Player Matchup

Jormungandr
Jormungandr
Angelacatwoman
Jormungandr
Level 108
God Stats
26W - 18L
1,607 SR
Queue Stats
397W - 406L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
HoodyCore
Heimdallr
Level 66
God Stats
2W - 3L
1,307 SR
Queue Stats
210W - 196L
1,482 Elo+
Party 1
Nike
Nike
Rhyszard
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 1
Olorun
Olorun
StormyMaiyun
Olorun
Level 143
God Stats
6W - 8L
1,335 SR
Queue Stats
377W - 393L
1,426 Elo+
Party 1
Rama
Rama
Ádámás
Rama
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 257L
1,418 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,500 Elo+

VS

Team Averages
Level 96
1,487 SR
1,551 Elo+
Set
Set
GrenadeT0sser
Set
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 335L
1,483 Elo+
Solo
Tyr
Tyr
Groshog
Tyr
Level 124
God Stats
3W - 2L
1,570 SR
Queue Stats
96W - 68L
1,554 Elo+
Party 2
Bastet
Bastet
HillitönHikari
Bastet
Level 106
God Stats
0W - 2L
1,367 SR
Queue Stats
94W - 62L
1,565 Elo+
Party 2
Kali
Kali
MaitoPrinsessa
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 60L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
Vilizu
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angelacatwoman
Jormungandr
20
2 / 2 / 18
13,281
738
31,325
26,327
43,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
HoodyCore
Heimdallr
20
7 / 5 / 15
13,114
729
40,592
27,098
17,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
19
3 / 6 / 13
12,014
667
18,043
29,572
43,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
18
3 / 5 / 11
12,755
709
11,219
24,448
14,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
19
7 / 7 / 10
12,684
705
21,730
25,846
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
10,758
598
7,715
24,606
24,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
19
8 / 4 / 12
12,126
674
23,513
39,999
53,453
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 14
12,538
697
38,553
24,076
14,608
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 5 / 19
11,511
640
15,721
31,410
18,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Vilizu
Baron Samedi
20
7 / 5 / 10
12,139
674
28,948
22,604
15,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
89
22
Kills
24
25
Deaths
22
67
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Angelacatwoman
Jormungandr
2
2
18
5.5
L
0
5
10
1
L
Tyr
8
4
12
3.5
L
6
3
14
4.33
W
Heimdallr
HoodyCore
Heimdallr
7
5
15
2.9
L
3
5
19
2.5
W
Nike
3
6
13
1.58
W
Olorun
3
5
11
1.7
L
Baron Samedi
Vilizu
Baron Samedi
7
5
10
2.4
W
Rama
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,909
Damage
114,450
133,291
Taken
142,695
132,494
Mitigated
127,122
50,312
Healing
62,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Angelacatwoman
Jormungandr
31,325
6,183
4,073
4,638
26,327
43,476
417
8,923
17,404
64,569
0
L
7,715
2,567
4,297
4,102
24,606
24,362
0
7,600
17,006
0
17,107
L
Tyr
23,513
3,166
1,890
16,162
39,999
53,453
369
12,230
27,769
0
43,350
L
38,553
6,190
2,008
6,659
24,076
14,608
853
6,530
17,546
0
56,689
W
Heimdallr
HoodyCore
Heimdallr
40,592
21,786
1,861
7,768
27,098
17,473
2,245
5,708
21,390
0
63,485
L
15,721
5,712
1,131
10,793
31,410
18,790
622
8,654
22,756
0
28,906
W
Nike
18,043
2,788
1,942
1,889
29,572
43,913
501
7,188
22,384
0
26,683
W
Olorun
11,219
4,081
13,705
8,776
24,448
14,538
2,194
2,282
22,166
22,987
0
L
Baron Samedi
Vilizu
Baron Samedi
28,948
4,661
8,567
7,046
22,604
15,909
0
7,530
15,074
49,686
0
W
Rama
21,730
17,555
0
5,660
25,846
13,094
4,236
4,847
20,999
0
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,848
Gold Earned
59,072
192
Minions Killed
178
0
Camps Cleared
0
1,500,378
Distance Traveled
1,807,001
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,281
738
55
3
0
343,352
4
L
Set
10,758
598
18
1
0
366,388
0
L
Tyr
12,126
674
39
2
0
354,060
0
L
Bastet
12,538
697
45
3
0
420,933
0
W
Heimdallr
13,114
729
77
4
0
287,276
2
L
Kali
11,511
640
33
2
0
388,868
0
W
Nike
12,014
667
8
0
0
293,823
0
W
Olorun
12,755
709
15
1
0
321,772
0
L
Baron Samedi
12,139
674
43
2
0
276,752
0
W
Rama
12,684
705
37
2
0
254,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role