Player Matchup

Awilix
Awilix
Bronze IV
 
Awilix
Bronze IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
EmmisySquire
Tyr
Silver III
Level 129
God Stats
5W - 5L
1,884 SR
Queue Stats
170W - 177L
968 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
oceanicharvest
Ah Muzen Cab
Gold IV
Level 126
God Stats
7W - 9L
1,508 SR
Queue Stats
222W - 225L
1,459 MMR
Solo
Merlin
Merlin
Silver V
schloimed
Merlin
Silver V
Level 32
God Stats
6W - 3L
1,664 SR
Queue Stats
28W - 32L
1,216 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,611 SR
1,328 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,600 SR
1,206 MMR
Cthulhu
Cthulhu
Silver II
Manatee941
Cthulhu
Silver II
Level 125
God Stats
117W - 108L
1,543 SR
Queue Stats
315W - 342L
917 MMR
Solo
Lancelot
Lancelot
Silver II
OnlylfMomKnew
Lancelot
Silver II
Level 128
God Stats
1W - 0L
1,553 SR
Queue Stats
33W - 41L
1,142 MMR
Party 1
Mulan
Mulan
Silver I
SpookyKawaki
Mulan
Silver I
Level 66
God Stats
23W - 14L
1,667 SR
Queue Stats
217W - 217L
1,208 MMR
Solo
Poseidon
Poseidon
Silver V
WSpammerW
Poseidon
Silver V
Level 51
God Stats
1W - 0L
1,666 SR
Queue Stats
28W - 38L
1,299 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
rehuman
Hou Yi
Platinum V
Level 119
God Stats
12W - 13L
1,573 SR
Queue Stats
309W - 296L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 0
3,400
680
629
3,219
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
5
0 / 1 / 0
3,109
622
1,032
2,520
1,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 1 / 0
3,676
735
1,705
5,328
2,245
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
oceanicharvest
Ah Muzen Cab
5
0 / 0 / 0
3,279
656
1,131
2,192
481
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
schloimed
Merlin
1
0 / 0 / 0
2,469
494
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryKaliArachne

VS

Bans
CupidFreyaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Manatee941
Cthulhu
6
0 / 0 / 1
3,739
748
3,586
2,937
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
OnlylfMomKnew
Lancelot
6
1 / 0 / 0
3,467
693
411
2,803
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,284
657
1,960
2,309
832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
WSpammerW
Poseidon
6
0 / 0 / 0
3,645
729
789
1,016
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
rehuman
Hou Yi
6
1 / 0 / 0
3,630
726
1,078
2,173
628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
0
1
0
0
W
Cthulhu
Manatee941
Cthulhu
0
0
1
0.5
W
Lancelot
OnlylfMomKnew
Lancelot
1
0
0
1
W
0
0
1
0.5
W
Poseidon
WSpammerW
Poseidon
0
0
0
0
L
Ah Muzen Cab
oceanicharvest
Ah Muzen Cab
0
0
0
0
W
Hou Yi
rehuman
Hou Yi
1
0
0
1
L
Merlin
schloimed
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,497
Damage
7,824
13,259
Taken
11,238
4,931
Mitigated
3,734
6,640
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
629
222
0
2,130
3,219
1,001
0
592
2,627
0
15,155
L
Baron Samedi
 
Baron Samedi
1,032
113
352
1,026
2,520
1,204
0
197
2,208
9,708
0
L
1,705
383
0
2,229
5,328
2,245
0
3,224
1,742
0
23,226
W
Cthulhu
Manatee941
Cthulhu
3,586
518
0
922
2,937
1,243
0
0
2,937
19,432
0
W
Lancelot
OnlylfMomKnew
Lancelot
411
50
0
500
2,803
828
0
0
2,803
0
16,287
W
1,960
283
194
1,141
2,309
832
0
415
1,894
0
8,916
W
Poseidon
WSpammerW
Poseidon
789
44
0
500
1,016
203
379
0
1,016
20,265
0
L
Ah Muzen Cab
oceanicharvest
Ah Muzen Cab
1,131
494
0
903
2,192
481
0
0
2,122
0
16,647
W
Hou Yi
rehuman
Hou Yi
1,078
638
0
1,211
2,173
628
0
617
1,556
0
19,886
L
Merlin
schloimed
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,933
Gold Earned
17,765
137
Minions Killed
183
0
Camps Cleared
0
429,853
Distance Traveled
507,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,400
680
36
7
0
112,701
3
L
Baron Samedi
3,109
622
20
4
0
87,555
0
L
Tyr
3,676
735
47
9
0
109,525
0
W
Cthulhu
3,739
748
42
8
0
94,738
0
W
Lancelot
3,467
693
36
7
0
119,492
1
W
Mulan
3,284
657
19
4
0
106,426
2
W
Poseidon
3,645
729
39
8
0
103,285
0
L
Ah Muzen Cab
3,279
656
34
7
0
105,894
0
W
Hou Yi
3,630
726
47
9
0
83,990
1
L
Merlin
2,469
494
0
0
0
14,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role