Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 107
God Stats
144W - 153L
1,328 SR
Queue Stats
173W - 191L
1,412 Elo+
Solo
Horus
Horus
XxSirKillaxX
Horus
Level 85
God Stats
5W - 4L
1,547 SR
Queue Stats
306W - 341L
1,452 Elo+
Solo
Chernobog
Chernobog
crazygreen
Chernobog
Level 42
God Stats
2W - 3L
1,443 SR
Queue Stats
104W - 120L
1,531 Elo+
Party 3
Team Averages
Level 82
1,464 SR
1,479 Elo+

VS

Team Averages
Level 109
1,481 SR
1,416 Elo+
King Arthur
King Arthur
CornualConch6
King Arthur
Level 88
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 7L
1,434 Elo+
Party 2
Atlas
Atlas
Nasigodzila
Atlas
Level 75
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 7L
1,434 Elo+
Party 2
Freya
Freya
SameMaximus
Freya
Level 156
God Stats
266W - 295L
1,498 SR
Queue Stats
744W - 787L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
TMNTS7769
Baron Samedi
Level 157
God Stats
39W - 56L
1,449 SR
Queue Stats
481W - 516L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
xLAPPAx
Baba Yaga
Level 68
God Stats
47W - 56L
1,476 SR
Queue Stats
626W - 692L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 0 / 4
11,038
1,104
16,685
11,211
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
 
Ishtar
15
2 / 1 / 2
9,812
981
7,242
6,554
3,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 0
8,122
812
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 5
9,822
982
8,721
12,359
13,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
crazygreen
Chernobog
15
1 / 0 / 6
9,829
983
11,518
6,555
3,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

300

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CornualConch6
King Arthur
15
1 / 2 / 0
9,399
940
9,732
17,663
16,421
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 0
8,605
861
2,644
6,156
4,398
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 0
8,650
865
5,952
8,760
3,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TMNTS7769
Baron Samedi
15
0 / 1 / 0
9,099
910
7,325
6,529
3,375
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
xLAPPAx
Baba Yaga
14
0 / 2 / 1
9,079
908
7,123
9,140
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
7
Kills
1
1
Deaths
7
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
4
5
W
Ishtar
 
Ishtar
2
1
2
3
L
King Arthur
CornualConch6
King Arthur
1
2
0
0.5
L
0
1
0
0
L
0
1
0
0
L
Baron Samedi
TMNTS7769
Baron Samedi
0
1
0
0
W
0
0
0
0
W
1
0
5
3.5
W
Chernobog
crazygreen
Chernobog
1
0
6
4
L
Baba Yaga
xLAPPAx
Baba Yaga
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
32,776
36,679
Taken
48,248
33,724
Mitigated
32,891
12,801
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,685
3,357
473
3,371
11,211
13,613
0
6,779
4,432
45,277
0
W
Ishtar
 
Ishtar
7,242
3,071
0
410
6,554
3,259
0
3,517
3,037
0
28,220
L
King Arthur
CornualConch6
King Arthur
9,732
812
0
0
17,663
16,421
0
6,255
11,408
0
25,712
L
2,644
1,047
0
616
6,156
4,398
0
2,212
3,944
12,795
0
L
5,952
2,138
0
760
8,760
3,982
0
4,177
4,583
13,245
0
L
Baron Samedi
TMNTS7769
Baron Samedi
7,325
581
2,443
1,447
6,529
3,375
0
1,806
4,723
28,362
0
W
0
0
0
0
0
0
0
0
0
0
0
W
8,721
3,260
3,037
4,447
12,359
13,632
0
8,417
3,942
0
12,256
W
Chernobog
crazygreen
Chernobog
11,518
6,688
0
1,063
6,555
3,220
0
4,331
2,224
0
23,035
L
Baba Yaga
xLAPPAx
Baba Yaga
7,123
673
0
1,529
9,140
4,715
0
2,235
6,905
16,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
44,832
169
Minions Killed
163
1
Camps Cleared
4
787,855
Distance Traveled
852,882
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,038
1,104
63
6
0
215,073
3
W
Ishtar
9,812
981
59
6
1
175,397
0
L
King Arthur
9,399
940
33
3
0
196,559
1
L
Atlas
8,605
861
27
3
0
109,873
0
L
Freya
8,650
865
19
2
1
188,028
1
L
Baron Samedi
9,099
910
54
5
1
179,864
1
W
Ra
8,122
812
0
0
0
0
0
W
Horus
9,822
982
11
1
0
204,786
1
W
Chernobog
9,829
983
36
4
0
192,599
0
L
Baba Yaga
9,079
908
30
3
2
178,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role