Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Johhkr
Achilles
Level 63
God Stats
2W - 5L
1,421 SR
Queue Stats
108W - 189L
1,262 Elo+
Party 1
Fenrir
Fenrir
MarshmelIlo
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 183L
1,226 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,330 Elo+

VS

Team Averages
Level 63
1,558 SR
1,456 Elo+
Hades
Hades
ASAP Cyclone
Hades
Level 79
God Stats
23W - 10L
1,689 SR
Queue Stats
105W - 86L
1,489 Elo+
Party 2
Chaac
Chaac
Capt Stax
Chaac
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
31W - 36L
1,396 Elo+
Party 2
Ishtar
Ishtar
MrsMango
Ishtar
Level 80
God Stats
10W - 10L
1,521 SR
Queue Stats
119W - 114L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 8 / 2
8,397
700
7,190
12,986
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Johhkr
Achilles
12
3 / 7 / 2
8,884
740
7,178
16,827
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
1 / 3 / 3
7,426
619
4,839
15,215
8,252
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 12
9,846
821
14,448
12,904
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Capt Stax
Chaac
14
8 / 1 / 9
9,952
829
9,629
16,118
11,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
MrsMango
Ishtar
14
3 / 2 / 14
9,206
767
14,159
9,972
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
17
18
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
2
0.38
W
6
3
12
4
W
Chaac
Capt Stax
Chaac
8
1
9
12.5
L
Achilles
Johhkr
Achilles
3
7
2
0.57
L
Fenrir
1
3
3
0.83
W
Ishtar
MrsMango
Ishtar
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
38,236
45,028
Taken
38,994
30,035
Mitigated
21,501
7,060
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,190
525
1,311
1,992
12,986
6,980
0
4,043
8,943
18,973
0
W
14,448
1,777
897
4,484
12,904
6,555
569
2,839
9,948
40,641
0
W
Chaac
Capt Stax
Chaac
9,629
1,654
0
3,837
16,118
11,108
0
3,495
12,428
0
30,562
L
Achilles
Johhkr
Achilles
7,178
2,118
0
2,166
16,827
14,803
0
4,705
12,122
0
20,632
L
Fenrir
4,839
1,061
0
1,591
15,215
8,252
0
6,264
8,951
0
11,706
W
Ishtar
MrsMango
Ishtar
14,159
7,300
0
1,648
9,972
3,838
1,376
1,387
8,301
0
37,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
29,004
79
Minions Killed
138
1
Camps Cleared
8
569,528
Distance Traveled
705,453
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,397
700
29
2
0
171,109
1
W
Hades
9,846
821
51
4
5
218,971
2
W
Chaac
9,952
829
45
4
1
264,805
0
L
Achilles
8,884
740
26
2
0
183,675
1
L
Fenrir
7,426
619
24
2
1
214,744
1
W
Ishtar
9,206
767
42
4
2
221,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role