Player Matchup

Gilgamesh
Gilgamesh
RoyalAsAlways
Gilgamesh
Level 78
God Stats
2W - 3L
1,329 SR
Queue Stats
154W - 152L
1,545 Elo+
Party 2
Artio
Artio
Starryisacutie
Artio
Level 112
God Stats
51W - 37L
1,565 SR
Queue Stats
837W - 729L
1,637 Elo+
Party 2
Discordia
Discordia
dalegonqui
Discordia
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
211W - 170L
1,629 Elo+
Party 2
Skadi
Skadi
noskillzits
Skadi
Level 129
God Stats
18W - 14L
1,707 SR
Queue Stats
29W - 32L
1,608 Elo+
Solo
Khepri
Khepri
whalebert
Khepri
Level 158
God Stats
17W - 12L
1,627 SR
Queue Stats
179W - 181L
1,572 Elo+
Solo
Team Averages
Level 121
1,565 SR
1,598 Elo+

VS

Team Averages
Level 150
1,552 SR
1,591 Elo+
Baba Yaga
Baba Yaga
CNewman
Baba Yaga
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
556W - 561L
1,573 Elo+
Party 1
Cliodhna
Cliodhna
CheeZr
Cliodhna
Level 159
God Stats
32W - 39L
1,643 SR
Queue Stats
818W - 807L
1,602 Elo+
Party 3
Gilgamesh
Gilgamesh
HelpedGnu7
Gilgamesh
Level 119
God Stats
5W - 5L
1,587 SR
Queue Stats
597W - 584L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
PushinP2910
Cthulhu
Level 157
God Stats
19W - 13L
1,605 SR
Queue Stats
825W - 798L
1,605 Elo+
Party 3
Ishtar
Ishtar
ThatRandoTho
Ishtar
Level 159
God Stats
4W - 5L
1,425 SR
Queue Stats
185W - 189L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RoyalAsAlways
Gilgamesh
17
2 / 1 / 0
10,035
478
3,910
17,172
10,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 0 / 5
11,583
552
19,912
24,727
24,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Discordia
dalegonqui
Discordia
16
2 / 0 / 5
10,161
484
15,686
8,627
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 1
12,310
586
11,611
13,261
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
whalebert
Khepri
15
2 / 0 / 6
10,096
481
5,819
13,600
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CNewman
Baba Yaga
16
0 / 1 / 1
9,765
465
9,914
12,114
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
CheeZr
Cliodhna
16
1 / 1 / 1
9,537
454
10,903
14,235
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
HelpedGnu7
Gilgamesh
14
1 / 2 / 1
8,712
415
5,943
17,101
14,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
PushinP2910
Cthulhu
15
0 / 3 / 1
9,413
448
15,093
20,323
19,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
17
2 / 4 / 0
9,859
469
7,287
16,466
7,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CNewman
Baba Yaga
0
1
1
0.5
L
Cliodhna
CheeZr
Cliodhna
1
1
1
1.5
L
Gilgamesh
HelpedGnu7
Gilgamesh
1
2
1
0.75
L
Cthulhu
PushinP2910
Cthulhu
0
3
1
0.17
W
Gilgamesh
RoyalAsAlways
Gilgamesh
2
1
0
2
W
2
0
5
4.5
L
Ishtar
2
4
0
0.5
W
Discordia
dalegonqui
Discordia
2
0
5
4.5
W
3
3
1
1.17
W
Khepri
whalebert
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
49,140
77,387
Taken
80,239
62,510
Mitigated
54,078
23,747
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CNewman
Baba Yaga
9,914
1,203
0
3,723
12,114
5,743
0
8,721
3,312
104,378
0
L
Cliodhna
CheeZr
Cliodhna
10,903
2,291
0
4,514
14,235
6,025
0
6,233
7,814
0
98,408
L
Gilgamesh
HelpedGnu7
Gilgamesh
5,943
1,142
2,821
3,363
17,101
14,712
0
9,026
7,959
322
32,750
L
Cthulhu
PushinP2910
Cthulhu
15,093
747
297
5,403
20,323
19,668
0
12,638
6,696
71,786
0
W
Gilgamesh
RoyalAsAlways
Gilgamesh
3,910
900
0
1,983
17,172
10,851
0
4,697
12,209
0
97,595
W
19,912
1,179
1,589
12,091
24,727
24,010
192
10,368
13,471
93,466
0
L
Ishtar
7,287
4,655
0
2,253
16,466
7,930
1,836
3,405
13,041
0
78,686
W
Discordia
dalegonqui
Discordia
15,686
890
0
975
8,627
4,173
1,687
3,039
5,540
92,311
0
W
11,611
5,373
0
4,789
13,261
5,682
3,928
724
12,537
0
130,438
W
Khepri
whalebert
Khepri
5,819
829
0
2,320
13,600
17,794
233
5,196
8,301
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
47,286
703
Minions Killed
648
0
Camps Cleared
0
2,144,240
Distance Traveled
2,056,007
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,765
465
176
8
0
418,181
6
L
Cliodhna
9,537
454
145
7
0
465,694
2
L
Gilgamesh
8,712
415
49
2
0
431,600
4
L
Cthulhu
9,413
448
142
7
0
379,554
1
W
Gilgamesh
10,035
478
132
6
0
441,755
3
W
Artio
11,583
552
185
9
0
444,401
3
L
Ishtar
9,859
469
136
6
0
360,978
6
W
Discordia
10,161
484
165
8
0
428,884
5
W
Skadi
12,310
586
203
10
0
392,276
3
W
Khepri
10,096
481
18
1
0
436,924
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role