Player Matchup

Nu Wa
Nu Wa
Huggingthecharm
Nu Wa
Level 156
God Stats
444W - 463L
1,405 SR
Queue Stats
695W - 806L
1,320 Elo+
Solo
Horus
Horus
Lord EM33
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,097 Elo+
Party 2
Achilles
Achilles
McHotFluff
Achilles
Level 54
God Stats
3W - 5L
1,476 SR
Queue Stats
15W - 26L
1,288 Elo+
Solo
Ares
Ares
SmokeZerobut
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Party 2
Hun Batz
Hun Batz
YooDougg
Hun Batz
Level 68
God Stats
3W - 4L
1,531 SR
Queue Stats
49W - 50L
1,430 Elo+
Solo
Team Averages
Level 71
1,483 SR
1,263 Elo+

VS

Team Averages
Level 48
1,489 SR
1,404 Elo+
Kukulkan
Kukulkan
BreeSoJuicy
Kukulkan
Level 45
God Stats
2W - 4L
1,479 SR
Queue Stats
81W - 99L
1,469 Elo+
Party 1
Arachne
Arachne
RGN_SaucyYaki
Arachne
Level 28
God Stats
36W - 29L
1,554 SR
Queue Stats
137W - 172L
1,430 Elo+
Party 1
Thor
Thor
RealQuiet G1FLY
Thor
Level 67
God Stats
143W - 159L
1,385 SR
Queue Stats
216W - 235L
1,365 Elo+
Solo
Medusa
Medusa
Reflectusiskey
Medusa
Level 52
God Stats
21W - 15L
1,609 SR
Queue Stats
183W - 229L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
THE_DREAMAN
Sylvanus
Level 49
God Stats
93W - 105L
1,419 SR
Queue Stats
194W - 226L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,321
1,040
8,625
4,866
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Lord EM33
Horus
13
0 / 3 / 1
7,610
951
2,954
11,997
8,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
McHotFluff
Achilles
14
1 / 2 / 2
8,431
1,054
7,359
10,624
10,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 5 / 2
7,899
987
4,989
11,776
7,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
YooDougg
Hun Batz
14
1 / 3 / 2
8,503
1,063
7,428
8,511
4,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

245

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BreeSoJuicy
Kukulkan
14
4 / 0 / 7
9,269
1,159
11,701
5,881
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
15
7 / 1 / 6
9,808
1,226
11,350
10,655
6,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 6
8,240
1,030
5,876
8,513
5,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 0 / 8
8,471
1,059
5,225
2,458
1,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
THE_DREAMAN
Sylvanus
14
1 / 0 / 8
9,684
1,211
5,919
8,569
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
3
Kills
14
14
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BreeSoJuicy
Kukulkan
4
0
7
7.5
L
1
1
1
1.5
L
Horus
Lord EM33
Horus
0
3
1
0.17
L
Achilles
McHotFluff
Achilles
1
2
2
1
W
Arachne
7
1
6
10
W
1
2
6
2
W
1
0
8
5
L
0
5
2
0.2
W
Sylvanus
THE_DREAMAN
Sylvanus
1
0
8
5
L
Hun Batz
YooDougg
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
40,071
47,774
Taken
36,076
32,718
Mitigated
24,293
7,697
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BreeSoJuicy
Kukulkan
11,701
664
0
256
5,881
2,717
0
2,123
3,545
37,851
0
L
8,625
1,569
286
323
4,866
1,761
0
1,718
3,148
25,379
0
L
Horus
Lord EM33
Horus
2,954
2,166
2,012
1,965
11,997
8,977
0
4,359
7,638
0
9,659
L
Achilles
McHotFluff
Achilles
7,359
1,546
21
1,426
10,624
10,284
0
3,541
7,083
0
16,921
W
Arachne
11,350
7,367
0
2,198
10,655
6,644
0
2,670
7,570
0
16,581
W
5,876
1,003
0
0
8,513
5,852
0
3,035
5,075
0
14,929
W
5,225
2,754
0
313
2,458
1,068
0
724
1,530
0
21,401
L
4,989
859
0
1,205
11,776
7,392
0
4,700
7,076
12,895
0
W
Sylvanus
THE_DREAMAN
Sylvanus
5,919
1,204
3,132
3,323
8,569
8,012
0
4,034
4,119
18,600
0
L
Hun Batz
YooDougg
Hun Batz
7,428
2,123
0
459
8,511
4,304
0
3,302
5,209
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
45,472
177
Minions Killed
165
3
Camps Cleared
3
662,674
Distance Traveled
773,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,269
1,159
62
8
2
164,488
0
L
Nu Wa
8,321
1,040
51
6
0
123,826
4
L
Horus
7,610
951
17
2
0
141,392
0
L
Achilles
8,431
1,054
26
3
1
154,152
0
W
Arachne
9,808
1,226
16
2
1
186,633
1
W
Thor
8,240
1,030
25
3
0
150,901
1
W
Medusa
8,471
1,059
47
6
0
138,090
0
L
Ares
7,899
987
30
4
2
107,701
3
W
Sylvanus
9,684
1,211
15
2
0
133,760
0
L
Hun Batz
8,503
1,063
53
7
0
135,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role