Player Matchup

Bellona
Bellona
Jikouikoui
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Chiron
Chiron
Kaymind
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,518 Elo+
Party 2
Set
Set
Liebloss
Set
Level 21
God Stats
1W - 2L
1,509 SR
Queue Stats
43W - 38L
1,479 Elo+
Party 2
Ganesha
Ganesha
Str8Faced
Ganesha
Level 86
God Stats
11W - 7L
1,613 SR
Queue Stats
105W - 105L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNeatoBandito
Baron Samedi
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 85L
1,413 Elo+
Party 2
Team Averages
Level 40
1,524 SR
1,463 Elo+

VS

Team Averages
Level 48
1,435 SR
1,400 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Staynk420
Izanami
Level 42
God Stats
6W - 1L
1,506 SR
Queue Stats
52W - 54L
1,391 Elo+
Party 1
Tiamat
Tiamat
ichigovastolord
Tiamat
Level 109
God Stats
1W - 1L
1,168 SR
Queue Stats
29W - 35L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
robbieisgrerer
Zhong Kui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
sfrrebel216
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jikouikoui
Bellona
16
1 / 4 / 5
9,867
380
7,811
25,415
21,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Kaymind
Chiron
20
5 / 2 / 2
12,190
469
21,330
23,282
11,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 2
10,380
399
13,567
23,609
15,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Str8Faced
Ganesha
15
0 / 4 / 6
10,408
400
9,823
29,384
37,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheNeatoBandito
Baron Samedi
15
1 / 8 / 2
9,807
377
7,901
18,531
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 4 / 8
13,710
527
21,039
23,917
11,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Staynk420
Izanami
20
5 / 0 / 5
13,920
535
13,726
18,322
9,529
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 3 / 8
13,373
514
14,838
15,618
11,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
robbieisgrerer
Zhong Kui
18
8 / 4 / 12
13,469
518
31,099
27,040
22,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
sfrrebel216
Cthulhu
17
0 / 1 / 16
12,400
477
14,775
26,111
31,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
25
25
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
4
8
3.75
L
Bellona
Jikouikoui
Bellona
1
4
5
0.88
L
Chiron
Kaymind
Chiron
5
2
2
3
L
3
7
2
0.57
W
Izanami
Staynk420
Izanami
5
0
5
7.5
L
Ganesha
Str8Faced
Ganesha
0
4
6
0.75
L
Baron Samedi
TheNeatoBandito
Baron Samedi
1
8
2
0.25
W
1
3
8
1.67
W
Zhong Kui
robbieisgrerer
Zhong Kui
8
4
12
3.5
W
Cthulhu
sfrrebel216
Cthulhu
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,432
Damage
95,477
120,221
Taken
111,008
95,938
Mitigated
86,835
21,501
Healing
43,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
21,039
5,673
0
10,824
23,917
11,740
1,769
4,062
19,485
0
114,595
L
Bellona
Jikouikoui
Bellona
7,811
2,401
0
3,571
25,415
21,897
0
15,284
10,131
0
43,728
L
Chiron
Kaymind
Chiron
21,330
11,512
1,946
6,195
23,282
11,151
0
10,083
13,199
0
114,678
L
13,567
6,285
0
3,340
23,609
15,758
0
10,237
13,372
0
92,135
W
Izanami
Staynk420
Izanami
13,726
10,635
0
6,648
18,322
9,529
6,339
1,950
16,372
0
172,477
L
Ganesha
Str8Faced
Ganesha
9,823
508
314
3,433
29,384
37,220
0
15,075
14,309
46,050
0
L
Baron Samedi
TheNeatoBandito
Baron Samedi
7,901
681
1,225
1,477
18,531
9,912
468
10,033
8,498
69,717
0
W
14,838
1,775
391
4,440
15,618
11,622
1,928
1,685
13,633
121,960
0
W
Zhong Kui
robbieisgrerer
Zhong Kui
31,099
4,066
0
12,835
27,040
22,042
3,918
6,457
20,583
92,993
0
W
Cthulhu
sfrrebel216
Cthulhu
14,775
716
2,444
5,716
26,111
31,902
227
4,230
21,881
46,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
66,872
507
Minions Killed
699
0
Camps Cleared
0
2,286,123
Distance Traveled
2,356,179
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,710
527
125
5
0
545,909
1
L
Bellona
9,867
380
63
2
0
499,344
2
L
Chiron
12,190
469
190
7
0
485,606
5
L
Set
10,380
399
114
4
0
467,468
4
W
Izanami
13,920
535
231
9
0
498,966
3
L
Ganesha
10,408
400
7
0
0
425,947
10
L
Baron Samedi
9,807
377
133
5
0
407,758
8
W
Tiamat
13,373
514
190
7
0
449,176
0
W
Zhong Kui
13,469
518
90
3
0
358,790
5
W
Cthulhu
12,400
477
63
2
0
503,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role