Player Matchup

Guan Yu
Guan Yu
Silver I
Skuuhx
Guan Yu
Silver I
Level 122
God Stats
1W - 1L
1,206 SR
Queue Stats
88W - 97L
1,130 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Soft WaIker
Xing Tian
Gold IV
Level 139
God Stats
25W - 20L
1,631 SR
Queue Stats
633W - 663L
1,460 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Uhkus
Ah Muzen Cab
Gold II
Level 129
God Stats
10W - 4L
1,878 SR
Queue Stats
52W - 45L
1,625 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,571 SR
1,405 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,455 SR
1,408 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
JDMS_4
Olorun
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Bellona
Bellona
Bronze III
PiRRyFP
Bellona
Bronze III
Level 81
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Skuuhx
Guan Yu
13
6 / 4 / 7
8,089
809
7,312
13,267
10,513
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Soft WaIker
Xing Tian
12
1 / 0 / 11
8,156
816
4,548
11,702
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Uhkus
Ah Muzen Cab
14
8 / 0 / 7
8,826
883
17,389
9,121
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasBastetShivaThothFenrir

VS

Bans
CthulhuAchillesBaron SamediHorusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 4
6,647
665
12,273
6,046
1,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
JDMS_4
Olorun
9
0 / 7 / 3
6,247
625
5,800
12,439
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
PiRRyFP
Bellona
11
4 / 5 / 0
7,438
744
6,017
12,753
11,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
4
0.67
L
Olorun
JDMS_4
Olorun
0
7
3
0.21
L
Bellona
PiRRyFP
Bellona
4
5
0
0.8
W
Guan Yu
Skuuhx
Guan Yu
6
4
7
2.38
W
Xing Tian
Soft WaIker
Xing Tian
1
0
11
6.5
W
Ah Muzen Cab
Uhkus
Ah Muzen Cab
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
24,090
34,090
Taken
31,238
26,853
Mitigated
18,190
9,528
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,273
1,265
0
220
6,046
1,381
0
665
5,381
30,425
0
L
Olorun
JDMS_4
Olorun
5,800
2,721
583
2,173
12,439
5,296
0
1,957
10,482
16,173
1,857
L
Bellona
PiRRyFP
Bellona
6,017
1,489
405
1,176
12,753
11,513
0
1,926
10,827
0
12,538
W
Guan Yu
Skuuhx
Guan Yu
7,312
420
1,787
2,724
13,267
10,513
150
6,752
6,515
0
16,063
W
Xing Tian
Soft WaIker
Xing Tian
4,548
548
0
1,448
11,702
12,297
183
5,623
6,079
16,036
0
W
Ah Muzen Cab
Uhkus
Ah Muzen Cab
17,389
7,325
0
3,569
9,121
4,043
626
5,662
3,459
0
54,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
20,332
128
Minions Killed
108
8
Camps Cleared
1
607,188
Distance Traveled
506,896
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,647
665
51
5
1
172,532
2
L
Olorun
6,247
625
39
4
0
151,923
2
L
Bellona
7,438
744
18
2
0
182,441
3
W
Guan Yu
8,089
809
19
2
0
201,024
3
W
Xing Tian
8,156
816
28
3
3
196,660
3
W
Ah Muzen Cab
8,826
883
81
8
5
209,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role