Player Matchup

Izanami
Izanami
Joshua_Sensei
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Solo
Baba Yaga
Baba Yaga
Shickadance1
Baba Yaga
Level 147
God Stats
14W - 9L
1,647 SR
Queue Stats
48W - 85L
1,443 Elo+
Party 2
Odin
Odin
animelover31793-
Odin
Level 123
God Stats
2W - 2L
1,780 SR
Queue Stats
38W - 58L
1,401 Elo+
Party 2
Camazotz
Camazotz
lauty2712
Camazotz
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 108L
1,406 Elo+
Solo
Terra
Terra
xmagdalanx
Terra
Level 159
God Stats
1W - 3L
1,506 SR
Queue Stats
75W - 102L
1,441 Elo+
Party 2
Team Averages
Level 126
1,587 SR
1,394 Elo+

VS

Team Averages
Level 42
1,513 SR
1,400 Elo+
Kukulkan
Kukulkan
Abdi_Knight
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ElectricPike
King Arthur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Katia17
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,250 Elo+
Party 1
Sobek
Sobek
l3onidas666
Sobek
Level 155
God Stats
3W - 2L
1,563 SR
Queue Stats
95W - 91L
1,421 Elo+
Solo
Bellona
Bellona
valentinjnm
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 0 / 7
8,369
761
4,546
5,652
2,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Shickadance1
Baba Yaga
15
3 / 0 / 10
8,321
756
11,161
5,294
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 4 / 10
8,086
735
6,907
12,467
9,737
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
lauty2712
Camazotz
16
6 / 2 / 3
8,923
811
9,308
16,524
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
15
8 / 1 / 6
9,454
859
7,208
13,622
13,750
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abdi_Knight
Kukulkan
12
0 / 7 / 1
6,515
592
1,880
9,223
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
ElectricPike
King Arthur
13
2 / 5 / 2
7,522
684
6,310
12,476
5,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Katia17
Cthulhu
13
1 / 2 / 0
7,337
667
4,762
8,175
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 4 / 2
8,222
747
13,304
17,579
11,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
valentinjnm
Bellona
10
0 / 2 / 1
6,364
579
544
3,049
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
7
7
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abdi_Knight
Kukulkan
0
7
1
0.07
L
King Arthur
ElectricPike
King Arthur
2
5
2
0.6
W
Izanami
2
0
7
5.5
L
Cthulhu
Katia17
Cthulhu
1
2
0
0.5
W
Baba Yaga
Shickadance1
Baba Yaga
3
0
10
8
W
1
4
10
1.5
L
4
4
2
1.25
W
Camazotz
lauty2712
Camazotz
6
2
3
3.75
L
Bellona
valentinjnm
Bellona
0
2
1
0.25
W
Terra
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
26,800
53,559
Taken
50,502
35,533
Mitigated
29,729
21,197
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abdi_Knight
Kukulkan
1,880
752
0
0
9,223
4,172
0
4,071
5,152
3,725
0
L
King Arthur
ElectricPike
King Arthur
6,310
1,799
0
1,522
12,476
5,443
0
4,936
7,540
0
17,591
W
Izanami
4,546
3,680
0
488
5,652
2,376
1,381
1,566
4,030
0
36,446
L
Cthulhu
Katia17
Cthulhu
4,762
630
0
482
8,175
6,364
104
2,854
5,321
16,510
0
W
Baba Yaga
Shickadance1
Baba Yaga
11,161
1,842
858
1,681
5,294
2,575
535
2,359
2,791
29,084
0
W
6,907
1,176
560
840
12,467
9,737
700
4,276
8,041
63
18,822
L
13,304
768
0
4,010
17,579
11,970
0
6,070
11,509
34,338
0
W
Camazotz
lauty2712
Camazotz
9,308
3,623
0
10,782
16,524
7,095
0
6,392
9,985
0
32,818
L
Bellona
valentinjnm
Bellona
544
276
0
352
3,049
1,780
253
501
2,548
0
2,343
W
Terra
7,208
873
2,240
3,748
13,622
13,750
836
4,742
8,766
13,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
35,960
192
Minions Killed
106
0
Camps Cleared
0
1,083,685
Distance Traveled
793,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,515
592
3
0
0
146,309
1
L
King Arthur
7,522
684
19
2
0
187,394
1
W
Izanami
8,369
761
61
6
0
167,028
0
L
Cthulhu
7,337
667
25
2
0
176,936
0
W
Baba Yaga
8,321
756
43
4
0
221,384
0
W
Odin
8,086
735
31
3
0
200,389
0
L
Sobek
8,222
747
55
5
0
215,109
0
W
Camazotz
8,923
811
41
4
0
238,715
0
L
Bellona
6,364
579
4
0
0
68,014
0
W
Terra
9,454
859
16
1
0
256,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role