Player Matchup

Nu Wa
Nu Wa
CyberBullyPro
Nu Wa
Level 76
God Stats
1W - 1L
1,268 SR
Queue Stats
112W - 130L
1,542 Elo+
Party 3
Artio
Artio
DrDocDoctor
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,715 Elo+
Party 1
Da Ji
Da Ji
ManlyRose
Da Ji
Level 111
God Stats
2W - 4L
1,800 SR
Queue Stats
148W - 112L
1,607 Elo+
Party 1
Neith
Neith
MyspaceDenn
Neith
Level 118
God Stats
2W - 4L
1,628 SR
Queue Stats
143W - 148L
1,514 Elo+
Solo
King Arthur
King Arthur
Stubbys
King Arthur
Level 76
God Stats
3W - 1L
1,744 SR
Queue Stats
88W - 99L
1,520 Elo+
Party 3
Team Averages
Level 90
1,588 SR
1,580 Elo+

VS

Team Averages
Level 113
1,496 SR
1,571 Elo+
Atlas
Atlas
Johnimbo
Atlas
Level 111
God Stats
3W - 6L
1,301 SR
Queue Stats
228W - 231L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
NinjaBoots
Cu Chulainn
Level 157
God Stats
7W - 9L
1,173 SR
Queue Stats
185W - 174L
1,557 Elo+
Party 2
Ishtar
Ishtar
PunishedObama
Ishtar
Level 44
God Stats
3W - 2L
1,856 SR
Queue Stats
16W - 14L
1,558 Elo+
Solo
Hun Batz
Hun Batz
StrawberySmiggle
Hun Batz
Level 129
God Stats
6W - 4L
1,576 SR
Queue Stats
195W - 171L
1,563 Elo+
Party 2
Raijin
Raijin
Wolvitheflash
Raijin
Level 125
God Stats
3W - 5L
1,575 SR
Queue Stats
111W - 108L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,212
456
14,152
13,012
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 4 / 5
7,551
420
3,230
16,383
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
ManlyRose
Da Ji
14
3 / 6 / 3
8,323
462
7,443
18,955
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 0
9,363
520
12,294
14,597
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Stubbys
King Arthur
13
0 / 2 / 2
7,611
423
8,920
18,273
17,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Johnimbo
Atlas
13
2 / 2 / 12
8,912
495
5,915
17,223
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
NinjaBoots
Cu Chulainn
17
1 / 2 / 3
10,297
572
12,413
14,649
17,076
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 4
10,869
604
17,425
13,716
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 1 / 8
9,736
541
13,813
14,211
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 4
8,543
475
9,761
10,922
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
22
23
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
0
4
5
0.63
W
Atlas
Johnimbo
Atlas
2
2
12
4
L
Da Ji
ManlyRose
Da Ji
3
6
3
0.75
L
6
6
0
1
W
Cu Chulainn
NinjaBoots
Cu Chulainn
1
2
3
1.25
W
10
2
4
6
W
7
1
8
11
L
King Arthur
Stubbys
King Arthur
0
2
2
0.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
59,327
81,220
Taken
70,721
54,724
Mitigated
46,815
16,479
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,152
2,566
0
750
13,012
5,664
708
4,600
8,412
60,620
0
L
3,230
693
660
3,048
16,383
16,797
0
5,967
10,416
20,035
0
W
Atlas
Johnimbo
Atlas
5,915
2,023
1,852
5,905
17,223
13,173
0
7,219
10,004
22,929
0
L
Da Ji
ManlyRose
Da Ji
7,443
2,752
0
6,536
18,955
8,423
0
2,838
16,117
0
65,365
L
12,294
5,855
0
3,865
14,597
6,095
0
416
14,181
0
74,738
W
Cu Chulainn
NinjaBoots
Cu Chulainn
12,413
2,870
0
3,313
14,649
17,076
400
1,495
13,154
2,061
90,336
W
17,425
11,476
0
7,535
13,716
5,973
522
2,083
11,633
0
91,509
W
13,813
4,748
0
5,653
14,211
5,991
397
3,226
10,985
0
71,465
L
King Arthur
Stubbys
King Arthur
8,920
1,585
0
1,620
18,273
17,745
0
1,951
16,322
0
52,259
W
9,761
1,115
0
1,688
10,922
4,602
52
4,870
6,052
64,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
48,357
386
Minions Killed
564
0
Camps Cleared
0
1,644,631
Distance Traveled
1,790,945
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,212
456
94
5
0
308,205
4
L
Artio
7,551
420
26
1
0
353,904
7
W
Atlas
8,912
495
16
1
0
353,035
6
L
Da Ji
8,323
462
92
5
0
358,882
1
L
Neith
9,363
520
94
5
0
273,320
3
W
Cu Chulainn
10,297
572
176
10
0
340,704
5
W
Ishtar
10,869
604
152
8
0
347,073
7
W
Hun Batz
9,736
541
106
6
0
444,449
3
L
King Arthur
7,611
423
80
4
0
350,320
5
W
Raijin
8,543
475
114
6
0
305,684
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role