Player Matchup

Bacchus
Bacchus
Animkataa
Bacchus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
DumpNLoads95
Bellona
Level 63
God Stats
13W - 14L
1,555 SR
Queue Stats
281W - 319L
1,448 Elo+
Solo
Chernobog
Chernobog
HMAAN
Chernobog
Level 156
God Stats
9W - 10L
1,543 SR
Queue Stats
343W - 332L
1,390 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 123
God Stats
122W - 95L
1,557 SR
Queue Stats
509W - 567L
1,433 Elo+
Solo
Bakasura
Bakasura
amateratsune
Bakasura
Level 125
God Stats
4W - 5L
1,470 SR
Queue Stats
82W - 102L
1,392 Elo+
Party 3
Team Averages
Level 96
1,525 SR
1,433 Elo+

VS

Team Averages
Level 64
1,421 SR
1,365 Elo+
Izanami
Izanami
OMGItzBryciie91-
Izanami
Level 61
God Stats
4W - 6L
1,383 SR
Queue Stats
241W - 267L
1,448 Elo+
Party 2
Horus
Horus
SM GottenGrain
Horus
Level 67
God Stats
21W - 20L
1,344 SR
Queue Stats
316W - 338L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
UmbrellaMan0
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,208 Elo+
Party 1
Pele
Pele
gilgameshAUO123
Pele
Level 114
God Stats
1W - 3L
1,402 SR
Queue Stats
69W - 62L
1,389 Elo+
Solo
Anubis
Anubis
rivazspartan117
Anubis
Level 49
God Stats
14W - 15L
1,478 SR
Queue Stats
163W - 204L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Animkataa
Bacchus
10
1 / 5 / 1
5,995
428
5,906
13,045
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
DumpNLoads95
Bellona
8
0 / 4 / 1
5,975
427
5,557
9,854
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
HMAAN
Chernobog
9
0 / 2 / 0
5,822
416
3,564
6,505
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Isaiasrey7
Izanami
2
0 / 1 / 0
4,328
309
396
1,033
214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
amateratsune
Bakasura
12
3 / 4 / 0
6,900
493
8,263
11,819
4,946
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,244
517
3,775
7,537
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 4
7,862
562
5,670
8,629
6,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
UmbrellaMan0
Xing Tian
10
0 / 1 / 5
7,022
502
3,631
11,809
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 3
9,079
649
6,093
10,130
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
8,636
617
10,633
10,904
6,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
16
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Animkataa
Bacchus
1
5
1
0.3
L
Bellona
DumpNLoads95
Bellona
0
4
1
0.13
L
Chernobog
HMAAN
Chernobog
0
2
0
0
L
Izanami
Isaiasrey7
Izanami
0
1
0
0
W
2
0
4
4
W
3
1
4
5
W
Xing Tian
UmbrellaMan0
Xing Tian
0
1
5
2.5
L
Bakasura
amateratsune
Bakasura
3
4
0
0.75
W
7
2
3
4.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
29,802
42,256
Taken
49,009
26,093
Mitigated
30,390
7,676
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Animkataa
Bacchus
5,906
1,332
0
416
13,045
10,636
0
7,604
5,441
24,382
0
L
Bellona
DumpNLoads95
Bellona
5,557
3,035
0
2,119
9,854
8,267
0
1,398
8,456
0
32,104
L
Chernobog
HMAAN
Chernobog
3,564
2,363
0
2,645
6,505
2,030
0
340
6,165
0
35,652
L
Izanami
Isaiasrey7
Izanami
396
327
0
189
1,033
214
0
168
865
0
2,975
W
3,775
2,407
195
3,388
7,537
2,951
1,725
1,195
6,342
0
56,775
W
5,670
3,235
312
3,828
8,629
6,186
1,137
0
8,519
0
40,503
W
Xing Tian
UmbrellaMan0
Xing Tian
3,631
456
0
1,742
11,809
10,635
200
3,466
8,133
15,104
0
L
Bakasura
amateratsune
Bakasura
8,263
5,789
0
2,307
11,819
4,946
0
4,754
7,065
0
29,003
W
6,093
2,448
0
2,607
10,130
4,518
1,588
402
9,323
0
66,012
W
10,633
801
216
5,412
10,904
6,100
1,429
843
9,401
65,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
39,843
221
Minions Killed
385
0
Camps Cleared
0
914,112
Distance Traveled
1,307,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,995
428
22
2
0
273,902
0
L
Bellona
5,975
427
66
5
0
153,354
0
L
Chernobog
5,822
416
57
4
0
149,686
2
L
Izanami
4,328
309
7
1
0
26,385
0
W
Izanami
7,244
517
101
7
0
241,875
1
W
Horus
7,862
562
71
5
0
243,184
0
W
Xing Tian
7,022
502
17
1
0
288,342
0
L
Bakasura
6,900
493
69
5
0
310,785
0
W
Pele
9,079
649
99
7
0
303,648
1
W
Anubis
8,636
617
97
7
0
230,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role