Player Matchup

Nemesis
Nemesis
DxNGER_Ninaz
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,388 Elo+
Party 2
Ares
Ares
Gaby513PR
Ares
Level 76
God Stats
12W - 11L
1,589 SR
Queue Stats
188W - 197L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
Gabywelebicho
Jing Wei
Level 18
God Stats
3W - 3L
1,635 SR
Queue Stats
45W - 48L
1,401 Elo+
Party 2
Poseidon
Poseidon
itsjomi21
Poseidon
Level 4
God Stats
1W - 4L
1,399 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
xicanil00
Cthulhu
Level 62
God Stats
18W - 13L
1,480 SR
Queue Stats
90W - 95L
1,382 Elo+
Party 2
Team Averages
Level 39
1,521 SR
1,384 Elo+

VS

Team Averages
Level 106
1,527 SR
1,517 Elo+
Neith
Neith
BULLET_WARR10R
Neith
Level 145
God Stats
6W - 9L
1,465 SR
Queue Stats
247W - 212L
1,571 Elo+
Party 1
Ymir
Ymir
Ddoom21
Ymir
Level 120
God Stats
128W - 125L
1,429 SR
Queue Stats
431W - 462L
1,358 Elo+
Solo
Chaac
Chaac
GetMyBuffPlz
Chaac
Level 37
God Stats
11W - 4L
1,603 SR
Queue Stats
165W - 140L
1,568 Elo+
Party 1
Bellona
Bellona
YourAverageJoe63
Bellona
Level 128
God Stats
60W - 38L
1,638 SR
Queue Stats
163W - 155L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
canned__yams
Baron Samedi
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 246L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DxNGER_Ninaz
Nemesis
9
2 / 4 / 1
5,768
481
2,717
9,571
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
9
1 / 3 / 3
5,631
469
2,416
11,196
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Gabywelebicho
Jing Wei
10
2 / 3 / 1
5,766
481
5,374
8,926
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
itsjomi21
Poseidon
10
0 / 4 / 0
5,626
469
2,416
6,393
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xicanil00
Cthulhu
9
0 / 5 / 0
5,289
441
3,477
9,534
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,390
616
10,854
6,989
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Ddoom21
Ymir
9
1 / 1 / 5
6,472
539
4,065
7,666
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 0
8,332
694
9,347
10,510
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 2 / 1
7,307
609
6,043
8,515
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
canned__yams
Baron Samedi
12
1 / 0 / 1
6,731
561
2,492
4,197
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
17
19
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Ymir
Ddoom21
Ymir
1
1
5
3.5
L
Nemesis
DxNGER_Ninaz
Nemesis
2
4
1
0.63
L
Ares
1
3
3
0.83
L
Jing Wei
Gabywelebicho
Jing Wei
2
3
1
0.83
W
6
0
0
6
W
4
2
1
2.25
W
Baron Samedi
canned__yams
Baron Samedi
1
0
1
1.5
L
Poseidon
itsjomi21
Poseidon
0
4
0
0
L
Cthulhu
xicanil00
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
32,801
45,620
Taken
37,877
22,809
Mitigated
21,516
6,665
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,854
6,718
0
2,162
6,989
2,452
1,215
1,153
5,836
0
42,774
W
Ymir
Ddoom21
Ymir
4,065
1,335
417
1,434
7,666
4,653
0
1,022
6,644
21,701
0
L
Nemesis
DxNGER_Ninaz
Nemesis
2,717
1,658
0
900
9,571
3,144
0
1,127
8,408
0
32,249
L
Ares
2,416
435
0
1,003
11,196
9,677
0
3,342
7,842
14,335
0
L
Jing Wei
Gabywelebicho
Jing Wei
5,374
3,864
0
3,092
8,926
3,172
0
520
8,406
0
35,279
W
9,347
2,085
0
6,082
10,510
6,543
342
3,022
7,033
0
72,517
W
6,043
2,266
0
815
8,515
5,372
0
870
7,645
0
55,326
W
Baron Samedi
canned__yams
Baron Samedi
2,492
254
0
761
4,197
2,496
51
1,787
2,410
41,207
0
L
Poseidon
itsjomi21
Poseidon
2,416
392
0
590
6,393
1,941
0
1,334
4,873
37,610
0
L
Cthulhu
xicanil00
Cthulhu
3,477
785
0
1,080
9,534
4,875
220
0
9,534
27,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
36,232
258
Minions Killed
410
0
Camps Cleared
0
1,134,987
Distance Traveled
1,187,945
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,390
616
77
6
0
208,549
5
W
Ymir
6,472
539
19
2
0
228,323
0
L
Nemesis
5,768
481
51
4
0
244,482
3
L
Ares
5,631
469
18
2
0
220,406
1
L
Jing Wei
5,766
481
63
5
0
228,481
0
W
Chaac
8,332
694
128
11
0
263,186
4
W
Bellona
7,307
609
99
8
0
253,808
4
W
Baron Samedi
6,731
561
87
7
0
234,079
1
L
Poseidon
5,626
469
68
6
0
206,998
1
L
Cthulhu
5,289
441
58
5
0
234,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role