Player Matchup

Nike
Nike
DarkNinja_343
Nike
Level 87
God Stats
8W - 12L
1,433 SR
Queue Stats
176W - 184L
1,349 Elo+
Solo
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 157
God Stats
86W - 54L
1,571 SR
Queue Stats
206W - 197L
1,324 Elo+
Solo
Artemis
Artemis
S_H_A_Z_A_M_374
Artemis
Level 64
God Stats
5W - 4L
1,475 SR
Queue Stats
163W - 175L
1,291 Elo+
Solo
Thanatos
Thanatos
l-_1NTRAT4BLE_-l
Thanatos
Level 37
God Stats
4W - 2L
1,741 SR
Queue Stats
90W - 78L
1,246 Elo+
Solo
Apollo
Apollo
x_enviar_x
Apollo
Level 157
God Stats
68W - 94L
1,497 SR
Queue Stats
400W - 432L
1,354 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,313 Elo+

VS

Team Averages
Level 92
1,416 SR
1,329 Elo+
Danzaburou
Danzaburou
MonDzl
Danzaburou
Level 88
God Stats
5W - 6L
1,443 SR
Queue Stats
123W - 141L
1,277 Elo+
Solo
Thor
Thor
NymphoPogger
Thor
Level 68
God Stats
12W - 12L
1,479 SR
Queue Stats
312W - 320L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
Olive Oil Boy
Kuzenbo
Level 60
God Stats
1W - 2L
1,238 SR
Queue Stats
22W - 24L
1,309 Elo+
Solo
Agni
Agni
Plainglobe815
Agni
Level 160
God Stats
8W - 6L
1,485 SR
Queue Stats
413W - 453L
1,341 Elo+
Solo
Amaterasu
Amaterasu
fonsforo
Amaterasu
Level 83
God Stats
8W - 5L
1,437 SR
Queue Stats
164W - 190L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,725
374
2,745
8,859
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
JustBanzo
Nu Wa
15
2 / 6 / 3
9,263
515
16,666
17,924
7,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 8 / 0
7,617
423
8,551
17,067
5,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 8 / 4
8,329
463
8,122
13,807
4,977
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
x_enviar_x
Apollo
12
2 / 5 / 1
8,200
456
14,923
17,347
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MonDzl
Danzaburou
15
8 / 3 / 10
10,517
584
15,677
17,151
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 4
9,574
532
10,576
16,170
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
15
6 / 1 / 8
10,240
569
7,740
13,983
26,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 5
11,573
643
11,303
12,195
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
fonsforo
Amaterasu
15
4 / 1 / 3
9,291
516
10,435
18,379
11,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
30
30
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Nu Wa
JustBanzo
Nu Wa
2
6
3
0.58
W
Danzaburou
MonDzl
Danzaburou
8
3
10
4.33
W
5
4
4
1.75
W
Kuzenbo
6
1
8
10
W
7
0
5
9.5
L
2
8
0
0.25
W
Amaterasu
fonsforo
Amaterasu
4
1
3
5.5
L
2
8
4
0.5
L
Apollo
x_enviar_x
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
55,731
75,004
Taken
77,878
30,680
Mitigated
59,126
16,213
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,745
543
122
1,372
8,859
4,185
0
1,901
6,958
0
17,428
L
Nu Wa
JustBanzo
Nu Wa
16,666
6,716
94
4,449
17,924
7,090
126
7,038
10,886
71,763
0
W
Danzaburou
MonDzl
Danzaburou
15,677
6,770
0
5,792
17,151
8,618
2,862
2,300
14,851
0
82,383
W
10,576
2,381
0
1,520
16,170
7,110
878
5,458
10,712
0
65,744
W
Kuzenbo
7,740
3,271
0
2,034
13,983
26,880
1,086
2,285
11,698
29,928
0
W
11,303
1,582
114
7,653
12,195
4,719
1,308
4,327
7,868
100,650
0
L
8,551
5,618
0
2,099
17,067
5,791
0
4,078
12,989
0
48,795
W
Amaterasu
fonsforo
Amaterasu
10,435
3,526
246
8,568
18,379
11,799
1,651
2,296
16,083
0
51,812
L
8,122
2,171
0
3,933
13,807
4,977
0
2,883
10,924
0
22,270
L
Apollo
x_enviar_x
Apollo
14,923
7,282
0
4,144
17,347
8,637
372
3,143
14,204
0
63,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
51,195
328
Minions Killed
523
0
Camps Cleared
0
1,421,981
Distance Traveled
1,694,566
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,725
374
28
2
0
168,476
2
L
Nu Wa
9,263
515
119
7
0
270,993
4
W
Danzaburou
10,517
584
113
6
0
304,771
1
W
Thor
9,574
532
95
5
0
353,621
0
W
Kuzenbo
10,240
569
40
2
0
309,449
0
W
Agni
11,573
643
189
11
0
334,877
2
L
Artemis
7,617
423
66
4
0
286,419
0
W
Amaterasu
9,291
516
86
5
0
391,848
1
L
Thanatos
8,329
463
33
2
0
379,967
0
L
Apollo
8,200
456
82
5
0
316,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role