Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Aramati
Danzaburou
Level 149
God Stats
7W - 8L
1,346 SR
Queue Stats
649W - 648L
1,469 Elo+
Party 3
Ishtar
Ishtar
Bratàc
Ishtar
Level 129
God Stats
4W - 3L
1,777 SR
Queue Stats
544W - 523L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
Miwell
Cthulhu
Level 160
God Stats
10W - 8L
1,390 SR
Queue Stats
705W - 719L
1,489 Elo+
Solo
Team Averages
Level 149
1,502 SR
1,494 Elo+

VS

Team Averages
Level 97
1,706 SR
1,496 Elo+
Janus
Janus
Daz Ohh
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Erathias
Ah Muzen Cab
Level 106
God Stats
5W - 2L
1,972 SR
Queue Stats
195W - 186L
1,553 Elo+
Solo
Yu Huang
Yu Huang
KyuuriX3
Yu Huang
Level 121
God Stats
5W - 1L
1,936 SR
Queue Stats
250W - 228L
1,501 Elo+
Party 4
Artio
Artio
RawlinPin
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,405 Elo+
Party 1
Hel
Hel
Solastrike
Hel
Level 116
God Stats
5W - 5L
1,622 SR
Queue Stats
265W - 261L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 1 / 10
9,572
870
11,456
14,549
7,082
Hel
 
Hel
15
8 / 2 / 7
9,297
845
16,613
13,218
6,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Aramati
Danzaburou
16
4 / 1 / 8
9,245
840
7,958
11,918
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Bratàc
Ishtar
14
3 / 3 / 11
8,707
792
6,828
12,215
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Miwell
Cthulhu
15
1 / 3 / 17
8,660
787
15,826
17,367
17,180
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daz Ohh
Janus
15
2 / 5 / 3
8,370
761
5,839
11,769
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Erathias
Ah Muzen Cab
14
2 / 4 / 5
7,721
702
18,919
9,099
4,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
KyuuriX3
Yu Huang
15
3 / 3 / 4
7,999
727
14,461
8,681
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
RawlinPin
Artio
13
0 / 5 / 5
7,660
696
2,509
16,661
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 5 / 2
9,261
842
9,720
15,462
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
22
Kills
10
10
Deaths
22
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
10
11
W
Hel
 
Hel
8
2
7
5.75
W
Danzaburou
Aramati
Danzaburou
4
1
8
8
W
Ishtar
Bratàc
Ishtar
3
3
11
2.83
L
Janus
Daz Ohh
Janus
2
5
3
0.7
L
Ah Muzen Cab
Erathias
Ah Muzen Cab
2
4
5
1.13
L
Yu Huang
KyuuriX3
Yu Huang
3
3
4
1.67
W
Cthulhu
Miwell
Cthulhu
1
3
17
3.17
L
Artio
RawlinPin
Artio
0
5
5
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,681
Damage
51,448
69,267
Taken
61,672
42,799
Mitigated
39,305
41,722
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,456
3,969
3,752
2,560
14,549
7,082
865
7,697
6,852
0
31,979
W
Hel
 
Hel
16,613
399
13,664
8,000
13,218
6,711
0
5,944
7,274
20,174
0
W
Danzaburou
Aramati
Danzaburou
7,958
1,620
1,818
4,635
11,918
5,834
857
5,194
6,724
0
17,759
W
Ishtar
Bratàc
Ishtar
6,828
2,590
2,652
1,625
12,215
5,992
77
5,978
6,237
0
17,292
L
Janus
Daz Ohh
Janus
5,839
207
183
936
11,769
5,407
0
6,916
4,853
17,849
0
L
Ah Muzen Cab
Erathias
Ah Muzen Cab
18,919
3,595
587
1,443
9,099
4,281
0
4,519
4,580
0
31,963
L
Yu Huang
KyuuriX3
Yu Huang
14,461
915
1,199
1,801
8,681
4,094
0
3,750
4,931
25,469
0
W
Cthulhu
Miwell
Cthulhu
15,826
248
1,244
1,772
17,367
17,180
0
7,716
9,651
24,220
0
L
Artio
RawlinPin
Artio
2,509
303
1,414
3,599
16,661
17,968
0
8,847
7,814
3,460
0
L
9,720
311
5,347
5,575
15,462
7,555
0
8,407
7,055
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
41,011
162
Minions Killed
106
0
Camps Cleared
0
1,208,635
Distance Traveled
1,101,528
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,572
870
42
4
0
249,407
0
W
Hel
9,297
845
17
2
0
255,780
0
W
Danzaburou
9,245
840
51
5
0
244,447
0
W
Ishtar
8,707
792
35
3
0
222,266
1
L
Janus
8,370
761
35
3
0
215,137
1
L
Ah Muzen Cab
7,721
702
21
2
0
212,876
0
L
Yu Huang
7,999
727
23
2
0
232,649
4
W
Cthulhu
8,660
787
17
2
0
236,735
3
L
Artio
7,660
696
1
0
0
229,046
3
L
Hel
9,261
842
26
2
0
211,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role