Player Matchup

Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Masters
Eodromaeus
Lancelot
Masters
Level 160
God Stats
6W - 2L
1,796 SR
Queue Stats
216W - 188L
2,105 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
araios
Zhong Kui
Diamond IV
Level 160
God Stats
4W - 3L
1,362 SR
Queue Stats
445W - 443L
2,118 MMR
Party 1
Pele
Pele
Platinum I
klesk4
Pele
Platinum I
Level 78
God Stats
79W - 30L
2,069 SR
Queue Stats
217W - 192L
2,067 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,645 SR
1,858 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,806 SR
1,988 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
KillS3cure
Sol
Diamond V
Level 160
God Stats
10W - 2L
2,027 SR
Queue Stats
121W - 108L
2,051 MMR
Solo
Hun Batz
Hun Batz
Diamond V
MontyU
Hun Batz
Diamond V
Level 43
God Stats
2W - 4L
1,618 SR
Queue Stats
94W - 89L
2,206 MMR
Party 2
Agni
Agni
Diamond V
Shvartze
Agni
Diamond V
Level 66
God Stats
8W - 5L
1,808 SR
Queue Stats
52W - 39L
2,133 MMR
Solo
Mulan
Mulan
Platinum I
Tribuwu
Mulan
Platinum I
Level 158
God Stats
11W - 4L
2,075 SR
Queue Stats
74W - 57L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,641
728
1,044
2,028
581
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
 
Fafnir
5
0 / 0 / 0
3,076
615
546
2,134
1,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Eodromaeus
Lancelot
7
1 / 0 / 0
4,046
809
1,788
1,859
504
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
araios
Zhong Kui
5
1 / 0 / 0
3,303
661
911
1,757
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
klesk4
Pele
6
1 / 0 / 1
3,459
692
2,572
3,428
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
CliodhnaHeimdallrUllr

VS

Bans
KaliYu HuangNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,391
678
492
2,739
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,080
616
1,384
1,867
339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
MontyU
Hun Batz
5
0 / 1 / 0
3,139
628
1,169
2,687
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
5
0 / 1 / 0
2,881
576
1,337
1,670
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Tribuwu
Mulan
3
0 / 1 / 0
2,835
567
624
2,746
893
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
W
Fafnir
 
Fafnir
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Lancelot
Eodromaeus
Lancelot
1
0
0
1
L
0
1
0
0
L
Hun Batz
MontyU
Hun Batz
0
1
0
0
L
Agni
0
1
0
0
L
Mulan
Tribuwu
Mulan
0
1
0
0
W
Zhong Kui
araios
Zhong Kui
1
0
0
1
W
Pele
klesk4
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
5,006
11,206
Taken
11,709
4,514
Mitigated
3,674
6,623
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,044
907
0
1,306
2,028
581
0
644
1,384
0
19,695
W
Fafnir
 
Fafnir
546
52
60
1,005
2,134
1,337
0
1,065
1,069
3,999
0
L
Ymir
 
Ymir
492
176
0
1,814
2,739
1,260
0
701
2,038
7,731
0
W
Lancelot
Eodromaeus
Lancelot
1,788
651
0
1,120
1,859
504
0
0
1,859
0
23,037
L
1,384
740
0
705
1,867
339
0
76
1,791
15,833
0
L
Hun Batz
MontyU
Hun Batz
1,169
435
0
1,413
2,687
687
0
0
2,687
0
12,961
L
Agni
1,337
302
0
500
1,670
495
0
680
990
10,990
0
L
Mulan
Tribuwu
Mulan
624
50
0
840
2,746
893
0
0
2,746
0
8,648
W
Zhong Kui
araios
Zhong Kui
911
57
0
659
1,757
1,057
0
721
1,036
14,222
0
W
Pele
klesk4
Pele
2,572
1,195
0
2,473
3,428
1,035
0
783
2,645
0
20,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,525
Gold Earned
15,326
158
Minions Killed
121
0
Camps Cleared
0
488,460
Distance Traveled
380,712
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,641
728
43
9
0
88,079
1
W
Fafnir
3,076
615
4
1
0
92,972
4
L
Ymir
3,391
678
13
3
0
74,750
1
W
Lancelot
4,046
809
39
8
0
93,598
3
L
Sol
3,080
616
28
6
0
60,552
0
L
Hun Batz
3,139
628
38
8
0
90,339
0
L
Agni
2,881
576
25
5
0
89,252
1
L
Mulan
2,835
567
17
3
0
65,819
1
W
Zhong Kui
3,303
661
34
7
0
107,790
2
W
Pele
3,459
692
38
8
0
106,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role