Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GoshBrooks
Ymir
Level 30
God Stats
5W - 2L
1,445 SR
Queue Stats
150W - 101L
1,615 Elo+
Party 1
Skadi
Skadi
KingdomofGiants
Skadi
Level 124
God Stats
12W - 7L
1,695 SR
Queue Stats
234W - 183L
1,602 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,572 Elo+

VS

Team Averages
Level 113
1,345 SR
1,563 Elo+
King Arthur
King Arthur
Catboxers_
King Arthur
Level 129
God Stats
6W - 15L
1,277 SR
Queue Stats
453W - 425L
1,557 Elo+
Party 2
Tyr
Tyr
Chueydubs
Tyr
Level 144
God Stats
1W - 6L
1,449 SR
Queue Stats
150W - 139L
1,559 Elo+
Solo
Shiva
Shiva
snimon
Shiva
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
359W - 315L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 2 / 3
11,264
751
25,161
19,240
14,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 0 / 6
11,192
746
9,677
19,915
32,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 8
10,017
668
30,802
16,676
8,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Catboxers_
King Arthur
14
1 / 4 / 2
9,403
627
13,064
23,035
21,205
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 3
8,815
588
11,848
30,435
26,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Shiva
snimon
Shiva
14
2 / 5 / 1
9,221
615
13,531
21,777
17,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
3
4.25
L
King Arthur
Catboxers_
King Arthur
1
4
2
0.5
L
0
1
3
1.5
W
2
0
6
5
W
1
1
8
5
L
Shiva
snimon
Shiva
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,640
Damage
38,443
55,831
Taken
75,247
55,755
Mitigated
65,388
24,023
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,161
2,680
7,662
9,581
19,240
14,295
1,435
194
19,046
60,859
0
L
King Arthur
Catboxers_
King Arthur
13,064
1,028
0
491
23,035
21,205
0
11,578
11,457
0
46,621
L
11,848
1,740
0
2,920
30,435
26,747
0
15,292
15,143
0
24,569
W
9,677
1,539
0
4,901
19,915
32,937
60
0
19,915
19,598
0
W
30,802
15,127
0
1,879
16,676
8,523
1,753
261
16,415
0
62,328
L
Shiva
snimon
Shiva
13,531
522
1,719
5,200
21,777
17,436
0
8,633
13,144
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
27,439
181
Minions Killed
140
5
Camps Cleared
6
827,632
Distance Traveled
914,146
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,264
751
88
6
2
283,303
1
L
King Arthur
9,403
627
56
4
0
285,360
2
L
Tyr
8,815
588
31
2
4
340,245
1
W
Ymir
11,192
746
21
1
0
268,761
2
W
Skadi
10,017
668
72
5
3
275,568
3
L
Shiva
9,221
615
53
4
2
288,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role