Player Matchup

Baron Samedi
Baron Samedi
Angel 4 Evil
Baron Samedi
Level 141
God Stats
98W - 101L
1,492 SR
Queue Stats
350W - 374L
1,453 Elo+
Party 3
Neith
Neith
FoulFrost
Neith
Level 160
God Stats
35W - 23L
1,605 SR
Queue Stats
670W - 795L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
HerquLeezzz
Kukulkan
Level 78
God Stats
127W - 140L
1,519 SR
Queue Stats
233W - 280L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
MUSHHED
Jormungandr
Level 79
God Stats
0W - 2L
1,212 SR
Queue Stats
19W - 19L
1,448 Elo+
Party 3
Ao Kuang
Ao Kuang
TripiKitsune
Ao Kuang
Level 124
God Stats
1W - 2L
1,391 SR
Queue Stats
200W - 260L
1,391 Elo+
Party 1
Team Averages
Level 116
1,444 SR
1,432 Elo+

VS

Team Averages
Level 107
1,560 SR
1,487 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GimmetheTacos
Zeus
Level 81
God Stats
9W - 7L
1,512 SR
Queue Stats
12W - 15L
1,422 Elo+
Party 4
Neith
Neith
Sxgar Free
Neith
Level 67
God Stats
2W - 2L
1,423 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 4
Nu Wa
Nu Wa
Zombslayer916
Nu Wa
Level 160
God Stats
7W - 6L
1,588 SR
Queue Stats
91W - 114L
1,392 Elo+
Solo
Odin
Odin
deathzeem
Odin
Level 101
God Stats
16W - 6L
1,778 SR
Queue Stats
62W - 45L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angel 4 Evil
Baron Samedi
17
1 / 5 / 7
11,237
1,022
10,794
16,585
7,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
FoulFrost
Neith
16
1 / 5 / 6
10,803
982
8,084
13,233
5,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HerquLeezzz
Kukulkan
17
4 / 9 / 4
12,562
1,142
10,916
17,101
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
MUSHHED
Jormungandr
17
0 / 5 / 8
10,760
978
10,351
19,814
17,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TripiKitsune
Ao Kuang
17
4 / 6 / 4
11,308
1,028
10,590
18,792
9,651
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

102

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
18 / 2 / 8
15,128
1,375
32,422
13,895
6,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 9
10,319
938
5,137
3,204
1,424
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
5 / 1 / 13
12,069
1,097
15,091
8,317
3,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 15
12,435
1,130
14,663
13,100
6,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
18
3 / 2 / 19
11,985
1,090
12,787
16,715
18,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
10
Kills
30
30
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
18
2
8
11
L
Baron Samedi
Angel 4 Evil
Baron Samedi
1
5
7
0.9
L
Neith
FoulFrost
Neith
1
5
6
0.8
W
1
2
9
2.75
L
Kukulkan
HerquLeezzz
Kukulkan
4
9
4
0.67
L
Jormungandr
MUSHHED
Jormungandr
0
5
8
0.8
W
Neith
5
1
13
11.5
L
Ao Kuang
TripiKitsune
Ao Kuang
4
6
4
1
W
3
3
15
3.5
W
Odin
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
80,100
85,525
Taken
55,231
49,219
Mitigated
36,765
12,050
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
32,422
11,709
0
1,033
13,895
6,802
0
9,324
4,571
0
39,555
L
Baron Samedi
Angel 4 Evil
Baron Samedi
10,794
1,737
2,452
2,552
16,585
7,181
0
3,326
13,259
38,426
0
L
Neith
FoulFrost
Neith
8,084
1,009
0
822
13,233
5,544
0
3,474
9,759
0
21,202
W
5,137
1,131
228
113
3,204
1,424
0
2,049
1,155
18,107
0
L
Kukulkan
HerquLeezzz
Kukulkan
10,916
651
0
926
17,101
8,863
0
4,700
12,401
38,922
0
L
Jormungandr
MUSHHED
Jormungandr
10,351
2,988
255
695
19,814
17,980
0
6,019
13,795
41,334
0
W
Neith
15,091
9,376
185
2,501
8,317
3,973
0
6,381
1,936
0
28,085
L
Ao Kuang
TripiKitsune
Ao Kuang
10,590
3,441
0
4,348
18,792
9,651
0
5,212
13,580
20,552
0
W
14,663
4,114
0
497
13,100
6,488
0
11,637
1,463
50,775
0
W
Odin
12,787
1,830
0
0
16,715
18,078
0
13,260
3,455
8,907
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
61,936
223
Minions Killed
207
8
Camps Cleared
8
945,766
Distance Traveled
935,312
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,128
1,375
14
1
3
213,331
0
L
Baron Samedi
11,237
1,022
58
5
0
167,339
0
L
Neith
10,803
982
24
2
1
179,301
0
W
Zeus
10,319
938
34
3
1
112,866
0
L
Kukulkan
12,562
1,142
65
6
2
191,031
0
L
Jormungandr
10,760
978
65
6
2
188,794
0
W
Neith
12,069
1,097
29
3
2
201,238
0
L
Ao Kuang
11,308
1,028
11
1
3
219,301
1
W
Nu Wa
12,435
1,130
98
9
2
191,029
5
W
Odin
11,985
1,090
32
3
0
216,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role