Player Matchup

Bellona
Bellona
MacAztlan8
Bellona
Level 35
God Stats
26W - 23L
1,576 SR
Queue Stats
61W - 82L
1,367 Elo+
Solo
Hel
Hel
MercyMxffin
Hel
Level 122
God Stats
6W - 10L
1,459 SR
Queue Stats
147W - 159L
1,390 Elo+
Party 4
Izanami
Izanami
RienSensei
Izanami
Level 49
God Stats
0W - 5L
1,093 SR
Queue Stats
47W - 65L
1,380 Elo+
Party 4
Erlang Shen
Erlang Shen
TZVelocityzZ
Erlang Shen
Level 116
God Stats
9W - 10L
1,403 SR
Queue Stats
238W - 232L
1,430 Elo+
Party 3
Sol
Sol
Tubelesso
Sol
Level 25
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 10L
1,205 Elo+
Party 3
Team Averages
Level 69
1,346 SR
1,354 Elo+

VS

Team Averages
Level 58
1,560 SR
1,403 Elo+
Izanami
Izanami
NormalSleep
Izanami
Level 22
God Stats
9W - 13L
1,452 SR
Queue Stats
10W - 22L
1,265 Elo+
Party 1
Anubis
Anubis
SupermanKalEl
Anubis
Level 86
God Stats
10W - 7L
1,893 SR
Queue Stats
242W - 233L
1,525 Elo+
Party 1
Eset
Eset
Wabbafetie
Eset
Level 49
God Stats
7W - 5L
1,318 SR
Queue Stats
80W - 73L
1,364 Elo+
Party 2
Bellona
Bellona
YayItsShay
Bellona
Level 69
God Stats
48W - 39L
1,475 SR
Queue Stats
338W - 383L
1,326 Elo+
Party 2
Achilles
Achilles
vVerBzy
Achilles
Level 62
God Stats
27W - 15L
1,663 SR
Queue Stats
142W - 128L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MacAztlan8
Bellona
8
0 / 4 / 0
5,271
439
2,881
9,496
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,383
449
2,039
5,061
1,323
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RienSensei
Izanami
9
1 / 3 / 0
5,434
453
2,771
7,831
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TZVelocityzZ
Erlang Shen
9
0 / 3 / 0
5,329
444
5,663
11,761
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,563
464
4,029
8,452
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NormalSleep
Izanami
10
3 / 1 / 0
6,032
503
3,632
5,810
1,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 4
6,749
562
8,663
6,333
3,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 7
5,774
481
2,614
6,557
3,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
YayItsShay
Bellona
12
5 / 0 / 1
7,431
619
7,474
11,044
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
vVerBzy
Achilles
12
4 / 0 / 3
6,847
571
4,532
7,672
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
MacAztlan8
Bellona
0
4
0
0
L
1
1
0
1
W
Izanami
NormalSleep
Izanami
3
1
0
3
L
Izanami
RienSensei
Izanami
1
3
0
0.33
W
3
0
4
5
L
Erlang Shen
TZVelocityzZ
Erlang Shen
0
3
0
0
L
0
4
0
0
W
0
1
7
3.5
W
Bellona
YayItsShay
Bellona
5
0
1
5.5
W
Achilles
vVerBzy
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,383
Damage
26,915
42,601
Taken
37,416
15,711
Mitigated
22,194
12,851
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MacAztlan8
Bellona
2,881
1,467
0
478
9,496
5,476
0
1,084
8,412
0
32,430
L
2,039
129
1,612
2,362
5,061
1,323
506
1,856
3,205
29,966
0
W
Izanami
NormalSleep
Izanami
3,632
2,898
0
1,388
5,810
1,739
528
1,008
4,802
0
34,824
L
Izanami
RienSensei
Izanami
2,771
2,087
0
2,127
7,831
2,226
215
1,185
6,646
0
27,532
W
8,663
89
0
3,234
6,333
3,585
0
3,628
2,705
45,517
0
L
Erlang Shen
TZVelocityzZ
Erlang Shen
5,663
3,552
0
3,958
11,761
4,815
0
1,549
10,212
0
31,395
L
4,029
1,223
0
2,314
8,452
1,871
744
5,603
2,849
30,546
0
W
2,614
545
986
1,713
6,557
3,104
0
846
5,711
17,026
0
W
Bellona
YayItsShay
Bellona
7,474
4,549
0
5,186
11,044
10,289
0
440
10,604
0
48,805
W
Achilles
vVerBzy
Achilles
4,532
1,792
0
1,016
7,672
3,477
30
146
7,526
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
32,833
263
Minions Killed
340
0
Camps Cleared
0
1,053,316
Distance Traveled
1,163,829
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,271
439
64
5
0
231,908
0
L
Hel
5,383
449
52
4
0
209,493
3
W
Izanami
6,032
503
72
6
0
214,465
0
L
Izanami
5,434
453
47
4
0
192,113
2
W
Anubis
6,749
562
73
6
0
208,565
5
L
Erlang Shen
5,329
444
55
5
0
208,563
2
L
Sol
5,563
464
45
4
0
211,239
0
W
Eset
5,774
481
17
1
0
236,650
0
W
Bellona
7,431
619
86
7
0
224,395
3
W
Achilles
6,847
571
92
8
0
279,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role