Player Matchup

Yu Huang
Yu Huang
Champion9922
Yu Huang
Level 158
God Stats
9W - 12L
1,462 SR
Queue Stats
307W - 272L
1,543 Elo+
Party 2
Geb
Geb
IShipYuri
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 125L
1,490 Elo+
Party 2
Ishtar
Ishtar
JustCow__
Ishtar
Level 134
God Stats
4W - 6L
1,594 SR
Queue Stats
215W - 186L
1,533 Elo+
Party 2
Charybdis
Charybdis
LeaMicheIe
Charybdis
Level 160
God Stats
34W - 26L
1,627 SR
Queue Stats
170W - 167L
1,516 Elo+
Party 2
Mulan
Mulan
Occult Knight
Mulan
Level 156
God Stats
14W - 12L
1,625 SR
Queue Stats
143W - 150L
1,521 Elo+
Solo
Team Averages
Level 153
1,561 SR
1,521 Elo+

VS

Team Averages
Level 119
1,588 SR
1,507 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Ewik3745
Cernunnos
Level 109
God Stats
2W - 1L
1,417 SR
Queue Stats
53W - 53L
1,508 Elo+
Party 3
Ra
Ra
Kailforever66
Ra
Level 159
God Stats
4W - 3L
1,682 SR
Queue Stats
179W - 195L
1,523 Elo+
Party 1
Agni
Agni
Wiscodevii
Agni
Level 139
God Stats
2W - 3L
1,715 SR
Queue Stats
150W - 140L
1,478 Elo+
Solo
Ne Zha
Ne Zha
critodin
Ne Zha
Level 81
God Stats
15W - 14L
1,628 SR
Queue Stats
192W - 201L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Champion9922
Yu Huang
16
2 / 3 / 6
8,855
805
8,623
8,917
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 6
7,612
692
6,807
11,801
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
JustCow__
Ishtar
14
3 / 5 / 2
7,939
722
12,313
13,017
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LeaMicheIe
Charybdis
16
4 / 5 / 3
8,679
789
10,468
14,333
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 5
7,947
722
4,949
11,466
8,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 3 / 8
8,741
795
8,660
12,842
8,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Ewik3745
Cernunnos
16
2 / 1 / 6
8,942
813
11,827
12,020
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 1 / 11
9,322
847
10,372
8,642
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 6
9,071
825
10,284
10,536
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
critodin
Ne Zha
17
6 / 4 / 8
9,244
840
10,359
12,051
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
11
Kills
21
21
Deaths
11
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
8
2.67
L
Yu Huang
Champion9922
Yu Huang
2
3
6
1.67
W
Cernunnos
Ewik3745
Cernunnos
2
1
6
5
L
1
5
6
0.8
L
Ishtar
JustCow__
Ishtar
3
5
2
0.8
W
4
1
11
9.5
L
Charybdis
LeaMicheIe
Charybdis
4
5
3
1.1
L
1
3
5
1.17
W
5
2
6
4
W
Ne Zha
critodin
Ne Zha
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
51,502
59,534
Taken
56,091
34,365
Mitigated
29,192
8,078
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,660
702
0
1,254
12,842
8,661
469
3,512
9,238
0
19,821
L
Yu Huang
Champion9922
Yu Huang
8,623
690
0
1,557
8,917
4,119
41
2,895
6,022
41,562
0
W
Cernunnos
Ewik3745
Cernunnos
11,827
5,187
0
3,154
12,020
5,702
968
2,395
9,435
0
29,905
L
6,807
792
0
265
11,801
8,108
0
4,521
7,280
12,104
0
L
Ishtar
JustCow__
Ishtar
12,313
7,155
0
1,047
13,017
7,227
102
3,857
9,160
0
29,863
W
10,372
756
4,872
4,030
8,642
4,278
790
1,984
6,480
43,511
0
L
Charybdis
LeaMicheIe
Charybdis
10,468
3,816
0
3,985
14,333
6,646
106
5,657
8,676
0
28,329
L
4,949
774
0
1,224
11,466
8,265
0
3,726
7,740
0
22,185
W
10,284
420
0
1,306
10,536
4,728
657
3,152
7,326
31,170
0
W
Ne Zha
critodin
Ne Zha
10,359
2,233
0
1,981
12,051
5,823
679
3,643
8,182
0
28,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
45,320
186
Minions Killed
242
0
Camps Cleared
0
1,037,938
Distance Traveled
1,199,338
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,741
795
31
3
0
257,053
0
L
Yu Huang
8,855
805
69
6
0
216,805
0
W
Cernunnos
8,942
813
49
4
0
232,415
4
L
Geb
7,612
692
19
2
0
196,255
3
L
Ishtar
7,939
722
35
3
0
192,501
0
W
Ra
9,322
847
79
7
0
233,478
1
L
Charybdis
8,679
789
28
3
0
201,440
0
L
Mulan
7,947
722
35
3
0
230,937
1
W
Agni
9,071
825
40
4
0
237,400
2
W
Ne Zha
9,244
840
43
4
0
238,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role