Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
IIJaoII
Vulcan
Gold IV
Level 54
God Stats
2W - 0L
1,798 SR
Queue Stats
33W - 30L
1,559 MMR
Solo
Neith
Neith
Silver IV
RyuST1902
Neith
Silver IV
Level 48
God Stats
8W - 5L
1,722 SR
Queue Stats
60W - 71L
755 MMR
Solo
Nemesis
Nemesis
Gold V
TheeDecoy
Nemesis
Gold V
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,604 SR
1,363 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,531 SR
1,613 MMR
Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze II
 
Medusa
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Macklouding
Janus
Platinum I
Level 68
God Stats
6W - 5L
1,685 SR
Queue Stats
103W - 93L
1,825 MMR
Solo
Nike
Nike
Platinum IV
NooGuinho
Nike
Platinum IV
Level 158
God Stats
2W - 3L
1,471 SR
Queue Stats
222W - 219L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 0 / 1
8,285
637
7,545
6,654
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
 
Khepri
9
0 / 2 / 3
6,247
481
2,599
7,282
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
IIJaoII
Vulcan
12
1 / 1 / 1
7,279
560
2,981
4,312
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RyuST1902
Neith
13
1 / 0 / 0
7,449
573
5,769
9,863
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TheeDecoy
Nemesis
13
2 / 1 / 2
7,498
577
4,763
10,464
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliAchillesGeb

VS

Bans
AthenaLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 2
6,221
479
2,444
7,859
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
 
Medusa
10
0 / 4 / 0
6,105
470
3,224
8,742
3,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
 
Bastet
6
0 / 1 / 0
5,069
390
1,809
4,223
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 1
8,133
626
4,906
4,219
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
1 / 0 / 2
7,881
606
9,855
11,180
10,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
4
4
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
W
Khepri
 
Khepri
0
2
3
0.75
L
Cabrakan
 
Cabrakan
0
1
2
1
L
Medusa
 
Medusa
0
4
0
0
L
Bastet
 
Bastet
0
1
0
0
W
Vulcan
IIJaoII
Vulcan
1
1
1
1.5
L
3
1
1
3.5
L
Nike
1
0
2
2
W
Neith
RyuST1902
Neith
1
0
0
1
W
Nemesis
TheeDecoy
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
22,238
38,575
Taken
36,223
18,739
Mitigated
23,989
13,324
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,545
3,843
0
4,199
6,654
2,686
1,386
546
6,076
0
70,134
W
Khepri
 
Khepri
2,599
590
0
1,175
7,282
5,608
0
2,396
4,754
11,538
0
L
Cabrakan
 
Cabrakan
2,444
421
0
1,634
7,859
7,639
0
1,397
6,462
22,073
0
L
Medusa
 
Medusa
3,224
1,763
0
1,779
8,742
3,084
0
552
8,190
0
40,679
L
Bastet
 
Bastet
1,809
368
0
2,228
4,223
1,253
0
574
3,649
0
17,245
W
Vulcan
IIJaoII
Vulcan
2,981
954
0
420
4,312
1,783
1,320
2,362
1,863
55,720
0
L
4,906
569
0
1,187
4,219
1,615
0
1,913
2,306
71,331
0
L
Nike
9,855
635
0
2,000
11,180
10,398
0
1,144
10,036
0
70,228
W
Neith
RyuST1902
Neith
5,769
2,442
0
5,557
9,863
3,827
0
0
9,863
0
63,392
W
Nemesis
TheeDecoy
Nemesis
4,763
2,278
0
1,973
10,464
4,835
0
1,665
8,669
0
69,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
33,409
486
Minions Killed
400
0
Camps Cleared
0
1,328,370
Distance Traveled
1,228,803
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,285
637
119
9
0
253,551
5
W
Khepri
6,247
481
14
1
0
236,967
5
L
Cabrakan
6,221
479
32
2
0
258,479
4
L
Medusa
6,105
470
81
6
0
254,277
3
L
Bastet
5,069
390
36
3
0
167,547
2
W
Vulcan
7,279
560
126
10
0
273,989
4
L
Janus
8,133
626
148
11
0
268,527
5
L
Nike
7,881
606
103
8
0
279,973
6
W
Neith
7,449
573
112
9
0
241,922
8
W
Nemesis
7,498
577
115
9
0
321,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role