Player Matchup

Cupid
Cupid
 
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Budavid
Agni
Level 88
God Stats
7W - 7L
1,703 SR
Queue Stats
63W - 68L
1,436 Elo+
Party 1
Arachne
Arachne
Emortex
Arachne
Level 109
God Stats
9W - 7L
1,614 SR
Queue Stats
93W - 94L
1,513 Elo+
Party 1
Bellona
Bellona
Failchawii
Bellona
Level 17
God Stats
1W - 3L
1,182 SR
Queue Stats
7W - 10L
1,267 Elo+
Party 1
Atlas
Atlas
Juntyy
Atlas
Level 101
God Stats
2W - 2L
1,317 SR
Queue Stats
115W - 142L
1,350 Elo+
Party 2
Team Averages
Level 67
1,463 SR
1,413 Elo+

VS

Team Averages
Level 76
1,545 SR
1,487 Elo+
Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Berndth
Ratatoskr
Level 28
God Stats
9W - 12L
1,500 SR
Queue Stats
208W - 212L
1,540 Elo+
Party 3
Nemesis
Nemesis
Ruban3
Nemesis
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
277W - 267L
1,502 Elo+
Party 3
King Arthur
King Arthur
Stoneman07
King Arthur
Level 108
God Stats
7W - 7L
1,576 SR
Queue Stats
221W - 184L
1,564 Elo+
Party 3
Nox
Nox
storymak3r
Nox
Level 48
God Stats
18W - 11L
1,439 SR
Queue Stats
139W - 147L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 1 / 0
7,231
517
7,194
6,191
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
Budavid
Agni
12
4 / 0 / 3
7,282
520
9,744
5,547
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Emortex
Arachne
14
8 / 1 / 4
8,801
629
10,710
11,739
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Failchawii
Bellona
12
2 / 1 / 2
7,107
508
5,032
10,571
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Juntyy
Atlas
12
1 / 1 / 6
7,074
505
4,668
11,495
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 6 / 0
6,555
468
6,418
10,069
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Berndth
Ratatoskr
9
0 / 0 / 1
5,916
423
3,607
9,492
4,503
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Ruban3
Nemesis
10
1 / 6 / 1
6,291
449
4,037
12,133
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Stoneman07
King Arthur
12
1 / 4 / 0
7,192
514
7,644
12,708
11,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 0
5,984
427
4,308
9,445
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
22
Kills
4
4
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
0
7
L
Ishtar
 
Ishtar
2
6
0
0.33
L
Ratatoskr
Berndth
Ratatoskr
0
0
1
0.5
W
Agni
Budavid
Agni
4
0
3
5.5
W
Arachne
Emortex
Arachne
8
1
4
10
W
Bellona
Failchawii
Bellona
2
1
2
3
W
Atlas
Juntyy
Atlas
1
1
6
4
L
Nemesis
Ruban3
Nemesis
1
6
1
0.25
L
King Arthur
Stoneman07
King Arthur
1
4
0
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
26,014
45,543
Taken
53,847
30,141
Mitigated
27,539
13,990
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,194
4,467
98
2,036
6,191
2,200
110
0
6,191
0
41,768
L
Ishtar
 
Ishtar
6,418
3,815
0
1,105
10,069
3,597
0
2,081
7,988
0
33,590
L
Ratatoskr
Berndth
Ratatoskr
3,607
615
0
2,201
9,492
4,503
0
4,261
5,001
0
26,392
W
Agni
Budavid
Agni
9,744
1,465
0
750
5,547
2,116
916
1,657
3,890
49,195
0
W
Arachne
Emortex
Arachne
10,710
9,071
0
3,737
11,739
4,719
0
804
10,935
0
75,027
W
Bellona
Failchawii
Bellona
5,032
1,404
0
5,205
10,571
9,962
500
0
10,571
0
48,105
W
Atlas
Juntyy
Atlas
4,668
1,786
0
2,164
11,495
11,144
0
1,847
9,648
26,371
0
L
Nemesis
Ruban3
Nemesis
4,037
1,355
0
3,764
12,133
3,979
0
2,945
8,904
0
37,673
L
King Arthur
Stoneman07
King Arthur
7,644
1,899
0
1,410
12,708
11,722
0
605
12,083
0
60,728
L
4,308
580
0
781
9,445
3,738
0
3,692
5,459
42,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,495
Gold Earned
31,938
396
Minions Killed
355
0
Camps Cleared
0
1,294,241
Distance Traveled
1,238,223
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,231
517
83
6
0
231,335
6
L
Ishtar
6,555
468
56
4
0
224,510
1
L
Ratatoskr
5,916
423
52
4
0
276,943
3
W
Agni
7,282
520
80
6
0
234,112
0
W
Arachne
8,801
629
121
9
0
335,395
6
W
Bellona
7,107
508
86
6
0
243,938
0
W
Atlas
7,074
505
26
2
0
249,461
1
L
Nemesis
6,291
449
67
5
0
275,545
2
L
King Arthur
7,192
514
112
8
0
233,011
5
L
Nox
5,984
427
68
5
0
228,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role