Player Matchup

Tsukuyomi
Tsukuyomi
CALIBUC842k
Tsukuyomi
Level 69
God Stats
17W - 30L
1,438 SR
Queue Stats
81W - 164L
1,289 Elo+
Party 2
Atlas
Atlas
LayzieThc
Atlas
Level 100
God Stats
2W - 7L
1,477 SR
Queue Stats
66W - 125L
1,250 Elo+
Party 2
Merlin
Merlin
PAPI D863
Merlin
Level 104
God Stats
25W - 34L
1,383 SR
Queue Stats
135W - 205L
1,231 Elo+
Solo
Team Averages
Level 91
1,433 SR
1,257 Elo+

VS

Team Averages
Level 63
1,354 SR
1,309 Elo+
King Arthur
King Arthur
AzBvtty
King Arthur
Level 28
God Stats
25W - 42L
1,417 SR
Queue Stats
25W - 44L
1,312 Elo+
Party 1
Izanami
Izanami
Squinneth
Izanami
Level 62
God Stats
17W - 28L
1,358 SR
Queue Stats
114W - 185L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
xTERRAxNOVAx
Ah Puch
Level 98
God Stats
5W - 4L
1,286 SR
Queue Stats
23W - 24L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CALIBUC842k
Tsukuyomi
17
1 / 3 / 3
12,645
575
11,003
15,311
6,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
LayzieThc
Atlas
16
2 / 5 / 3
13,151
598
11,562
24,914
30,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Merlin
PAPI D863
Merlin
17
2 / 4 / 2
12,872
585
23,773
18,611
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzBvtty
King Arthur
17
0 / 4 / 6
12,917
587
9,152
23,431
15,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Squinneth
Izanami
20
8 / 0 / 3
14,979
681
24,499
20,673
10,223
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
xTERRAxNOVAx
Ah Puch
20
4 / 1 / 4
14,386
654
17,015
13,131
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
12
12
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzBvtty
King Arthur
0
4
6
0.75
L
Tsukuyomi
CALIBUC842k
Tsukuyomi
1
3
3
0.83
L
Atlas
LayzieThc
Atlas
2
5
3
0.7
L
Merlin
PAPI D863
Merlin
2
4
2
0.75
W
Izanami
Squinneth
Izanami
8
0
3
9.5
W
Ah Puch
xTERRAxNOVAx
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
50,666
58,836
Taken
57,235
45,124
Mitigated
33,141
4,355
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzBvtty
King Arthur
9,152
776
0
3,762
23,431
15,981
0
15,495
7,936
0
54,891
L
Tsukuyomi
CALIBUC842k
Tsukuyomi
11,003
2,866
339
1,218
15,311
6,469
0
5,641
9,670
0
41,835
L
Atlas
LayzieThc
Atlas
11,562
3,948
0
1,139
24,914
30,668
0
5,755
19,159
31,429
0
L
Merlin
PAPI D863
Merlin
23,773
1,349
304
1,355
18,611
7,987
138
6,412
12,199
64,781
0
W
Izanami
Squinneth
Izanami
24,499
19,535
0
6,175
20,673
10,223
2,727
12,179
8,494
0
92,766
W
Ah Puch
xTERRAxNOVAx
Ah Puch
17,015
224
549
4,506
13,131
6,937
218
9,506
3,625
55,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
42,282
200
Minions Killed
255
7
Camps Cleared
11
1,049,684
Distance Traveled
1,153,763
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,917
587
65
3
8
413,637
3
L
Tsukuyomi
12,645
575
51
2
4
396,888
0
L
Atlas
13,151
598
55
3
1
284,923
2
L
Merlin
12,872
585
94
4
2
367,873
3
W
Izanami
14,979
681
100
5
2
382,724
0
W
Ah Puch
14,386
654
90
4
1
357,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role