Player Matchup

Nu Wa
Nu Wa
Acook11111
Nu Wa
Level 46
God Stats
2W - 1L
1,507 SR
Queue Stats
159W - 155L
1,403 Elo+
Party 1
Odin
Odin
Okatu_game
Odin
Level 43
God Stats
1W - 2L
1,272 SR
Queue Stats
118W - 148L
1,299 Elo+
Solo
Vulcan
Vulcan
Roadblock1115
Vulcan
Level 100
God Stats
6W - 1L
1,635 SR
Queue Stats
128W - 134L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
Thejudgeman2428
Danzaburou
Level 107
God Stats
11W - 11L
1,496 SR
Queue Stats
435W - 449L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
xHurder
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 195L
1,393 Elo+
Party 3
Team Averages
Level 72
1,482 SR
1,377 Elo+

VS

Team Averages
Level 112
1,380 SR
1,416 Elo+
King Arthur
King Arthur
FoulFrost
King Arthur
Level 160
God Stats
1W - 2L
1,310 SR
Queue Stats
101W - 90L
1,428 Elo+
Party 2
Agni
Agni
HELLraizer004
Agni
Level 118
God Stats
9W - 7L
1,561 SR
Queue Stats
267W - 291L
1,391 Elo+
Solo
Ymir
Ymir
HerquLeezzz
Ymir
Level 78
God Stats
0W - 4L
1,416 SR
Queue Stats
30W - 29L
1,427 Elo+
Party 2
Atlas
Atlas
Romeo_7116
Atlas
Level 79
God Stats
3W - 4L
1,448 SR
Queue Stats
182W - 191L
1,418 Elo+
Solo
He Bo
He Bo
TripiKitsune
He Bo
Level 124
God Stats
0W - 3L
1,164 SR
Queue Stats
86W - 82L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 5 / 20
8,614
718
16,165
9,858
5,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 19
8,206
684
5,618
15,615
19,269
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
12 / 2 / 12
11,008
917
22,710
7,153
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Thejudgeman2428
Danzaburou
18
14 / 2 / 13
11,251
938
20,963
11,809
7,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xHurder
Kuzenbo
17
3 / 2 / 23
9,583
799
9,476
11,243
17,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FoulFrost
King Arthur
13
2 / 10 / 5
7,894
658
13,193
24,589
17,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 5
7,974
665
6,312
10,295
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 5
8,170
681
3,445
22,331
14,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
17
4 / 4 / 6
9,547
796
13,022
15,693
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 4
9,457
788
10,705
14,633
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
30
Kills
15
16
Deaths
30
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
5
20
2.2
L
King Arthur
FoulFrost
King Arthur
2
10
5
0.45
L
2
5
5
0.9
L
1
4
5
0.88
W
0
5
19
1.9
W
12
2
12
9
L
Atlas
4
4
6
1.75
W
Danzaburou
Thejudgeman2428
Danzaburou
14
2
13
10.25
L
6
7
4
1.14
W
Kuzenbo
xHurder
Kuzenbo
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,932
Damage
46,677
55,678
Taken
87,541
53,342
Mitigated
57,415
17,682
Healing
24,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,165
3,416
3,191
980
9,858
5,123
0
4,882
4,976
20,885
0
L
King Arthur
FoulFrost
King Arthur
13,193
473
923
3,256
24,589
17,252
0
10,425
13,537
180
26,861
L
6,312
240
1,641
1,930
10,295
4,344
41
4,569
5,398
24,838
0
L
3,445
229
1,787
7,323
22,331
14,640
0
13,989
7,742
9,915
0
W
5,618
1,358
509
1,430
15,615
19,269
135
9,136
6,479
0
10,502
W
22,710
11,718
985
1,702
7,153
4,247
170
4,863
2,290
39,233
0
L
Atlas
13,022
5,585
1,214
2,284
15,693
14,832
0
7,586
7,428
35,053
0
W
Danzaburou
Thejudgeman2428
Danzaburou
20,963
8,798
2,270
5,836
11,809
7,279
1,572
8,195
3,614
0
38,518
L
10,705
495
1,762
2,537
14,633
6,347
0
9,096
5,085
18,901
0
W
Kuzenbo
xHurder
Kuzenbo
9,476
3,395
213
566
11,243
17,424
212
6,433
4,810
14,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
43,042
118
Minions Killed
123
0
Camps Cleared
0
1,147,387
Distance Traveled
1,068,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,614
718
16
1
0
207,819
1
L
King Arthur
7,894
658
15
1
0
213,076
0
L
Agni
7,974
665
27
2
0
193,777
0
L
Ymir
8,170
681
9
1
0
208,835
0
W
Odin
8,206
684
5
0
0
224,210
0
W
Vulcan
11,008
917
42
4
0
243,467
0
L
Atlas
9,547
796
49
4
0
219,866
0
W
Danzaburou
11,251
938
46
4
0
212,833
0
L
He Bo
9,457
788
23
2
0
232,639
0
W
Kuzenbo
9,583
799
9
1
0
259,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role