Player Matchup

Osiris
Osiris
BanDeeezNuts
Osiris
Level 16
God Stats
1W - 4L
1,498 SR
Queue Stats
24W - 22L
1,520 Elo+
Party 3
Da Ji
Da Ji
Elynor
Da Ji
Level 110
God Stats
6W - 5L
1,532 SR
Queue Stats
210W - 229L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Grettek
Baron Samedi
Level 22
God Stats
1W - 4L
1,210 SR
Queue Stats
68W - 76L
1,406 Elo+
Party 1
Discordia
Discordia
Kirito4play
Discordia
Level 120
God Stats
5W - 4L
1,573 SR
Queue Stats
77W - 69L
1,464 Elo+
Party 3
King Arthur
King Arthur
Medison
King Arthur
Level 105
God Stats
1W - 3L
1,707 SR
Queue Stats
94W - 104L
1,484 Elo+
Party 1
Team Averages
Level 75
1,504 SR
1,470 Elo+

VS

Team Averages
Level 90
1,551 SR
1,631 Elo+
Heimdallr
Heimdallr
ErlanGrey
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,749 Elo+
Party 2
Vulcan
Vulcan
Innochka
Vulcan
Level 159
God Stats
4W - 0L
1,750 SR
Queue Stats
533W - 428L
1,595 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WiseCat
Kumbhakarna
Level 74
God Stats
2W - 2L
1,227 SR
Queue Stats
42W - 31L
1,464 Elo+
Solo
Chaac
Chaac
genrimiller1
Chaac
Level 157
God Stats
4W - 3L
1,546 SR
Queue Stats
63W - 49L
1,634 Elo+
Party 2
Thanatos
Thanatos
ЗакисьАшотa
Thanatos
Level 29
God Stats
6W - 2L
1,730 SR
Queue Stats
117W - 41L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 4 / 1
7,598
475
10,027
13,530
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Elynor
Da Ji
12
1 / 4 / 2
7,752
485
5,044
13,423
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Grettek
Baron Samedi
12
0 / 6 / 1
7,231
452
1,820
9,902
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Kirito4play
Discordia
12
1 / 3 / 5
7,463
466
7,249
9,822
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Medison
King Arthur
13
1 / 4 / 0
8,027
502
7,461
13,179
6,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ErlanGrey
Heimdallr
14
1 / 3 / 3
8,836
552
6,995
11,183
5,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Innochka
Vulcan
16
4 / 1 / 3
10,239
640
6,510
7,368
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WiseCat
Kumbhakarna
13
0 / 1 / 7
8,354
522
2,323
16,222
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 5
9,455
591
10,019
16,903
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
13 / 2 / 4
10,387
649
16,279
13,275
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
21
21
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
4
1
1.38
L
Da Ji
Elynor
Da Ji
1
4
2
0.5
W
Heimdallr
ErlanGrey
Heimdallr
1
3
3
0.83
L
Baron Samedi
Grettek
Baron Samedi
0
6
1
0.08
W
Vulcan
Innochka
Vulcan
4
1
3
5.5
L
Discordia
Kirito4play
Discordia
1
3
5
1.17
L
King Arthur
Medison
King Arthur
1
4
0
0.25
W
Kumbhakarna
WiseCat
Kumbhakarna
0
1
7
3.5
W
3
2
5
2.75
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
42,126
59,856
Taken
64,951
30,433
Mitigated
40,345
16,291
Healing
38,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,027
3,789
0
3,378
13,530
11,792
835
1,632
11,860
0
36,492
L
Da Ji
Elynor
Da Ji
5,044
1,495
0
5,370
13,423
4,790
0
1,195
12,199
0
46,951
W
Heimdallr
ErlanGrey
Heimdallr
6,995
3,831
0
3,515
11,183
5,071
247
3,471
7,712
0
68,692
L
Baron Samedi
Grettek
Baron Samedi
1,820
164
0
1,192
9,902
4,410
0
3,371
6,531
43,043
0
W
Vulcan
Innochka
Vulcan
6,510
1,365
0
3,421
7,368
3,200
1,158
2,348
5,020
103,379
0
L
Discordia
Kirito4play
Discordia
7,249
939
64
2,708
9,822
2,566
611
2,052
7,770
48,009
0
L
King Arthur
Medison
King Arthur
7,461
1,242
0
3,579
13,179
6,875
0
583
12,025
0
61,503
W
Kumbhakarna
WiseCat
Kumbhakarna
2,323
282
0
4,415
16,222
14,963
77
4,842
11,380
16,324
0
W
10,019
2,769
0
11,295
16,903
10,148
1,306
1,362
15,541
0
66,011
W
16,279
5,341
0
16,001
13,275
6,963
0
2,178
11,097
0
71,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
47,271
407
Minions Killed
516
0
Camps Cleared
0
1,524,168
Distance Traveled
1,591,404
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,598
475
50
3
0
362,019
0
L
Da Ji
7,752
485
78
5
0
343,515
4
W
Heimdallr
8,836
552
120
8
0
282,648
1
L
Baron Samedi
7,231
452
90
6
0
245,231
2
W
Vulcan
10,239
640
162
10
0
328,568
6
L
Discordia
7,463
466
77
5
0
263,156
3
L
King Arthur
8,027
502
112
7
0
310,247
3
W
Kumbhakarna
8,354
522
16
1
0
319,160
11
W
Chaac
9,455
591
117
7
0
303,561
1
W
Thanatos
10,387
649
101
6
0
357,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role