Player Matchup

Cthulhu
Cthulhu
CritOverEdge
Cthulhu
Level 149
God Stats
3W - 2L
1,706 SR
Queue Stats
124W - 90L
1,684 Elo+
Party 3
Yu Huang
Yu Huang
FlockOfGeeth
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,556 Elo+
Solo
Zeus
Zeus
Pndamaster
Zeus
Level 8
God Stats
1W - 9L
1,224 SR
Queue Stats
34W - 40L
1,380 Elo+
Party 1
Medusa
Medusa
QMPanda
Medusa
Level 106
God Stats
4W - 5L
1,515 SR
Queue Stats
330W - 363L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
zzxDEVILxzz
Gilgamesh
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
94W - 98L
1,591 Elo+
Party 3
Team Averages
Level 95
1,518 SR
1,524 Elo+

VS

Team Averages
Level 67
1,726 SR
1,775 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Immortal79xX
Heimdallr
Level 99
God Stats
17W - 6L
1,809 SR
Queue Stats
417W - 154L
1,961 Elo+
Party 2
Bacchus
Bacchus
MorganFreemon8
Bacchus
Level 99
God Stats
8W - 2L
1,881 SR
Queue Stats
249W - 87L
1,956 Elo+
Party 2
Kali
Kali
Poggerino25
Kali
Level 49
God Stats
12W - 1L
1,942 SR
Queue Stats
356W - 108L
1,960 Elo+
Party 2
Atlas
Atlas
Rezzina2024
Atlas
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CritOverEdge
Cthulhu
13
0 / 4 / 3
7,004
700
8,967
12,110
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
FlockOfGeeth
Yu Huang
11
0 / 6 / 2
6,303
630
4,738
10,650
4,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
7,138
714
11,556
7,804
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
QMPanda
Medusa
12
1 / 5 / 4
6,778
678
5,022
10,182
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
zzxDEVILxzz
Gilgamesh
14
3 / 3 / 0
7,972
797
6,977
11,463
10,228
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 15
7,912
791
12,436
8,516
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Immortal79xX
Heimdallr
15
7 / 2 / 11
8,301
830
12,171
10,379
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 10
7,246
725
8,249
11,061
10,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 4
8,387
839
6,595
10,632
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 10
7,980
798
7,925
12,558
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
23
23
Deaths
6
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
15
10.5
L
Cthulhu
CritOverEdge
Cthulhu
0
4
3
0.38
L
Yu Huang
FlockOfGeeth
Yu Huang
0
6
2
0.17
W
Heimdallr
Immortal79xX
Heimdallr
7
2
11
6.25
W
2
1
10
7
L
2
5
3
0.7
W
6
2
4
4
L
Medusa
QMPanda
Medusa
1
5
4
0.6
W
5
1
10
10
L
Gilgamesh
zzxDEVILxzz
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
47,376
52,209
Taken
53,146
30,571
Mitigated
37,883
3,012
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,436
1,771
2,181
5,049
8,516
4,424
52
4,381
3,836
31,495
0
L
Cthulhu
CritOverEdge
Cthulhu
8,967
528
203
692
12,110
8,048
0
6,305
5,721
22,205
0
L
Yu Huang
FlockOfGeeth
Yu Huang
4,738
158
0
368
10,650
4,598
0
6,101
4,265
7,987
0
W
Heimdallr
Immortal79xX
Heimdallr
12,171
6,512
0
4,037
10,379
5,042
18
4,891
5,174
0
29,409
W
8,249
723
0
1,610
11,061
10,996
0
3,547
7,185
16,898
0
L
11,556
1,309
0
191
7,804
3,172
0
4,115
3,525
28,121
0
W
6,595
2,242
0
3,979
10,632
4,987
71
3,285
7,045
0
25,475
L
Medusa
QMPanda
Medusa
5,022
2,577
0
921
10,182
4,525
0
4,945
4,949
0
16,010
W
7,925
2,882
0
850
12,558
12,434
272
7,491
4,441
17,984
0
L
Gilgamesh
zzxDEVILxzz
Gilgamesh
6,977
1,054
0
637
11,463
10,228
0
6,102
5,139
204
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
39,826
160
Minions Killed
180
0
Camps Cleared
0
1,010,763
Distance Traveled
1,039,869
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,912
791
54
5
0
205,602
3
L
Cthulhu
7,004
700
32
3
0
208,407
3
L
Yu Huang
6,303
630
25
3
0
180,178
0
W
Heimdallr
8,301
830
41
4
0
193,238
1
W
Bacchus
7,246
725
23
2
0
205,846
1
L
Zeus
7,138
714
43
4
0
171,044
4
W
Kali
8,387
839
38
4
0
237,298
3
L
Medusa
6,778
678
23
2
0
228,092
5
W
Atlas
7,980
798
24
2
0
197,885
0
L
Gilgamesh
7,972
797
37
4
0
223,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role