Player Matchup

Lancelot
Lancelot
Gorubeza
Lancelot
Level 122
God Stats
1W - 1L
1,802 SR
Queue Stats
50W - 16L
1,772 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ketyappu
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
34W - 18L
1,672 Elo+
Party 1
Cupid
Cupid
repubblica
Cupid
Level 120
God Stats
2W - 1L
1,907 SR
Queue Stats
40W - 11L
1,819 Elo+
Party 1
Merlin
Merlin
rinyaP
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,583 Elo+
Party 1
King Arthur
King Arthur
yokotya
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,601 Elo+
Party 1
Team Averages
Level 123
1,684 SR
1,689 Elo+

VS

Team Averages
Level 149
1,515 SR
1,548 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Goodvib4LIFA
King Arthur
Level 147
God Stats
26W - 34L
1,545 SR
Queue Stats
471W - 492L
1,515 Elo+
Solo
Ne Zha
Ne Zha
SkadiTheCutie
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
TunksinTallo
Baba Yaga
Level 160
God Stats
4W - 3L
1,498 SR
Queue Stats
261W - 231L
1,575 Elo+
Solo
Geb
Geb
V01DALAN1AN
Geb
Level 157
God Stats
45W - 39L
1,534 SR
Queue Stats
675W - 716L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gorubeza
Lancelot
15
0 / 8 / 2
9,079
908
5,413
23,672
15,982
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ketyappu
Morgan Le Fay
15
1 / 2 / 2
9,778
978
14,893
9,920
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
0 / 6 / 3
9,510
951
9,027
16,737
7,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
rinyaP
Merlin
15
2 / 2 / 1
10,463
1,046
13,840
11,018
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
yokotya
King Arthur
15
0 / 7 / 2
10,173
1,017
11,262
21,925
31,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

139

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
9 / 0 / 12
11,205
1,121
24,212
9,518
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Goodvib4LIFA
King Arthur
17
4 / 1 / 16
10,816
1,082
20,067
18,373
22,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 13
10,893
1,089
10,316
12,603
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
TunksinTallo
Baba Yaga
18
8 / 0 / 12
11,819
1,182
16,562
7,691
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 1 / 19
10,967
1,097
8,691
11,989
16,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
3
Kills
25
25
Deaths
3
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
0
12
15
W
King Arthur
Goodvib4LIFA
King Arthur
4
1
16
12
L
Lancelot
Gorubeza
Lancelot
0
8
2
0.13
W
4
1
13
10.5
W
Baba Yaga
TunksinTallo
Baba Yaga
8
0
12
14
W
0
1
19
9.5
L
Morgan Le Fay
ketyappu
Morgan Le Fay
1
2
2
1
L
Cupid
0
6
3
0.25
L
Merlin
rinyaP
Merlin
2
2
1
1.25
L
King Arthur
yokotya
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
79,848
83,272
Taken
60,174
63,757
Mitigated
55,549
5,281
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
24,212
15,921
0
739
9,518
5,116
0
5,082
4,436
0
35,441
W
King Arthur
Goodvib4LIFA
King Arthur
20,067
1,753
0
0
18,373
22,883
0
8,198
10,175
76
29,529
L
Lancelot
Gorubeza
Lancelot
5,413
1,225
0
598
23,672
15,982
0
5,885
17,787
0
13,352
W
10,316
859
0
3,201
12,603
6,387
0
6,956
5,647
0
33,574
W
Baba Yaga
TunksinTallo
Baba Yaga
16,562
1,159
0
2,002
7,691
4,515
0
2,552
5,139
42,848
0
W
8,691
266
1,249
843
11,989
16,648
0
5,945
6,044
19,529
0
L
Morgan Le Fay
ketyappu
Morgan Le Fay
14,893
1,857
0
300
9,920
4,504
0
3,407
6,513
31,393
0
L
Cupid
9,027
3,964
1,160
1,485
16,737
7,357
0
3,701
13,036
0
25,723
L
Merlin
rinyaP
Merlin
13,840
396
0
0
11,018
4,475
0
4,988
6,030
43,627
0
L
King Arthur
yokotya
King Arthur
11,262
591
295
1,443
21,925
31,439
0
7,348
14,577
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
55,700
203
Minions Killed
176
4
Camps Cleared
8
1,027,621
Distance Traveled
1,059,485
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,205
1,121
25
3
3
203,960
1
W
King Arthur
10,816
1,082
21
2
0
218,041
1
L
Lancelot
9,079
908
24
2
1
222,705
0
W
Ne Zha
10,893
1,089
55
6
1
222,605
3
W
Baba Yaga
11,819
1,182
66
7
2
195,767
0
W
Geb
10,967
1,097
9
1
2
219,112
1
L
Morgan Le Fay
9,778
978
35
4
1
195,470
1
L
Cupid
9,510
951
45
5
0
192,159
0
L
Merlin
10,463
1,046
84
8
1
202,359
0
L
King Arthur
10,173
1,017
15
2
1
214,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role