Player Matchup

Amaterasu
Amaterasu
Apegamer007
Amaterasu
Level 100
God Stats
5W - 6L
1,448 SR
Queue Stats
125W - 151L
1,344 Elo+
Party 1
Ishtar
Ishtar
Spieletest
Ishtar
Level 88
God Stats
5W - 3L
1,983 SR
Queue Stats
85W - 103L
1,422 Elo+
Party 1
Zeus
Zeus
Swimley
Zeus
Level 46
God Stats
1W - 3L
1,271 SR
Queue Stats
88W - 132L
1,316 Elo+
Party 1
Hun Batz
Hun Batz
casededa
Hun Batz
Level 86
God Stats
1W - 1L
1,741 SR
Queue Stats
85W - 77L
1,441 Elo+
Party 1
Ymir
Ymir
sumdoushbag
Ymir
Level 49
God Stats
10W - 16L
1,350 SR
Queue Stats
16W - 23L
1,325 Elo+
Solo
Team Averages
Level 74
1,559 SR
1,369 Elo+

VS

Team Averages
Level 67
1,537 SR
1,402 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brollex
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Atlas
Atlas
Henryzet0411
Atlas
Level 49
God Stats
6W - 0L
1,734 SR
Queue Stats
38W - 37L
1,379 Elo+
Party 2
Nemesis
Nemesis
Louiszet
Nemesis
Level 26
God Stats
7W - 2L
1,524 SR
Queue Stats
10W - 11L
1,322 Elo+
Party 2
Janus
Janus
Q-WAYY
Janus
Level 66
God Stats
3W - 4L
1,428 SR
Queue Stats
89W - 112L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apegamer007
Amaterasu
12
0 / 7 / 0
7,300
456
4,461
16,774
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Spieletest
Ishtar
11
1 / 4 / 1
6,947
434
5,981
12,602
4,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Swimley
Zeus
15
2 / 0 / 1
8,671
542
8,066
5,938
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
casededa
Hun Batz
12
1 / 4 / 0
7,238
452
5,223
12,900
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 2
7,399
462
4,041
10,581
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 3
8,143
509
10,575
7,147
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Brollex
Achilles
15
7 / 0 / 1
9,302
581
14,591
11,802
12,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 3
8,318
520
5,297
13,723
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Louiszet
Nemesis
13
2 / 0 / 3
7,692
481
3,647
9,302
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Q-WAYY
Janus
14
0 / 2 / 0
8,482
530
1,890
7,807
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Amaterasu
Apegamer007
Amaterasu
0
7
0
0
W
Achilles
Brollex
Achilles
7
0
1
7.5
W
3
2
3
2.25
W
Nemesis
Louiszet
Nemesis
2
0
3
3.5
W
Janus
Q-WAYY
Janus
0
2
0
0
L
Ishtar
Spieletest
Ishtar
1
4
1
0.38
L
Zeus
Swimley
Zeus
2
0
1
2.5
L
Hun Batz
casededa
Hun Batz
1
4
0
0.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
36,000
58,795
Taken
49,781
29,327
Mitigated
34,351
16,509
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,575
5,505
0
2,497
7,147
3,736
1,071
2,106
5,041
0
61,128
L
Amaterasu
Apegamer007
Amaterasu
4,461
2,933
0
5,623
16,774
10,618
1,122
0
16,774
0
43,588
W
Achilles
Brollex
Achilles
14,591
7,937
0
2,547
11,802
12,900
863
0
11,802
0
61,431
W
5,297
2,847
381
3,756
13,723
10,952
321
3,589
10,134
32,927
0
W
Nemesis
Louiszet
Nemesis
3,647
1,207
0
3,844
9,302
3,349
218
657
8,645
0
55,026
W
Janus
Q-WAYY
Janus
1,890
37
0
943
7,807
3,414
0
5,755
2,052
66,261
0
L
Ishtar
Spieletest
Ishtar
5,981
3,535
200
3,419
12,602
4,715
0
2,571
10,031
0
51,148
L
Zeus
Swimley
Zeus
8,066
544
0
2,510
5,938
2,437
320
2,143
3,795
78,233
0
L
Hun Batz
casededa
Hun Batz
5,223
1,854
0
2,977
12,900
4,871
0
936
11,964
0
50,606
L
4,041
1,147
0
1,780
10,581
6,686
0
1,850
8,731
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
41,937
445
Minions Killed
457
0
Camps Cleared
0
1,379,471
Distance Traveled
1,423,364
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,143
509
115
7
0
278,976
0
L
Amaterasu
7,300
456
82
5
0
271,961
2
W
Achilles
9,302
581
99
6
0
266,077
2
W
Atlas
8,318
520
38
2
0
272,595
1
W
Nemesis
7,692
481
84
5
0
326,191
0
W
Janus
8,482
530
121
8
0
279,525
2
L
Ishtar
6,947
434
79
5
0
242,470
2
L
Zeus
8,671
542
141
9
0
258,329
2
L
Hun Batz
7,238
452
86
5
0
328,888
1
L
Ymir
7,399
462
57
4
0
277,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role