Player Matchup

Freya
Freya
NatsuDdragon13
Freya
Level 31
God Stats
1W - 2L
1,441 SR
Queue Stats
58W - 116L
1,206 Elo+
Party 1
Neith
Neith
jendrik-b800
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,191 Elo+
Party 1
Tyr
Tyr
terrorfie34_YT
Tyr
Level 63
God Stats
0W - 2L
1,259 SR
Queue Stats
66W - 133L
1,179 Elo+
Party 1
Team Averages
Level 41
1,400 SR
1,192 Elo+

VS

Team Averages
Level 71
1,492 SR
1,261 Elo+
Kuzenbo
Kuzenbo
TOADY0013
Kuzenbo
Level 7
God Stats
11W - 16L
1,477 SR
Queue Stats
12W - 22L
1,233 Elo+
Party 2
Zhong Kui
Zhong Kui
ep01d0n
Zhong Kui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 164L
1,281 Elo+
Solo
Neith
Neith
tsutai_zero
Neith
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 31L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 2
8,828
552
5,736
20,189
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 2
10,078
630
14,689
17,004
7,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 1
10,881
680
16,784
24,830
25,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TOADY0013
Kuzenbo
16
2 / 0 / 16
11,954
747
7,337
16,898
34,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
ep01d0n
Zhong Kui
17
11 / 3 / 8
12,245
765
19,745
16,311
12,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
9 / 1 / 12
12,452
778
25,758
13,361
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
22
22
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Kuzenbo
TOADY0013
Kuzenbo
2
0
16
10
W
Zhong Kui
ep01d0n
Zhong Kui
11
3
8
5
L
2
3
2
1
L
2
6
1
0.42
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
52,840
62,023
Taken
46,570
41,129
Mitigated
54,507
14,625
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
1,780
146
2,465
20,189
7,991
0
8,585
11,130
16,088
0
W
Kuzenbo
TOADY0013
Kuzenbo
7,337
2,736
0
1,622
16,898
34,094
415
2,745
13,770
19,267
0
W
Zhong Kui
ep01d0n
Zhong Kui
19,745
3,490
0
3,084
16,311
12,850
1,324
1,288
14,865
44,477
0
L
14,689
7,777
0
4,869
17,004
7,203
111
7,435
9,272
0
47,671
L
16,784
1,382
550
6,595
24,830
25,935
0
10,425
13,913
0
40,727
W
25,758
9,802
0
5,615
13,361
7,563
775
1,353
11,860
0
61,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
36,651
152
Minions Killed
173
6
Camps Cleared
4
764,529
Distance Traveled
812,079
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,828
552
29
2
1
217,331
1
W
Kuzenbo
11,954
747
19
1
0
288,498
0
W
Zhong Kui
12,245
765
56
4
4
259,206
1
L
Neith
10,078
630
66
4
1
239,918
1
L
Tyr
10,881
680
57
4
4
307,280
2
W
Neith
12,452
778
98
6
0
264,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role