Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
Level 68
God Stats
6W - 1L
1,380 SR
Queue Stats
186W - 144L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
HeroBear88
Kukulkan
Level 138
God Stats
9W - 2L
1,781 SR
Queue Stats
181W - 142L
1,597 Elo+
Party 1
King Arthur
King Arthur
NeonRhythm11
King Arthur
Level 105
God Stats
2W - 1L
1,351 SR
Queue Stats
60W - 35L
1,537 Elo+
Party 1
Team Averages
Level 104
1,504 SR
1,589 Elo+

VS

Team Averages
Level 109
1,607 SR
1,420 Elo+
Ymir
Ymir
FilthyCasual778
Ymir
Level 108
God Stats
2W - 1L
1,830 SR
Queue Stats
95W - 112L
1,412 Elo+
Solo
Ishtar
Ishtar
GrimReaper121803
Ishtar
Level 155
God Stats
9W - 12L
1,492 SR
Queue Stats
192W - 228L
1,396 Elo+
Party 2
Yu Huang
Yu Huang
SkeletalIceTiger
Yu Huang
Level 63
God Stats
2W - 11L
1,500 SR
Queue Stats
172W - 206L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
12
2 / 0 / 4
7,200
720
8,383
4,114
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
HeroBear88
Kukulkan
13
3 / 0 / 3
7,557
756
10,535
4,437
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NeonRhythm11
King Arthur
11
1 / 0 / 3
6,850
685
2,069
10,437
6,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,896
690
5,093
12,532
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
6,340
634
3,594
8,530
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,206
621
7,073
3,471
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
2
0
4
4
L
0
3
0
0
L
0
2
0
0
W
Kukulkan
HeroBear88
Kukulkan
3
0
3
4.5
W
King Arthur
NeonRhythm11
King Arthur
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
15,760
18,988
Taken
24,533
9,852
Mitigated
19,119
3,604
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
8,383
3,134
0
1,166
4,114
1,763
0
2,740
1,234
0
22,156
L
5,093
908
0
3,004
12,532
13,246
0
3,434
9,098
15,397
0
L
3,594
2,211
0
37
8,530
4,400
0
6,054
2,476
0
22,280
W
Kukulkan
HeroBear88
Kukulkan
10,535
1,324
0
956
4,437
2,064
0
2,265
2,070
39,815
0
W
King Arthur
NeonRhythm11
King Arthur
2,069
165
0
1,482
10,437
6,025
0
7,149
2,850
0
12,597
L
7,073
487
0
0
3,471
1,473
0
1,180
2,291
22,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
19,442
136
Minions Killed
134
8
Camps Cleared
3
622,116
Distance Traveled
545,802
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,200
720
34
3
3
214,669
0
L
Ymir
6,896
690
27
3
1
194,433
0
L
Ishtar
6,340
634
65
7
1
178,787
5
W
Kukulkan
7,557
756
84
8
3
190,878
3
W
King Arthur
6,850
685
18
2
2
216,569
4
L
Yu Huang
6,206
621
42
4
1
172,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role