Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Coolangel214
Cliodhna
Level 120
God Stats
2W - 0L
1,798 SR
Queue Stats
25W - 25L
1,539 Elo+
Party 1
Ishtar
Ishtar
PepperTeaa
Ishtar
Level 127
God Stats
9W - 9L
1,507 SR
Queue Stats
69W - 64L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
SirOof
Yu Huang
Level 82
God Stats
2W - 0L
1,853 SR
Queue Stats
83W - 77L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
mācc
Gilgamesh
Level 116
God Stats
6W - 1L
1,734 SR
Queue Stats
93W - 76L
1,511 Elo+
Solo
Team Averages
Level 114
1,678 SR
1,533 Elo+

VS

Team Averages
Level 86
1,481 SR
1,508 Elo+
Ishtar
Ishtar
Arkametes
Ishtar
Level 68
God Stats
3W - 8L
1,100 SR
Queue Stats
256W - 219L
1,532 Elo+
Party 3
Cabrakan
Cabrakan
TheKumDumpster
Cabrakan
Level 108
God Stats
13W - 10L
1,551 SR
Queue Stats
333W - 296L
1,492 Elo+
Party 3
Osiris
Osiris
TrippyT
Osiris
Level 66
God Stats
0W - 1L
1,659 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 2
Fenrir
Fenrir
atommer12
Fenrir
Level 66
God Stats
4W - 6L
1,311 SR
Queue Stats
39W - 30L
1,431 Elo+
Solo
Vulcan
Vulcan
ownkabob
Vulcan
Level 124
God Stats
2W - 2L
1,783 SR
Queue Stats
126W - 106L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 5
8,319
489
4,273
15,241
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Coolangel214
Cliodhna
16
7 / 3 / 3
9,841
579
12,795
16,935
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
PepperTeaa
Ishtar
15
2 / 0 / 6
9,439
555
11,982
9,405
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
SirOof
Yu Huang
14
2 / 2 / 2
8,965
527
5,629
8,647
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mācc
Gilgamesh
16
3 / 1 / 6
10,034
590
11,639
14,513
14,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arkametes
Ishtar
15
2 / 2 / 1
9,119
536
4,397
13,102
6,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
11
2 / 3 / 2
8,142
479
8,620
18,055
24,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
TrippyT
Osiris
12
1 / 4 / 0
7,642
450
6,273
15,339
18,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
atommer12
Fenrir
11
1 / 5 / 2
7,434
437
6,973
15,180
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ownkabob
Vulcan
15
1 / 1 / 1
8,810
518
13,203
8,339
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
7
8
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
5
1.75
L
Ishtar
Arkametes
Ishtar
2
2
1
1.25
W
Cliodhna
Coolangel214
Cliodhna
7
3
3
2.83
W
Ishtar
PepperTeaa
Ishtar
2
0
6
5
W
Yu Huang
SirOof
Yu Huang
2
2
2
1.5
L
Cabrakan
2
3
2
1
L
Osiris
TrippyT
Osiris
1
4
0
0.25
L
Fenrir
atommer12
Fenrir
1
5
2
0.4
W
Gilgamesh
mācc
Gilgamesh
3
1
6
6
L
Vulcan
ownkabob
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
39,466
64,741
Taken
70,015
40,239
Mitigated
60,530
23,470
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,273
564
2,721
4,583
15,241
11,514
354
7,124
8,117
25,082
0
L
Ishtar
Arkametes
Ishtar
4,397
2,594
0
6,300
13,102
6,534
0
745
12,357
0
85,111
W
Cliodhna
Coolangel214
Cliodhna
12,795
3,588
0
7,178
16,935
7,054
762
5,721
11,214
0
76,856
W
Ishtar
PepperTeaa
Ishtar
11,982
8,115
0
3,482
9,405
4,104
2,700
3,204
6,201
0
80,547
W
Yu Huang
SirOof
Yu Huang
5,629
885
0
186
8,647
3,545
0
4,303
4,344
73,183
0
L
Cabrakan
8,620
1,800
0
2,179
18,055
24,553
0
4,278
13,777
33,044
0
L
Osiris
TrippyT
Osiris
6,273
3,131
410
346
15,339
18,842
383
681
14,658
0
34,438
L
Fenrir
atommer12
Fenrir
6,973
1,653
0
3,178
15,180
6,663
0
1,844
13,336
0
40,901
W
Gilgamesh
mācc
Gilgamesh
11,639
3,859
0
5,320
14,513
14,022
1,704
1,828
12,685
0
67,939
L
Vulcan
ownkabob
Vulcan
13,203
5,888
0
1,125
8,339
3,938
0
2,354
5,985
90,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
41,147
527
Minions Killed
478
0
Camps Cleared
0
1,703,079
Distance Traveled
1,591,261
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,319
489
33
2
0
319,739
3
L
Ishtar
9,119
536
160
9
0
300,667
3
W
Cliodhna
9,841
579
114
7
0
373,178
0
W
Ishtar
9,439
555
133
8
0
321,803
5
W
Yu Huang
8,965
527
124
7
0
332,309
2
L
Cabrakan
8,142
479
44
3
0
300,823
5
L
Osiris
7,642
450
62
4
0
323,887
5
L
Fenrir
7,434
437
65
4
0
311,596
0
W
Gilgamesh
10,034
590
123
7
0
356,050
8
L
Vulcan
8,810
518
147
9
0
354,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role