Player Matchup

Loki
Loki
Gold V
Review_FN
Loki
Gold V
Level 48
God Stats
4W - 0L
1,791 SR
Queue Stats
27W - 22L
1,506 MMR
Party 2
Janus
Janus
Gold III
RubeMendoza98
Janus
Gold III
Level 145
God Stats
5W - 3L
1,934 SR
Queue Stats
217W - 211L
1,477 MMR
Party 1
Apollo
Apollo
Gold I
Shiido-San
Apollo
Gold I
Level 130
God Stats
3W - 2L
1,683 SR
Queue Stats
213W - 208L
1,524 MMR
Party 1
Sobek
Sobek
Gold III
YaBiiKz
Sobek
Gold III
Level 105
God Stats
2W - 0L
1,353 SR
Queue Stats
54W - 43L
1,636 MMR
Party 2
Cliodhna
Cliodhna
Platinum V
pS x Gambit
Cliodhna
Platinum V
Level 157
God Stats
19W - 17L
1,604 SR
Queue Stats
712W - 729L
1,565 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,673 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,689 SR
1,538 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
AyoHakim
Hades
Gold IV
Level 158
God Stats
20W - 16L
1,714 SR
Queue Stats
473W - 486L
1,569 MMR
Solo
Cabrakan
Cabrakan
Gold III
CarbonDiQprint
Cabrakan
Gold III
Level 129
God Stats
15W - 5L
1,681 SR
Queue Stats
94W - 96L
1,525 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Dead_Person69
Hou Yi
Gold IV
Level 126
God Stats
2W - 2L
1,844 SR
Queue Stats
77W - 74L
1,562 MMR
Party 3
Scylla
Scylla
Gold V
LiL_SavageNinoIG
Scylla
Gold V
Level 87
God Stats
7W - 2L
1,708 SR
Queue Stats
60W - 53L
1,534 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
7 / 2 / 9
12,423
565
16,686
19,032
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 5
11,072
503
15,335
12,837
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Shiido-San
Apollo
19
4 / 2 / 7
12,409
564
12,035
15,717
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
YaBiiKz
Sobek
16
3 / 2 / 15
11,664
530
8,773
19,701
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
pS x Gambit
Cliodhna
19
2 / 1 / 4
12,948
589
13,455
24,577
19,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetRavanaKumbhakarnaArachne

VS

Bans
AtlasAh Muzen CabKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
3 / 3 / 4
11,841
538
11,311
21,786
10,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hades
AyoHakim
Hades
18
3 / 2 / 0
11,810
537
15,086
24,796
15,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
14
0 / 5 / 2
9,117
414
5,544
22,829
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 2
10,378
472
10,700
15,895
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 1
9,828
447
6,090
13,104
6,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
19
Kills
8
9
Deaths
19
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
4
1.67
L
Hades
AyoHakim
Hades
3
2
0
1.5
L
Cabrakan
0
5
2
0.2
L
1
5
2
0.4
L
1
4
1
0.38
W
Loki
7
2
9
5.75
W
3
2
5
2.75
W
Apollo
Shiido-San
Apollo
4
2
7
3.75
W
Sobek
YaBiiKz
Sobek
3
2
15
5.25
W
Cliodhna
pS x Gambit
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,284
Damage
48,731
91,864
Taken
98,410
68,691
Mitigated
66,507
34,086
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,311
1,993
0
4,639
21,786
10,890
0
4,823
16,963
0
140,885
L
Hades
AyoHakim
Hades
15,086
2,599
339
13,740
24,796
15,075
1,257
1,819
22,977
103,720
0
L
Cabrakan
5,544
1,264
0
3,558
22,829
27,313
0
11,193
11,636
22,289
0
L
10,700
5,011
0
3,695
15,895
6,973
1,512
2,278
13,617
0
84,056
L
6,090
744
0
2,020
13,104
6,256
618
3,995
9,109
77,215
0
W
Loki
16,686
4,938
0
8,440
19,032
8,610
0
3,934
15,098
0
101,553
W
15,335
1,448
338
3,659
12,837
5,694
0
4,654
8,183
97,414
0
W
Apollo
Shiido-San
Apollo
12,035
6,559
0
2,762
15,717
6,858
2,876
3,213
12,504
0
113,700
W
Sobek
YaBiiKz
Sobek
8,773
1,169
890
4,984
19,701
27,869
60
5,791
13,910
22,604
0
W
Cliodhna
pS x Gambit
Cliodhna
13,455
2,475
0
13,013
24,577
19,660
768
10,403
14,174
0
120,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
52,974
667
Minions Killed
663
0
Camps Cleared
0
2,329,366
Distance Traveled
2,021,892
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,841
538
185
8
0
425,414
5
L
Hades
11,810
537
178
8
0
406,865
2
L
Cabrakan
9,117
414
42
2
0
405,790
4
L
Hou Yi
10,378
472
130
6
0
386,558
5
L
Scylla
9,828
447
128
6
0
397,265
2
W
Loki
12,423
565
136
6
0
517,062
5
W
Janus
11,072
503
125
6
0
422,856
4
W
Apollo
12,409
564
180
8
0
452,037
3
W
Sobek
11,664
530
19
1
0
452,590
6
W
Cliodhna
12,948
589
207
9
0
484,821
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role