Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Chairacuda
Chiron
Level 27
God Stats
6W - 3L
1,371 SR
Queue Stats
134W - 49L
1,791 Elo+
Party 1
Arachne
Arachne
DemonWarfare
Arachne
Level 140
God Stats
35W - 7L
1,946 SR
Queue Stats
233W - 109L
1,783 Elo+
Party 1
Ao Kuang
Ao Kuang
greshtarduk
Ao Kuang
Level 106
God Stats
3W - 0L
1,812 SR
Queue Stats
123W - 22L
1,931 Elo+
Party 1
Chang'e
Chang'e
timeforchurch
Chang'e
Level 125
God Stats
5W - 1L
1,751 SR
Queue Stats
41W - 1L
2,096 Elo+
Party 1
Team Averages
Level 83
1,676 SR
1,820 Elo+

VS

Team Averages
Level 89
1,525 SR
1,576 Elo+
Susano
Susano
ChrisSea
Susano
Level 149
God Stats
0W - 1L
1,756 SR
Queue Stats
202W - 162L
1,649 Elo+
Party 2
Ravana
Ravana
Sigma4Ligma
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 128L
1,651 Elo+
Party 2
Skadi
Skadi
aaronian2
Skadi
Level 102
God Stats
6W - 5L
1,592 SR
Queue Stats
17W - 25L
1,493 Elo+
Party 3
Charybdis
Charybdis
mjmc
Charybdis
Level 124
God Stats
0W - 3L
1,279 SR
Queue Stats
15W - 17L
1,580 Elo+
Party 3
Hera
Hera
グKINGA0グ
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 225L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 0 / 3
5,633
563
4,503
7,367
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
Chairacuda
Chiron
10
3 / 1 / 1
5,894
589
5,456
6,576
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
DemonWarfare
Arachne
10
2 / 2 / 0
5,717
572
5,816
10,866
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
greshtarduk
Ao Kuang
10
3 / 0 / 1
5,959
596
4,501
8,476
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
9
1 / 1 / 0
5,407
541
3,168
5,933
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChrisSea
Susano
8
4 / 3 / 0
5,294
529
4,944
7,378
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
7
0 / 0 / 0
4,120
412
4,933
6,319
3,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
aaronian2
Skadi
8
0 / 3 / 0
4,365
437
3,151
5,860
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
mjmc
Charybdis
9
0 / 2 / 1
5,418
542
4,543
8,437
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,866
487
1,240
4,063
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Chiron
Chairacuda
Chiron
3
1
1
3.5
L
Susano
ChrisSea
Susano
4
3
0
1.33
W
Arachne
DemonWarfare
Arachne
2
2
0
1
L
Ravana
0
0
0
0
L
Skadi
aaronian2
Skadi
0
3
0
0
W
Ao Kuang
greshtarduk
Ao Kuang
3
0
1
3.5
L
Charybdis
mjmc
Charybdis
0
2
1
0.25
W
Chang'e
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
18,811
39,218
Taken
32,057
15,602
Mitigated
11,410
19,810
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,503
868
312
2,833
7,367
5,199
0
171
7,196
0
17,851
W
Chiron
Chairacuda
Chiron
5,456
2,629
462
2,787
6,576
2,283
116
823
5,753
0
41,392
L
Susano
ChrisSea
Susano
4,944
1,463
0
1,680
7,378
2,515
0
3,441
3,863
0
23,871
W
Arachne
DemonWarfare
Arachne
5,816
2,978
0
6,713
10,866
3,340
0
0
10,866
0
29,822
L
Ravana
4,933
1,418
0
2,105
6,319
3,572
0
930
5,244
158
18,993
L
Skadi
aaronian2
Skadi
3,151
1,694
0
1,000
5,860
1,298
0
494
5,341
0
25,765
W
Ao Kuang
greshtarduk
Ao Kuang
4,501
1,329
0
3,448
8,476
2,792
0
37
8,439
39,952
0
L
Charybdis
mjmc
Charybdis
4,543
2,883
0
5,011
8,437
3,078
0
1,241
7,196
0
37,937
W
Chang'e
3,168
118
776
2,479
5,933
1,988
1,194
367
5,566
33,843
0
L
1,240
317
0
475
4,063
947
0
1,169
2,744
27,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
24,063
293
Minions Killed
232
0
Camps Cleared
0
1,075,404
Distance Traveled
918,867
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,633
563
30
3
0
244,730
2
W
Chiron
5,894
589
64
6
0
168,202
0
L
Susano
5,294
529
45
5
0
212,389
3
W
Arachne
5,717
572
58
6
0
217,642
1
L
Ravana
4,120
412
25
3
0
194,965
3
L
Skadi
4,365
437
35
4
0
177,493
3
W
Ao Kuang
5,959
596
73
7
0
246,515
4
L
Charybdis
5,418
542
82
8
0
158,903
5
W
Chang'e
5,407
541
68
7
0
198,315
2
L
Hera
4,866
487
45
5
0
175,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role