,438
Taken
121,288
107,874
Mitigated
107,250
33,236
Healing
66,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,714
4,884
6,456
7,990
24,114
38,211
0
13,937
10,177
0
19,945
W
Ymir
 
Ymir
14,218
1,597
3,396
16,497
35,535
31,759
1,045
9,833
25,292
29,020
0
L
9,234
578
1,586
1,501
23,343
28,421
0
11,920
11,423
14,208
0
W
Artemis
Cedusa
Artemis
28,240
14,980
4,882
9,536
21,375
11,639
2,436
5,135
15,907
0
49,126
W
Guan Yu
EasZpanther1
Guan Yu
10,111
1,959
12,291
12,184
25,265
24,551
151
4,129
20,700
22
18,473
W
Ah Puch
ItsDemaio
Ah Puch
27,466
2,705
3,246
2,057
16,558
8,710
2,906
3,092
13,326
49,401
0
W
Xing Tian
RICH BOY WALTER
Xing Tian
10,926
1,280
740
1,740
22,555
30,591
291
6,154
15,074
23,598
0
L
Chaac
SPATZ4572
Chaac
24,291
2,875
1,534
8,455
21,319
23,685
0
10,729
10,590
0
38,409
L
Raijin
19,109
4,226
1,057
482
13,793
7,331
0
6,205
7,588
35,371
0
L
Chernobog
xShadowWolf23x
Chernobog
19,010
10,383
837
3,338
18,869
10,226
0
9,841
9,028
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
59,165
132
Minions Killed
159
0
Camps Cleared
0
1,205,643
Distance Traveled
1,408,443
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,400
693
20
1
0
231,890
1
W
Ymir
12,288
819
35
2
0
262,972
0
L
Khepri
10,161
677
7
0
0
246,244
0
W
Artemis
11,792
786
39
3
0
292,319
1
W
Guan Yu
11,444
763
13
1
0
311,135
0
W
Ah Puch
11,627
775
52
3
0
248,765
1
W
Xing Tian
12,014
801
20
1
0
293,252
0
L
Chaac
10,135
676
26
2
0
285,340
1
L
Raijin
10,195
680
42
3
0
236,239
1
L
Chernobog
9,242
616
37
2
0
205,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role