Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
BabyMaija
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Blank23fenriS
Heimdallr
Level 133
God Stats
2W - 3L
1,394 SR
Queue Stats
285W - 273L
1,484 Elo+
Party 4
King Arthur
King Arthur
Leobigkock334
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
mck-o-elbl
Jormungandr
Level 129
God Stats
11W - 14L
1,462 SR
Queue Stats
497W - 508L
1,542 Elo+
Party 4
Team Averages
Level 81
1,471 SR
1,505 Elo+

VS

Team Averages
Level 96
1,546 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AnthonyFiz
Izanami
Level 124
God Stats
8W - 7L
1,635 SR
Queue Stats
255W - 270L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
Menhir
Baron Samedi
Level 155
God Stats
6W - 5L
1,441 SR
Queue Stats
436W - 414L
1,611 Elo+
Party 3
Heimdallr
Heimdallr
Yipman
Heimdallr
Level 160
God Stats
3W - 5L
1,457 SR
Queue Stats
1,075W - 1,094L
1,514 Elo+
Solo
Medusa
Medusa
eLigma
Medusa
Level 22
God Stats
2W - 0L
1,696 SR
Queue Stats
19W - 20L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
7 / 3 / 3
9,256
841
9,872
5,703
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
BabyMaija
Shiva
14
0 / 3 / 10
7,505
682
4,297
11,223
12,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Blank23fenriS
Heimdallr
13
1 / 4 / 9
7,954
723
8,892
12,850
7,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Leobigkock334
King Arthur
13
2 / 5 / 9
7,792
708
8,269
16,343
17,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
mck-o-elbl
Jormungandr
14
3 / 3 / 6
8,053
732
12,701
14,525
14,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 4 / 13
9,027
821
9,640
10,452
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AnthonyFiz
Izanami
16
5 / 3 / 10
9,297
845
12,333
10,319
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Menhir
Baron Samedi
17
4 / 3 / 12
9,585
871
10,515
11,788
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yipman
Heimdallr
15
3 / 2 / 11
8,796
800
8,313
8,471
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
eLigma
Medusa
15
3 / 3 / 12
8,658
787
9,082
9,540
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
13
Kills
18
18
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
3
3
2.83
W
Raijin
 
Raijin
3
4
13
2.38
W
Izanami
AnthonyFiz
Izanami
5
3
10
3.33
L
Shiva
BabyMaija
Shiva
0
3
10
1.67
L
Heimdallr
Blank23fenriS
Heimdallr
1
4
9
1.38
L
King Arthur
Leobigkock334
King Arthur
2
5
9
1.3
W
Baron Samedi
Menhir
Baron Samedi
4
3
12
3.33
W
Heimdallr
Yipman
Heimdallr
3
2
11
4.25
W
Medusa
eLigma
Medusa
3
3
12
3
L
Jormungandr
mck-o-elbl
Jormungandr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,031
Damage
49,883
60,644
Taken
50,570
56,016
Mitigated
25,623
12,779
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,872
787
789
865
5,703
3,217
78
2,505
3,119
28,704
699
W
Raijin
 
Raijin
9,640
1,232
1,184
1,493
10,452
4,765
901
4,298
6,150
24,193
0
W
Izanami
AnthonyFiz
Izanami
12,333
9,433
2,196
1,602
10,319
4,990
2,432
5,711
4,608
0
31,282
L
Shiva
BabyMaija
Shiva
4,297
634
1,955
1,104
11,223
12,743
0
4,645
6,381
0
9,939
L
Heimdallr
Blank23fenriS
Heimdallr
8,892
872
366
1,992
12,850
7,623
377
3,780
8,993
0
20,238
L
King Arthur
Leobigkock334
King Arthur
8,269
1,010
939
1,260
16,343
17,585
0
4,389
11,731
0
12,011
W
Baron Samedi
Menhir
Baron Samedi
10,515
931
6,390
5,304
11,788
7,081
735
3,945
7,839
24,557
0
W
Heimdallr
Yipman
Heimdallr
8,313
2,876
592
2,235
8,471
4,268
1,937
3,778
4,693
0
20,046
W
Medusa
eLigma
Medusa
9,082
4,366
559
2,033
9,540
4,519
1,617
4,130
5,406
0
14,079
L
Jormungandr
mck-o-elbl
Jormungandr
12,701
766
1,307
2,202
14,525
14,848
0
4,078
10,265
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
45,363
106
Minions Killed
128
0
Camps Cleared
0
1,150,730
Distance Traveled
1,034,621
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,256
841
51
5
0
189,295
0
W
Raijin
9,027
821
24
2
0
201,467
2
W
Izanami
9,297
845
34
3
0
197,783
1
L
Shiva
7,505
682
8
1
0
240,410
0
L
Heimdallr
7,954
723
24
2
0
293,061
0
L
King Arthur
7,792
708
9
1
0
219,984
0
W
Baron Samedi
9,585
871
37
3
0
196,579
0
W
Heimdallr
8,796
800
19
2
0
207,496
2
W
Medusa
8,658
787
14
1
0
231,296
0
L
Jormungandr
8,053
732
14
1
0
207,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role