Player Matchup

He Bo
He Bo
Andyxton
He Bo
Level 158
God Stats
2W - 3L
1,349 SR
Queue Stats
243W - 205L
1,555 Elo+
Party 1
Cerberus
Cerberus
Fakexton
Cerberus
Level 159
God Stats
10W - 3L
1,823 SR
Queue Stats
390W - 365L
1,468 Elo+
Party 1
Nike
Nike
MrErrorJr
Nike
Level 66
God Stats
4W - 5L
1,576 SR
Queue Stats
221W - 195L
1,521 Elo+
Party 3
Chernobog
Chernobog
NiecoDlhsie
Chernobog
Level 28
God Stats
3W - 1L
1,592 SR
Queue Stats
126W - 106L
1,498 Elo+
Party 3
Athena
Athena
somMelon
Athena
Level 125
God Stats
2W - 1L
1,710 SR
Queue Stats
110W - 62L
1,623 Elo+
Party 3
Team Averages
Level 107
1,610 SR
1,533 Elo+

VS

Team Averages
Level 41
1,614 SR
1,498 Elo+
Anubis
Anubis
CrankyMac
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,545 Elo+
Solo
Chaac
Chaac
DerpClown
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Hackihäl
Sun Wukong
Level 29
God Stats
1W - 1L
1,851 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 2
Fenrir
Fenrir
Spri7exZ
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
sociopath232
Skadi
Level 27
God Stats
1W - 2L
1,719 SR
Queue Stats
157W - 167L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Andyxton
He Bo
18
4 / 4 / 21
11,450
763
23,071
12,835
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fakexton
Cerberus
18
6 / 4 / 23
11,693
780
21,565
21,458
23,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
19
14 / 2 / 16
13,546
903
21,473
24,104
29,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
NiecoDlhsie
Chernobog
16
4 / 5 / 14
10,730
715
9,871
16,487
9,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
somMelon
Athena
20
7 / 2 / 27
13,115
874
12,934
32,277
36,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrankyMac
Anubis
14
1 / 8 / 2
8,357
557
8,123
13,320
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
DerpClown
Chaac
18
3 / 5 / 11
11,129
742
16,211
23,340
30,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Hackihäl
Sun Wukong
20
5 / 3 / 9
12,258
817
20,538
21,765
32,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Spri7exZ
Fenrir
12
2 / 11 / 3
8,707
580
10,830
20,025
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 8 / 5
11,065
738
20,706
19,427
9,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
35
Kills
16
17
Deaths
35
101
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
Andyxton
He Bo
4
4
21
3.63
L
Anubis
CrankyMac
Anubis
1
8
2
0.25
L
Chaac
DerpClown
Chaac
3
5
11
1.7
W
Cerberus
Fakexton
Cerberus
6
4
23
4.38
L
Sun Wukong
Hackihäl
Sun Wukong
5
3
9
3.17
W
Nike
14
2
16
11
W
Chernobog
NiecoDlhsie
Chernobog
4
5
14
2.2
L
Fenrir
Spri7exZ
Fenrir
2
11
3
0.32
L
5
8
5
0.94
W
Athena
somMelon
Athena
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,914
Damage
76,408
107,161
Taken
97,877
105,510
Mitigated
91,403
41,729
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Andyxton
He Bo
23,071
1,499
341
562
12,835
7,089
1,648
310
12,489
41,030
0
L
Anubis
CrankyMac
Anubis
8,123
436
0
885
13,320
7,037
0
6,867
6,025
16,090
0
L
Chaac
DerpClown
Chaac
16,211
3,768
541
6,536
23,340
30,886
0
12,001
10,479
0
31,043
W
Cerberus
Fakexton
Cerberus
21,565
756
415
4,889
21,458
23,053
438
1,502
19,863
32,496
0
L
Sun Wukong
Hackihäl
Sun Wukong
20,538
3,375
1,462
4,542
21,765
32,806
0
11,417
9,452
4,807
39,657
W
Nike
21,473
3,158
7,881
8,547
24,104
29,446
1,162
3,224
20,687
0
36,082
W
Chernobog
NiecoDlhsie
Chernobog
9,871
6,398
380
2,495
16,487
9,359
4,922
2,415
14,043
0
32,396
L
Fenrir
Spri7exZ
Fenrir
10,830
2,562
541
2,309
20,025
11,440
0
13,115
6,352
0
14,100
L
20,706
12,737
639
3,059
19,427
9,234
0
11,014
7,999
0
33,202
W
Athena
somMelon
Athena
12,934
3,426
3,108
13,111
32,277
36,563
378
1,968
29,915
26,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
51,516
179
Minions Killed
131
0
Camps Cleared
0
1,521,195
Distance Traveled
1,173,919
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,450
763
60
4
0
297,229
0
L
Anubis
8,357
557
18
1
0
218,967
1
L
Chaac
11,129
742
28
2
0
267,422
3
W
Cerberus
11,693
780
35
2
0
303,736
1
L
Sun Wukong
12,258
817
41
3
0
295,100
1
W
Nike
13,546
903
31
2
0
326,504
0
W
Chernobog
10,730
715
26
2
0
280,723
0
L
Fenrir
8,707
580
9
1
0
193,200
0
L
Skadi
11,065
738
35
2
0
199,230
0
W
Athena
13,115
874
27
2
0
313,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role