Player Matchup

Bastet
Bastet
JAMIEWBA
Bastet
Level 63
God Stats
9W - 10L
1,349 SR
Queue Stats
35W - 53L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
LyricalMango809
Hun Batz
Level 62
God Stats
3W - 4L
1,273 SR
Queue Stats
55W - 85L
1,334 Elo+
Party 1
Kuzenbo
Kuzenbo
Pengu of HONOR
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 1
Ishtar
Ishtar
editorofprn
Ishtar
Level 65
God Stats
21W - 21L
1,389 SR
Queue Stats
330W - 359L
1,386 Elo+
Party 1
Zeus
Zeus
woodster07v
Zeus
Level 82
God Stats
2W - 1L
1,424 SR
Queue Stats
89W - 120L
1,378 Elo+
Party 1
Team Averages
Level 57
1,387 SR
1,387 Elo+

VS

Team Averages
Level 68
1,377 SR
1,422 Elo+
Anhur
Anhur
JavidAstra187
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,420 Elo+
Party 2
Mulan
Mulan
bestofbest828
Mulan
Level 43
God Stats
3W - 5L
1,513 SR
Queue Stats
8W - 9L
1,426 Elo+
Party 2
Cerberus
Cerberus
iSynTaX17
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
ivanlag456
Baron Samedi
Level 91
God Stats
1W - 3L
1,238 SR
Queue Stats
126W - 138L
1,384 Elo+
Solo
Thanatos
Thanatos
nemsyboi95
Thanatos
Level 49
God Stats
0W - 3L
1,135 SR
Queue Stats
57W - 38L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAMIEWBA
Bastet
14
2 / 0 / 5
7,940
496
5,196
11,336
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
14
0 / 0 / 2
8,567
535
7,094
10,612
5,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 6
8,428
527
7,193
13,928
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
3 / 0 / 3
8,543
534
14,519
10,941
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 5 / 1
8,146
509
5,985
9,473
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,109
382
5,572
12,010
4,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 0
7,628
477
5,390
9,210
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
iSynTaX17
Cerberus
11
0 / 3 / 0
7,030
439
5,164
16,468
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ivanlag456
Baron Samedi
14
2 / 2 / 2
8,185
512
5,234
7,321
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
nemsyboi95
Thanatos
13
2 / 4 / 0
7,672
480
2,921
15,547
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
5
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
JAMIEWBA
Bastet
2
0
5
4.5
L
0
4
0
0
W
Hun Batz
0
0
2
1
W
4
0
6
7
L
0
0
0
0
W
Ishtar
3
0
3
4.5
L
Cerberus
iSynTaX17
Cerberus
0
3
0
0
L
Baron Samedi
ivanlag456
Baron Samedi
2
2
2
1.5
L
Thanatos
nemsyboi95
Thanatos
2
4
0
0.5
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
24,281
56,290
Taken
60,556
28,621
Mitigated
40,895
23,749
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
JAMIEWBA
Bastet
5,196
1,349
0
6,639
11,336
4,447
0
695
10,577
0
50,730
L
5,572
2,260
0
2,771
12,010
4,826
0
2,721
9,289
0
46,707
W
Hun Batz
7,094
1,454
0
4,954
10,612
5,640
1,616
78
10,052
0
60,210
W
7,193
3,052
0
4,652
13,928
11,495
118
3,356
9,810
34,152
0
L
5,390
940
0
2,193
9,210
8,095
0
0
9,210
0
46,252
W
Ishtar
14,519
7,430
212
6,105
10,941
3,619
693
2,000
8,941
0
74,168
L
Cerberus
iSynTaX17
Cerberus
5,164
333
337
4,941
16,468
15,666
0
4,547
11,921
34,673
0
L
Baron Samedi
ivanlag456
Baron Samedi
5,234
51
249
1,673
7,321
3,808
0
2,906
4,415
53,240
0
L
Thanatos
nemsyboi95
Thanatos
2,921
572
0
10,919
15,547
8,500
0
3,004
12,543
0
69,232
W
5,985
1,402
0
1,187
9,473
3,420
0
4,269
5,204
57,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
36,624
476
Minions Killed
425
0
Camps Cleared
0
1,647,573
Distance Traveled
1,461,903
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,940
496
91
6
0
441,682
3
L
Anhur
6,109
382
59
4
0
297,848
2
W
Hun Batz
8,567
535
112
7
0
325,190
0
W
Kuzenbo
8,428
527
50
3
0
324,283
3
L
Mulan
7,628
477
82
5
0
282,709
5
W
Ishtar
8,543
534
122
8
0
286,505
8
L
Cerberus
7,030
439
92
6
0
322,421
1
L
Baron Samedi
8,185
512
95
6
0
289,873
4
L
Thanatos
7,672
480
97
6
0
269,052
3
W
Zeus
8,146
509
101
6
0
269,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role