Player Matchup

Poseidon
Poseidon
Bot4nic
Poseidon
Level 108
God Stats
15W - 13L
1,564 SR
Queue Stats
840W - 616L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
JWizu
Gilgamesh
Level 94
God Stats
2W - 2L
1,658 SR
Queue Stats
189W - 117L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
King Okan 2000
Kukulkan
Level 159
God Stats
27W - 9L
1,690 SR
Queue Stats
394W - 220L
1,718 Elo+
Party 1
Bastet
Bastet
Konjusu
Bastet
Level 24
God Stats
6W - 0L
1,762 SR
Queue Stats
47W - 12L
1,704 Elo+
Party 1
Ganesha
Ganesha
Mello36
Ganesha
Level 78
God Stats
3W - 3L
1,580 SR
Queue Stats
212W - 114L
1,692 Elo+
Party 1
Team Averages
Level 93
1,651 SR
1,690 Elo+

VS

Team Averages
Level 44
1,514 SR
1,486 Elo+
Thanatos
Thanatos
AnotherOneToBan
Thanatos
Level 34
God Stats
4W - 2L
1,596 SR
Queue Stats
73W - 73L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Intensity IKS
Ah Puch
Level 55
God Stats
1W - 2L
1,439 SR
Queue Stats
73W - 87L
1,472 Elo+
Party 2
Chaac
Chaac
Yagolazo
Chaac
Level 36
God Stats
1W - 3L
1,308 SR
Queue Stats
7W - 13L
1,429 Elo+
Solo
Danzaburou
Danzaburou
ZPlDER M4N
Danzaburou
Level 15
God Stats
10W - 6L
1,517 SR
Queue Stats
13W - 13L
1,497 Elo+
Party 2
Ymir
Ymir
vStxrm2k
Ymir
Level 81
God Stats
2W - 2L
1,711 SR
Queue Stats
94W - 89L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bot4nic
Poseidon
15
5 / 0 / 2
9,172
706
9,185
7,426
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JWizu
Gilgamesh
14
3 / 1 / 3
8,478
652
10,470
8,500
7,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
15
4 / 0 / 1
8,675
667
3,847
6,308
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Konjusu
Bastet
11
1 / 2 / 3
6,784
522
864
9,081
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Mello36
Ganesha
11
1 / 0 / 9
7,850
604
7,870
7,288
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 0
5,374
413
3,469
7,683
3,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
10
0 / 2 / 0
5,953
458
7,950
6,873
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Yagolazo
Chaac
12
0 / 3 / 1
6,633
510
3,246
12,608
7,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ZPlDER M4N
Danzaburou
9
0 / 3 / 0
5,588
430
1,898
9,853
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 3 / 0
6,306
485
3,670
10,963
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
3
3
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
3
0
0.33
W
Poseidon
Bot4nic
Poseidon
5
0
2
6
L
Ah Puch
0
2
0
0
W
Gilgamesh
JWizu
Gilgamesh
3
1
3
4.5
W
Kukulkan
4
0
1
4.5
W
Bastet
Konjusu
Bastet
1
2
3
1.25
W
Ganesha
Mello36
Ganesha
1
0
9
5.5
L
Chaac
Yagolazo
Chaac
0
3
1
0.17
L
Danzaburou
ZPlDER M4N
Danzaburou
0
3
0
0
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
20,233
38,603
Taken
47,980
19,790
Mitigated
22,645
14,316
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,469
1,155
120
3,944
7,683
3,490
0
2,951
4,732
0
27,124
W
Poseidon
Bot4nic
Poseidon
9,185
2,305
0
1,110
7,426
2,591
138
1,458
5,928
93,513
0
L
Ah Puch
7,950
141
0
1,731
6,873
2,824
0
3,900
2,973
49,265
0
W
Gilgamesh
JWizu
Gilgamesh
10,470
2,575
0
1,245
8,500
7,206
0
1,907
6,593
133
56,400
W
Kukulkan
3,847
450
0
3,382
6,308
2,765
0
2,436
3,626
86,711
0
W
Bastet
Konjusu
Bastet
864
336
0
4,906
9,081
3,166
0
1,590
7,387
0
34,812
W
Ganesha
Mello36
Ganesha
7,870
893
536
3,137
7,288
4,062
0
3,599
3,449
25,404
0
L
Chaac
Yagolazo
Chaac
3,246
439
0
2,976
12,608
7,556
0
1,416
11,192
0
41,823
L
Danzaburou
ZPlDER M4N
Danzaburou
1,898
175
0
1,165
9,853
3,664
0
7,598
2,255
0
33,575
L
Ymir
3,670
429
0
3,124
10,963
5,111
0
5,170
5,793
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
29,854
527
Minions Killed
338
0
Camps Cleared
0
1,308,003
Distance Traveled
1,248,599
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,374
413
39
3
0
243,450
2
W
Poseidon
9,172
706
166
13
0
289,909
1
L
Ah Puch
5,953
458
82
6
0
231,858
1
W
Gilgamesh
8,478
652
119
9
0
264,958
6
W
Kukulkan
8,675
667
161
12
0
245,775
0
W
Bastet
6,784
522
77
6
0
225,013
1
W
Ganesha
7,850
604
4
0
0
282,348
3
L
Chaac
6,633
510
92
7
0
262,179
0
L
Danzaburou
5,588
430
56
4
0
243,510
0
L
Ymir
6,306
485
69
5
0
267,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role