Player Matchup

Eset
Eset
BounteousGlint8
Eset
Level 144
God Stats
0W - 6L
1,451 SR
Queue Stats
81W - 92L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
HerSol69
Hou Yi
Level 122
God Stats
1W - 5L
1,545 SR
Queue Stats
146W - 153L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
Ovacad0_Command0
Xing Tian
Level 121
God Stats
7W - 5L
1,618 SR
Queue Stats
169W - 170L
1,495 Elo+
Solo
Set
Set
SamsWorldd
Set
Level 145
God Stats
8W - 19L
1,315 SR
Queue Stats
163W - 140L
1,495 Elo+
Solo
Kali
Kali
isramacam
Kali
Level 141
God Stats
5W - 2L
1,953 SR
Queue Stats
120W - 101L
1,476 Elo+
Solo
Team Averages
Level 135
1,576 SR
1,501 Elo+

VS

Team Averages
Level 110
1,592 SR
1,466 Elo+
Freya
Freya
ALxDOTY 25
Freya
Level 128
God Stats
6W - 7L
1,539 SR
Queue Stats
309W - 297L
1,469 Elo+
Party 1
Geb
Geb
PandaJC9378
Geb
Level 124
God Stats
13W - 7L
1,575 SR
Queue Stats
639W - 643L
1,440 Elo+
Solo
Jing Wei
Jing Wei
PurifiednL
Jing Wei
Level 105
God Stats
3W - 6L
1,621 SR
Queue Stats
89W - 89L
1,468 Elo+
Party 1
Arachne
Arachne
Zoach nL
Arachne
Level 108
God Stats
19W - 8L
1,684 SR
Queue Stats
262W - 258L
1,455 Elo+
Party 1
Tyr
Tyr
c_cudii
Tyr
Level 84
God Stats
51W - 39L
1,539 SR
Queue Stats
135W - 122L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,421
464
9,013
8,730
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
HerSol69
Hou Yi
14
1 / 1 / 0
8,110
507
7,512
10,638
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
11
1 / 2 / 1
7,394
462
2,881
17,179
13,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 0
6,608
413
3,317
13,122
11,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
11
0 / 3 / 0
6,595
412
2,810
13,827
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
3 / 2 / 8
8,204
513
8,769
7,690
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 0 / 6
7,807
488
8,410
10,583
5,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
PurifiednL
Jing Wei
14
2 / 1 / 2
8,402
525
8,027
9,231
3,582
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zoach nL
Arachne
14
4 / 0 / 3
8,346
522
6,701
14,117
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
15
4 / 0 / 7
9,334
583
9,273
14,162
12,062
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
3
2
8
3.5
L
1
2
1
0.75
L
Hou Yi
HerSol69
Hou Yi
1
1
0
1
L
Xing Tian
1
2
1
0.75
W
1
0
6
4
W
Jing Wei
PurifiednL
Jing Wei
2
1
2
3
L
0
7
0
0
W
Arachne
Zoach nL
Arachne
4
0
3
5.5
W
Tyr
4
0
7
7.5
L
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
41,180
63,496
Taken
55,783
39,525
Mitigated
31,548
15,276
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,769
2,640
0
4,003
7,690
3,782
1,645
3,755
3,935
37,109
6,912
L
9,013
999
336
1,098
8,730
4,165
54
3,729
5,001
62,552
0
L
Hou Yi
HerSol69
Hou Yi
7,512
3,787
0
2,765
10,638
4,450
0
1,160
9,478
0
74,701
L
Xing Tian
2,881
452
2,510
3,175
17,179
13,764
216
6,058
11,121
22,590
0
W
8,410
1,291
347
3,966
10,583
5,864
273
4,291
6,292
44,187
0
W
Jing Wei
PurifiednL
Jing Wei
8,027
6,847
0
1,899
9,231
3,582
2,165
349
8,882
0
68,862
L
3,317
1,473
0
2,542
13,122
11,036
270
2,707
10,415
0
36,195
W
Arachne
Zoach nL
Arachne
6,701
4,466
0
2,413
14,117
6,258
524
2,416
11,701
0
59,107
W
Tyr
9,273
2,328
0
4,339
14,162
12,062
569
1,083
13,079
0
75,503
L
Kali
2,810
867
0
2,850
13,827
6,110
0
2,599
11,228
0
59,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
42,093
438
Minions Killed
441
0
Camps Cleared
0
1,357,932
Distance Traveled
1,686,819
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,204
513
73
5
0
316,273
3
L
Eset
7,421
464
107
7
0
287,833
6
L
Hou Yi
8,110
507
131
8
0
284,655
4
L
Xing Tian
7,394
462
30
2
0
278,268
4
W
Geb
7,807
488
44
3
0
355,242
5
W
Jing Wei
8,402
525
122
8
0
299,128
4
L
Set
6,608
413
67
4
0
190,949
0
W
Arachne
8,346
522
85
5
0
368,277
3
W
Tyr
9,334
583
117
7
0
347,899
5
L
Kali
6,595
412
103
6
0
316,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role