Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CoolBreeze_JT3
Lancelot
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,237 Elo+
Party 1
Artio
Artio
KD7409
Artio
Level 62
God Stats
6W - 7L
1,586 SR
Queue Stats
129W - 118L
1,363 Elo+
Solo
Amaterasu
Amaterasu
cellsork7
Amaterasu
Level 130
God Stats
1W - 1L
1,821 SR
Queue Stats
58W - 61L
1,327 Elo+
Solo
Achilles
Achilles
lllkurxxedlll
Achilles
Level 49
God Stats
1W - 1L
1,358 SR
Queue Stats
4W - 4L
1,332 Elo+
Party 1
Team Averages
Level 78
1,553 SR
1,352 Elo+

VS

Team Averages
Level 56
1,333 SR
1,228 Elo+
Atlas
Atlas
GhostRiderMN219
Atlas
Level 18
God Stats
3W - 8L
1,108 SR
Queue Stats
16W - 36L
1,116 Elo+
Party 2
Janus
Janus
Hollowed_fable
Janus
Level 47
God Stats
7W - 15L
1,212 SR
Queue Stats
26W - 81L
1,109 Elo+
Solo
Baron Samedi
Baron Samedi
RedneckNation86
Baron Samedi
Level 68
God Stats
21W - 24L
1,508 SR
Queue Stats
198W - 223L
1,355 Elo+
Party 2
Arachne
Arachne
TragiicSniipe
Arachne
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 346L
1,294 Elo+
Solo
Cernunnos
Cernunnos
neight_nasty
Cernunnos
Level 44
God Stats
42W - 43L
1,337 SR
Queue Stats
238W - 262L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 9
10,294
542
9,476
8,915
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
14
5 / 7 / 7
9,454
498
8,758
14,304
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
KD7409
Artio
14
6 / 6 / 9
9,475
499
8,980
17,938
16,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
cellsork7
Amaterasu
17
0 / 1 / 2
10,374
546
6,285
19,523
15,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
lllkurxxedlll
Achilles
14
7 / 4 / 6
9,538
502
12,359
14,843
7,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,614
401
5,051
17,908
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 2 / 0
5,990
315
837
4,009
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
RedneckNation86
Baron Samedi
14
10 / 4 / 1
9,760
514
13,418
13,178
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
14
3 / 4 / 1
8,597
452
13,725
15,713
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
neight_nasty
Cernunnos
13
3 / 5 / 4
8,350
439
6,592
11,248
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
17
19
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
9
7.5
W
Lancelot
5
7
7
1.21
L
1
7
2
0.29
L
0
2
0
0
W
Artio
KD7409
Artio
6
6
9
1.75
L
Baron Samedi
RedneckNation86
Baron Samedi
10
4
1
2.63
L
Arachne
3
4
1
0.88
W
Amaterasu
cellsork7
Amaterasu
0
1
2
1
W
Achilles
lllkurxxedlll
Achilles
7
4
6
2.5
L
Cernunnos
neight_nasty
Cernunnos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,858
Damage
39,623
75,523
Taken
62,056
49,772
Mitigated
32,696
24,869
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,476
5,616
649
5,113
8,915
3,480
2,806
1,231
7,684
0
66,244
W
Lancelot
8,758
2,143
0
0
14,304
6,604
0
6,086
8,218
0
46,918
L
5,051
2,144
0
689
17,908
14,851
60
4,715
12,533
17,043
0
L
837
245
0
1,030
4,009
855
0
0
4,009
11,960
0
W
Artio
KD7409
Artio
8,980
1,690
930
3,207
17,938
16,382
861
6,368
11,570
33,374
0
L
Baron Samedi
RedneckNation86
Baron Samedi
13,418
2,518
221
2,655
13,178
5,531
414
1,036
12,052
53,068
0
L
Arachne
13,725
10,211
0
6,811
15,713
7,825
0
795
14,758
0
53,072
W
Amaterasu
cellsork7
Amaterasu
6,285
2,684
0
13,283
19,523
15,565
4,110
1,471
17,987
0
81,571
W
Achilles
lllkurxxedlll
Achilles
12,359
4,951
0
1,687
14,843
7,741
0
4,216
10,627
0
45,823
L
Cernunnos
neight_nasty
Cernunnos
6,592
3,097
0
1,392
11,248
3,634
130
1,242
9,700
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
40,311
454
Minions Killed
246
0
Camps Cleared
0
1,696,260
Distance Traveled
1,275,965
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,294
542
112
6
0
342,549
0
W
Lancelot
9,454
498
71
4
0
347,638
0
L
Atlas
7,614
401
9
0
0
307,193
0
L
Janus
5,990
315
30
2
0
99,924
0
W
Artio
9,475
499
48
3
0
364,154
3
L
Baron Samedi
9,760
514
60
3
0
268,004
3
L
Arachne
8,597
452
71
4
0
272,756
3
W
Amaterasu
10,374
546
166
9
0
293,951
6
W
Achilles
9,538
502
57
3
0
347,968
0
L
Cernunnos
8,350
439
76
4
0
328,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role