Player Matchup

Kukulkan
Kukulkan
Billzi
Kukulkan
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 66L
1,262 Elo+
Party 3
Anhur
Anhur
F11nl3y
Anhur
Level 117
God Stats
9W - 14L
1,648 SR
Queue Stats
373W - 375L
1,501 Elo+
Party 1
Eset
Eset
FLGT
Eset
Level 109
God Stats
1W - 2L
1,262 SR
Queue Stats
96W - 75L
1,667 Elo+
Party 3
Tyr
Tyr
Lareikai
Tyr
Level 122
God Stats
11W - 4L
1,518 SR
Queue Stats
360W - 362L
1,460 Elo+
Party 1
Susano
Susano
xDeccy
Susano
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 34L
1,462 Elo+
Party 3
Team Averages
Level 103
1,486 SR
1,470 Elo+

VS

Team Averages
Level 116
1,505 SR
1,490 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
God0The0Gamer
Hades
Level 67
God Stats
3W - 3L
1,526 SR
Queue Stats
103W - 113L
1,418 Elo+
Solo
Scylla
Scylla
Hot Tub8928
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,477 Elo+
Party 2
Freya
Freya
Magе
Freya
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billzi
Kukulkan
12
1 / 1 / 3
6,837
526
6,338
5,447
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
F11nl3y
Anhur
14
6 / 1 / 2
8,454
650
8,362
8,558
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
FLGT
Eset
12
1 / 0 / 9
7,812
601
6,611
9,293
9,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 0
8,002
616
3,969
8,173
5,528
Breastplate

Breastplate

+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
xDeccy
Susano
13
6 / 1 / 3
7,855
604
7,396
11,460
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 3 / 1
7,114
547
2,788
10,394
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Odin
 
Odin
10
0 / 4 / 3
5,844
450
3,238
12,592
6,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,999
538
5,442
11,060
7,349
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
11
1 / 3 / 1
6,501
500
4,297
6,114
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
Magе
Freya
12
1 / 4 / 0
7,070
544
5,689
9,997
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
4
4
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
L
Odin
 
Odin
0
4
3
0.38
W
Kukulkan
Billzi
Kukulkan
1
1
3
2.5
W
Anhur
F11nl3y
Anhur
6
1
2
7
W
Eset
FLGT
Eset
1
0
9
5.5
L
0
2
1
0.25
L
Scylla
1
3
1
0.5
W
1
1
0
1
L
Freya
Magе
Freya
1
4
0
0.25
W
Susano
xDeccy
Susano
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
21,454
42,931
Taken
50,157
24,789
Mitigated
23,244
17,781
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,788
1,660
0
870
10,394
4,253
0
2,278
8,116
0
54,721
L
Odin
 
Odin
3,238
935
0
1,899
12,592
6,851
0
5,000
7,592
0
30,643
W
Kukulkan
Billzi
Kukulkan
6,338
900
0
386
5,447
2,442
0
2,862
2,585
57,732
0
W
Anhur
F11nl3y
Anhur
8,362
4,489
0
3,952
8,558
2,886
1,554
3,852
4,434
0
64,315
W
Eset
FLGT
Eset
6,611
1,515
418
3,807
9,293
9,212
0
3,211
5,935
26,509
0
L
5,442
957
0
5,894
11,060
7,349
24
2,360
8,700
48,278
0
L
Scylla
4,297
741
0
625
6,114
2,206
0
1,878
4,236
44,914
0
W
3,969
871
0
4,548
8,173
5,528
460
3,366
4,807
0
63,082
L
Freya
Magе
Freya
5,689
1,683
0
3,587
9,997
2,585
0
1,433
8,564
45,563
0
W
Susano
xDeccy
Susano
7,396
1,374
0
4,670
11,460
4,721
0
1,698
9,742
0
54,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
33,528
462
Minions Killed
426
0
Camps Cleared
0
1,291,125
Distance Traveled
1,229,351
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,114
547
95
7
0
262,069
4
L
Odin
5,844
450
43
3
0
269,476
3
W
Kukulkan
6,837
526
109
8
0
251,666
3
W
Anhur
8,454
650
109
8
0
242,000
4
W
Eset
7,812
601
36
3
0
244,413
2
L
Hades
6,999
538
110
8
0
218,477
3
L
Scylla
6,501
500
78
6
0
235,151
5
W
Tyr
8,002
616
118
9
0
263,509
4
L
Freya
7,070
544
100
8
0
244,178
3
W
Susano
7,855
604
90
7
0
289,537
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role