Player Matchup

Cerberus
Cerberus
ChangedNam09211
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_SWING_THOSE
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,734 SR
Queue Stats
84W - 111L
1,418 Elo+
Party 1
King Arthur
King Arthur
OnlyXOs
King Arthur
Level 67
God Stats
4W - 6L
1,528 SR
Queue Stats
112W - 109L
1,334 Elo+
Party 2
Kali
Kali
TwitchCypher
Kali
Level 67
God Stats
1W - 6L
1,218 SR
Queue Stats
106W - 126L
1,397 Elo+
Party 1
Ishtar
Ishtar
lbss
Ishtar
Level 41
God Stats
2W - 4L
1,754 SR
Queue Stats
143W - 165L
1,314 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,393 Elo+

VS

Team Averages
Level 72
1,464 SR
1,380 Elo+
Xbalanque
Xbalanque
Aucrez
Xbalanque
Level 85
God Stats
16W - 12L
1,426 SR
Queue Stats
236W - 214L
1,610 Elo+
Party 4
Aphrodite
Aphrodite
CriticalLastHit
Aphrodite
Level 105
God Stats
5W - 12L
1,164 SR
Queue Stats
68W - 87L
1,299 Elo+
Solo
Chaac
Chaac
MoneyMytch
Chaac
Level 46
God Stats
3W - 3L
1,384 SR
Queue Stats
11W - 28L
1,234 Elo+
Party 3
Sol
Sol
Wayack
Sol
Level 76
God Stats
5W - 2L
1,678 SR
Queue Stats
111W - 119L
1,427 Elo+
Party 4
Set
Set
coyzart
Set
Level 46
God Stats
1W - 2L
1,669 SR
Queue Stats
7W - 12L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 1 / 2
7,781
410
4,171
20,364
19,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
I_SWING_THOSE
Morgan Le Fay
12
4 / 4 / 0
7,966
419
11,569
10,878
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OnlyXOs
King Arthur
14
1 / 5 / 1
8,765
461
12,560
17,395
18,254
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 2
7,003
369
5,289
15,383
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
lbss
Ishtar
11
0 / 3 / 2
7,295
384
5,789
9,540
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aucrez
Xbalanque
17
2 / 0 / 9
10,152
534
9,969
12,421
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
CriticalLastHit
Aphrodite
14
4 / 3 / 5
8,630
454
5,913
11,492
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
17
8 / 0 / 9
10,581
557
16,126
19,533
21,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Wayack
Sol
13
2 / 2 / 6
8,698
458
6,063
10,491
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
16
4 / 0 / 10
9,720
512
15,683
13,640
15,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
20
20
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aucrez
Xbalanque
2
0
9
6.5
L
Cerberus
0
1
2
1
W
Aphrodite
CriticalLastHit
Aphrodite
4
3
5
2.17
L
Morgan Le Fay
I_SWING_THOSE
Morgan Le Fay
4
4
0
1
W
Chaac
8
0
9
12.5
L
King Arthur
OnlyXOs
King Arthur
1
5
1
0.3
L
0
7
2
0.14
W
Sol
Wayack
Sol
2
2
6
2.5
W
Set
4
0
10
9
L
Ishtar
lbss
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
53,754
73,560
Taken
67,577
53,127
Mitigated
52,835
13,275
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aucrez
Xbalanque
9,969
4,170
0
6,386
12,421
5,776
4,056
980
11,441
0
105,727
L
Cerberus
4,171
361
0
8,222
20,364
19,032
0
3,179
17,185
35,925
0
W
Aphrodite
CriticalLastHit
Aphrodite
5,913
924
1,636
4,606
11,492
5,608
637
3,747
7,559
47,823
0
L
Morgan Le Fay
I_SWING_THOSE
Morgan Le Fay
11,569
884
0
766
10,878
5,178
408
3,466
7,412
40,416
0
W
Chaac
16,126
3,365
100
5,425
19,533
21,841
0
4,456
15,077
0
102,165
L
King Arthur
OnlyXOs
King Arthur
12,560
1,618
0
1,000
17,395
18,254
378
1,676
15,719
0
66,024
L
5,289
2,806
0
1,647
15,383
6,694
678
3,341
12,042
0
37,393
W
Sol
Wayack
Sol
6,063
2,435
0
2,724
10,491
4,073
1,327
4,043
6,448
46,702
0
W
Set
15,683
6,310
0
6,115
13,640
15,537
1,946
2,514
11,126
0
70,484
L
Ishtar
lbss
Ishtar
5,789
3,424
0
1,640
9,540
3,969
0
314
9,226
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
47,781
359
Minions Killed
550
0
Camps Cleared
0
1,816,729
Distance Traveled
1,835,232
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,152
534
161
8
0
380,738
3
L
Cerberus
7,781
410
69
4
0
398,944
8
W
Aphrodite
8,630
454
69
4
0
342,493
7
L
Morgan Le Fay
7,966
419
50
3
0
361,763
0
W
Chaac
10,581
557
148
8
0
386,505
2
L
King Arthur
8,765
461
101
5
0
340,671
2
L
Kali
7,003
369
66
3
0
363,037
0
W
Sol
8,698
458
64
3
0
332,635
3
W
Set
9,720
512
108
6
0
392,861
2
L
Ishtar
7,295
384
73
4
0
352,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role