Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheRealSlxmShxdy
Bellona
Level 106
God Stats
16W - 5L
1,479 SR
Queue Stats
49W - 24L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
WillTrill1906
Baron Samedi
Level 121
God Stats
5W - 0L
1,575 SR
Queue Stats
68W - 33L
1,662 Elo+
Party 1
Team Averages
Level 118
1,518 SR
1,608 Elo+

VS

Team Averages
Level 145
1,481 SR
1,444 Elo+
Geb
Geb
Freegely
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,514 Elo+
Solo
Nu Wa
Nu Wa
TheBigTrapper
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,383 Elo+
Solo
Hachiman
Hachiman
wedding_cake19
Hachiman
Level 158
God Stats
14W - 16L
1,443 SR
Queue Stats
241W - 229L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 0 / 1
9,393
723
16,152
16,437
18,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 0 / 6
8,747
673
4,722
13,309
13,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
WillTrill1906
Baron Samedi
14
1 / 1 / 7
8,733
672
9,600
11,051
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,894
607
6,580
15,100
16,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,708
593
9,496
7,188
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
0 / 2 / 1
7,654
589
14,304
11,174
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
1
7.5
L
0
4
0
0
L
1
2
0
0.5
W
0
0
6
3
W
Baron Samedi
WillTrill1906
Baron Samedi
1
1
7
4.5
L
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
30,380
40,797
Taken
33,462
37,359
Mitigated
24,865
14,225
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,152
3,281
0
3,116
16,437
18,051
128
6,088
9,906
0
37,953
L
6,580
608
415
2,965
15,100
16,889
0
5,408
9,692
11,463
0
L
9,496
2,884
64
900
7,188
2,990
0
1,298
5,890
26,409
0
W
4,722
1,140
1,053
4,328
13,309
13,715
119
4,091
8,967
0
27,508
W
Baron Samedi
WillTrill1906
Baron Samedi
9,600
797
2,587
3,141
11,051
5,593
184
5,203
5,611
41,366
0
L
Hachiman
14,304
2,859
0
2,837
11,174
4,986
0
3,138
8,036
0
39,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
23,256
175
Minions Killed
128
8
Camps Cleared
4
776,648
Distance Traveled
648,677
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,393
723
30
2
2
277,464
6
L
Geb
7,894
607
11
1
0
205,067
3
L
Nu Wa
7,708
593
48
4
1
213,847
3
W
Bellona
8,747
673
61
5
3
272,161
1
W
Baron Samedi
8,733
672
84
6
3
227,023
3
L
Hachiman
7,654
589
69
5
3
229,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role