Player Matchup

Serqet
Serqet
Fangh99
Serqet
Level 123
God Stats
5W - 5L
1,617 SR
Queue Stats
187W - 135L
1,622 Elo+
Party 1
Charybdis
Charybdis
MurkenTheSmeg
Charybdis
Level 124
God Stats
4W - 6L
1,302 SR
Queue Stats
162W - 113L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmashedPear
Morgan Le Fay
Level 128
God Stats
16W - 6L
1,609 SR
Queue Stats
190W - 140L
1,621 Elo+
Party 1
Team Averages
Level 125
1,509 SR
1,632 Elo+

VS

Team Averages
Level 67
1,555 SR
1,403 Elo+
Ymir
Ymir
IWKWI
Ymir
Level 47
God Stats
2W - 4L
1,622 SR
Queue Stats
56W - 80L
1,319 Elo+
Party 2
Discordia
Discordia
Sadispobazarim11
Discordia
Level 64
God Stats
73W - 80L
1,471 SR
Queue Stats
98W - 115L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Sasori6
Cernunnos
Level 89
God Stats
7W - 10L
1,572 SR
Queue Stats
82W - 105L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fangh99
Serqet
15
11 / 2 / 5
10,770
828
10,916
10,906
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
MurkenTheSmeg
Charybdis
14
4 / 1 / 10
9,972
767
10,833
9,614
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
SmashedPear
Morgan Le Fay
14
1 / 4 / 13
9,427
725
16,217
10,240
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IWKWI
Ymir
12
1 / 5 / 3
8,795
677
4,597
18,572
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
14
2 / 6 / 3
9,378
721
9,707
10,287
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sasori6
Cernunnos
12
4 / 5 / 1
9,230
710
8,256
14,634
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
Fangh99
Serqet
11
2
5
6.75
L
Ymir
IWKWI
Ymir
1
5
3
0.5
W
Charybdis
MurkenTheSmeg
Charybdis
4
1
10
9
L
Discordia
2
6
3
0.58
L
Cernunnos
Sasori6
Cernunnos
4
5
1
0.9
W
Morgan Le Fay
SmashedPear
Morgan Le Fay
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
22,560
30,760
Taken
43,493
14,069
Mitigated
25,684
5,841
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Fangh99
Serqet
10,916
2,859
0
1,585
10,906
6,222
397
3,764
7,142
0
19,143
L
Ymir
IWKWI
Ymir
4,597
303
0
2,495
18,572
17,076
482
5,079
12,548
11,138
0
W
Charybdis
MurkenTheSmeg
Charybdis
10,833
5,512
0
2,065
9,614
3,492
1,837
6,135
3,479
0
42,297
L
Discordia
9,707
110
586
1,365
10,287
3,668
827
4,654
4,836
37,191
0
L
Cernunnos
Sasori6
Cernunnos
8,256
3,304
0
390
14,634
4,940
0
5,449
7,533
0
36,376
W
Morgan Le Fay
SmashedPear
Morgan Le Fay
16,217
1,037
0
2,191
10,240
4,355
922
4,702
5,538
36,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
27,403
146
Minions Killed
135
4
Camps Cleared
5
742,893
Distance Traveled
659,736
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,770
828
19
1
4
283,525
2
L
Ymir
8,795
677
15
1
1
236,675
3
W
Charybdis
9,972
767
79
6
0
228,356
2
L
Discordia
9,378
721
66
5
2
227,205
3
L
Cernunnos
9,230
710
54
4
2
195,856
3
W
Morgan Le Fay
9,427
725
48
4
0
231,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role