Player Matchup

Yemoja
Yemoja
Loganpule89
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Nego Doci
Jormungandr
Level 108
God Stats
1W - 0L
1,419 SR
Queue Stats
23W - 34L
1,318 Elo+
Solo
Fenrir
Fenrir
SmokinBongAllDay
Fenrir
Level 86
God Stats
3W - 4L
1,312 SR
Queue Stats
322W - 324L
1,426 Elo+
Solo
Hades
Hades
TP_Dogs
Hades
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
222W - 231L
1,431 Elo+
Solo
Thanatos
Thanatos
killzone352
Thanatos
Level 122
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1
Team Averages
Level 100
1,497 SR
1,390 Elo+

VS

Team Averages
Level 90
1,434 SR
1,361 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Baby_Back_Ribs_1
Aphrodite
Level 119
God Stats
1W - 4L
1,171 SR
Queue Stats
140W - 164L
1,415 Elo+
Solo
Artio
Artio
HijackedPersona
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
1,262 Elo+
Party 2
Thoth
Thoth
RyMon31
Thoth
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 30L
1,129 Elo+
Party 2
Susano
Susano
tonberryking00
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 20
12,274
584
8,841
13,075
13,148
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Nego Doci
Jormungandr
20
8 / 1 / 19
14,307
681
25,451
28,177
32,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 8 / 19
12,573
599
25,752
29,378
16,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
TP_Dogs
Hades
20
4 / 3 / 24
13,239
630
19,486
24,625
22,027
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
killzone352
Thanatos
20
12 / 0 / 13
14,828
706
27,664
20,263
10,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
2 / 4 / 4
11,554
550
15,208
19,991
9,680
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
20
3 / 2 / 5
12,133
578
18,084
20,537
13,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 7
11,531
549
4,967
29,819
35,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
RyMon31
Thoth
20
4 / 4 / 6
12,982
618
36,681
19,099
9,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 14 / 2
10,960
522
14,370
27,455
12,169
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
30
Kills
11
13
Deaths
30
95
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
4
4
1
L
Aphrodite
3
2
5
2.75
L
0
6
7
0.58
W
Yemoja
1
1
20
11
W
Jormungandr
Nego Doci
Jormungandr
8
1
19
17.5
L
Thoth
RyMon31
Thoth
4
4
6
1.75
W
5
8
19
1.81
W
Hades
TP_Dogs
Hades
4
3
24
5.33
W
Thanatos
killzone352
Thanatos
12
0
13
18.5
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,194
Damage
89,310
115,518
Taken
116,901
94,276
Mitigated
79,708
72,458
Healing
45,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
15,208
2,675
2,288
5,296
19,991
9,680
1,399
8,246
11,745
0
27,269
L
Aphrodite
18,084
3,488
16,518
13,517
20,537
13,608
299
10,845
9,692
45,351
0
L
4,967
1,583
922
4,598
29,819
35,165
0
12,790
17,029
12,734
0
W
Yemoja
8,841
1,408
12,563
2,336
13,075
13,148
458
6,753
6,322
28,566
0
W
Jormungandr
Nego Doci
Jormungandr
25,451
6,970
5,553
6,550
28,177
32,217
1,983
14,276
13,901
64,039
0
L
Thoth
RyMon31
Thoth
36,681
4,406
0
1,248
19,099
9,086
327
8,411
10,688
72,251
0
W
25,752
7,977
6,488
6,435
29,378
16,371
1,010
14,610
14,768
0
34,839
W
Hades
TP_Dogs
Hades
19,486
2,000
4,430
7,758
24,625
22,027
3,470
12,790
11,835
41,404
0
W
Thanatos
killzone352
Thanatos
27,664
8,051
2,543
17,802
20,263
10,513
867
11,303
8,960
0
43,664
L
14,370
757
161
1,149
27,455
12,169
0
13,486
13,969
0
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,221
Gold Earned
59,160
215
Minions Killed
194
0
Camps Cleared
0
1,857,418
Distance Traveled
1,794,521
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,554
550
32
2
0
360,885
1
L
Aphrodite
12,133
578
50
2
0
383,170
4
L
Artio
11,531
549
5
0
0
385,075
0
W
Yemoja
12,274
584
40
2
0
327,903
1
W
Jormungandr
14,307
681
75
4
0
375,332
0
L
Thoth
12,982
618
94
4
0
348,206
0
W
Fenrir
12,573
599
17
1
0
368,171
0
W
Hades
13,239
630
39
2
0
318,615
0
W
Thanatos
14,828
706
44
2
0
467,397
0
L
Susano
10,960
522
13
1
0
317,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role