Player Matchup

Chiron
Chiron
Silver III
ALDİBAH
Chiron
Silver III
Level 109
God Stats
4W - 3L
1,496 SR
Queue Stats
22W - 34L
1,350 MMR
Party 2
Janus
Janus
Silver IV
BaFk12
Janus
Silver IV
Level 61
God Stats
3W - 9L
1,626 SR
Queue Stats
22W - 34L
1,350 MMR
Party 2
Bellona
Bellona
Bronze III
Дeпутат
Bellona
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,540 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,641 SR
1,368 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
fortrot
Hou Yi
Bronze III
Level 129
God Stats
4W - 2L
1,811 SR
Queue Stats
5W - 3L
1,531 MMR
Party 1
Sol
Sol
Silver II
ramsanpower
Sol
Silver II
Level 68
God Stats
1W - 2L
1,613 SR
Queue Stats
99W - 141L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ALDİBAH
Chiron
9
0 / 4 / 1
6,150
615
6,645
11,810
5,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
BaFk12
Janus
10
0 / 3 / 1
6,263
626
9,595
7,092
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
9
1 / 2 / 0
6,402
640
2,174
7,465
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ah Muzen CabMulanAtlasThothAphrodite

VS

Bans
CupidHelAchillesZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 0 / 5
7,937
794
5,521
10,159
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
fortrot
Hou Yi
12
6 / 1 / 1
8,265
827
7,893
8,222
3,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 6
7,980
798
9,681
7,415
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
5
2.5
L
Chiron
ALDİBAH
Chiron
0
4
1
0.13
L
Janus
BaFk12
Janus
0
3
1
0.17
W
Hou Yi
fortrot
Hou Yi
6
1
1
6.5
W
3
0
6
6
L
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,414
Damage
23,095
26,367
Taken
25,796
15,061
Mitigated
18,917
3,338
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,521
877
0
2,675
10,159
11,332
372
2,986
7,173
13,791
0
L
Chiron
ALDİBAH
Chiron
6,645
3,410
724
1,646
11,810
5,097
0
6,472
5,338
0
18,085
L
Janus
BaFk12
Janus
9,595
658
0
430
7,092
3,165
0
4,452
2,640
27,893
0
W
Hou Yi
fortrot
Hou Yi
7,893
3,977
0
2,710
8,222
3,963
1,711
3,633
4,589
0
32,045
W
9,681
2,452
0
4,587
7,415
3,622
478
3,422
3,993
27,757
3,268
L
Bellona
2,174
391
0
538
7,465
6,799
72
3,661
3,804
0
8,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,815
Gold Earned
24,182
100
Minions Killed
113
1
Camps Cleared
7
531,859
Distance Traveled
583,545
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,937
794
13
1
1
196,335
4
L
Chiron
6,150
615
29
3
0
187,156
1
L
Janus
6,263
626
52
5
1
171,832
2
W
Hou Yi
8,265
827
44
4
1
196,843
2
W
Sol
7,980
798
56
6
5
190,367
4
L
Bellona
6,402
640
19
2
0
172,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role