Player Matchup

Hun Batz
Hun Batz
BeeBoppin1284
Hun Batz
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 92L
1,246 Elo+
Party 2
Janus
Janus
RicketyGem55861
Janus
Level 47
God Stats
4W - 7L
1,551 SR
Queue Stats
103W - 161L
1,276 Elo+
Party 2
Chaac
Chaac
Straw Caleb
Chaac
Level 23
God Stats
1W - 4L
1,246 SR
Queue Stats
12W - 28L
1,180 Elo+
Party 2
Team Averages
Level 31
1,432 SR
1,234 Elo+

VS

Team Averages
Level 35
1,504 SR
1,240 Elo+
Vulcan
Vulcan
REAPER_AI-
Vulcan
Level 28
God Stats
2W - 3L
1,542 SR
Queue Stats
34W - 70L
1,190 Elo+
Party 1
Thor
Thor
duckz787
Thor
Level 40
God Stats
6W - 2L
1,516 SR
Queue Stats
37W - 65L
1,259 Elo+
Party 1
King Arthur
King Arthur
zRaito-
King Arthur
Level 38
God Stats
7W - 9L
1,454 SR
Queue Stats
51W - 76L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeeBoppin1284
Hun Batz
11
0 / 8 / 3
7,505
577
5,427
15,454
5,517
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 8 / 2
8,753
673
10,935
10,858
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
8,578
660
8,108
19,198
14,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
REAPER_AI-
Vulcan
15
7 / 1 / 10
10,344
796
11,463
7,916
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
11 / 2 / 8
10,629
818
15,354
11,369
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

King Arthur
zRaito-
King Arthur
15
4 / 1 / 16
9,918
763
12,282
17,659
18,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
22
22
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BeeBoppin1284
Hun Batz
0
8
3
0.19
W
Vulcan
REAPER_AI-
Vulcan
7
1
10
12
L
2
8
2
0.38
L
2
6
2
0.5
W
Thor
11
2
8
7.5
W
King Arthur
zRaito-
King Arthur
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
39,099
45,510
Taken
36,944
24,110
Mitigated
28,743
2,283
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BeeBoppin1284
Hun Batz
5,427
700
0
0
15,454
5,517
0
3,846
11,255
0
22,409
W
Vulcan
REAPER_AI-
Vulcan
11,463
4,848
480
2,567
7,916
3,806
1,330
2,694
5,050
36,408
0
L
10,935
954
0
375
10,858
3,869
0
2,697
7,964
27,660
0
L
8,108
1,482
0
1,908
19,198
14,724
0
5,542
13,353
0
26,733
W
Thor
15,354
3,849
787
1,814
11,369
6,887
0
2,406
8,806
0
48,861
W
King Arthur
zRaito-
King Arthur
12,282
474
247
1,764
17,659
18,050
232
5,475
11,777
0
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
30,891
125
Minions Killed
128
5
Camps Cleared
6
613,830
Distance Traveled
726,496
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,505
577
35
3
3
199,734
1
W
Vulcan
10,344
796
49
4
2
240,928
2
L
Janus
8,753
673
51
4
2
195,461
0
L
Chaac
8,578
660
39
3
0
218,635
0
W
Thor
10,629
818
51
4
3
218,191
2
W
King Arthur
9,918
763
28
2
1
267,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role