Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Joe2oh
Xing Tian
Level 159
God Stats
75W - 93L
1,447 SR
Queue Stats
916W - 996L
1,510 Elo+
Solo
Shiva
Shiva
L0giistiics
Shiva
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 124L
1,442 Elo+
Solo
Ullr
Ullr
VFA_Catuts842
Ullr
Level 98
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 3L
1,677 Elo+
Solo
Susano
Susano
WonkierToast390
Susano
Level 99
God Stats
4W - 8L
1,423 SR
Queue Stats
105W - 165L
1,412 Elo+
Solo
Team Averages
Level 125
1,429 SR
1,508 Elo+

VS

Team Averages
Level 91
1,461 SR
1,451 Elo+
Sun Wukong
Sun Wukong
AJLOC90NHC
Sun Wukong
Level 69
God Stats
15W - 18L
1,442 SR
Queue Stats
211W - 275L
1,384 Elo+
Solo
Ishtar
Ishtar
MeteoricEagle91
Ishtar
Level 160
God Stats
8W - 18L
1,326 SR
Queue Stats
191W - 194L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Mikonana
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moist Toes3232
Tsukuyomi
Level 38
God Stats
11W - 12L
1,505 SR
Queue Stats
154W - 165L
1,407 Elo+
Solo
Zeus
Zeus
killorbekill5252
Zeus
Level 155
God Stats
24W - 24L
1,534 SR
Queue Stats
2,223W - 2,414L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 1 / 2
14,861
1,143
29,272
9,568
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Joe2oh
Xing Tian
18
2 / 5 / 5
12,132
933
12,136
28,976
38,461
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 0 / 6
12,006
924
10,323
14,547
14,986
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 4
12,411
955
16,757
24,246
10,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 8 / 1
10,957
843
2,013
22,836
17,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

103

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJLOC90NHC
Sun Wukong
19
5 / 1 / 8
12,877
991
15,216
16,452
14,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 6 / 8
11,855
912
10,013
15,487
8,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mikonana
Cthulhu
19
2 / 0 / 13
13,084
1,006
16,008
15,889
24,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Moist Toes3232
Tsukuyomi
19
13 / 2 / 5
15,217
1,171
25,868
19,460
10,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 0 / 12
13,627
1,048
25,429
9,151
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
9
Kills
23
23
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
1
2
6
W
Sun Wukong
AJLOC90NHC
Sun Wukong
5
1
8
9
L
Xing Tian
Joe2oh
Xing Tian
2
5
5
0.9
L
0
0
6
3
W
0
6
8
0.67
W
Cthulhu
Mikonana
Cthulhu
2
0
13
8.5
W
Tsukuyomi
Moist Toes3232
Tsukuyomi
13
2
5
7.75
L
2
9
4
0.44
L
0
8
1
0.06
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,501
Damage
92,534
100,173
Taken
76,439
86,133
Mitigated
63,556
6,300
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
29,272
356
0
1,714
9,568
4,311
0
3,408
6,160
102,609
0
W
Sun Wukong
AJLOC90NHC
Sun Wukong
15,216
4,439
101
1,431
16,452
14,837
0
6,653
9,799
0
28,604
L
Xing Tian
Joe2oh
Xing Tian
12,136
666
0
500
28,976
38,461
0
11,176
17,800
22,693
0
L
10,323
2,939
372
2,476
14,547
14,986
0
6,762
7,785
0
20,063
W
10,013
6,696
100
816
15,487
8,847
0
8,885
6,602
0
20,929
W
Cthulhu
Mikonana
Cthulhu
16,008
1,094
2,348
772
15,889
24,500
0
9,144
6,745
34,976
0
W
Tsukuyomi
Moist Toes3232
Tsukuyomi
25,868
7,972
108
5,763
19,460
10,623
0
11,154
8,306
0
56,231
L
16,757
8,097
0
538
24,246
10,815
0
9,559
14,687
0
31,164
L
2,013
1,093
0
700
22,836
17,560
0
10,532
12,304
0
8,070
W
25,429
4,360
0
0
9,151
4,749
0
5,572
3,579
55,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
66,660
245
Minions Killed
259
8
Camps Cleared
10
1,194,681
Distance Traveled
1,242,119
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,861
1,143
182
14
1
272,157
1
W
Sun Wukong
12,877
991
36
3
0
232,270
0
L
Xing Tian
12,132
933
8
1
3
269,967
3
L
Shiva
12,006
924
27
2
0
207,294
0
W
Ishtar
11,855
912
26
2
1
197,653
0
W
Cthulhu
13,084
1,006
44
3
0
300,289
0
W
Tsukuyomi
15,217
1,171
78
6
2
258,293
0
L
Ullr
12,411
955
18
1
2
226,396
0
L
Susano
10,957
843
10
1
2
218,867
0
W
Zeus
13,627
1,048
75
6
7
253,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role