Player Matchup

Da Ji
Da Ji
Azronix
Da Ji
Level 148
God Stats
15W - 15L
1,593 SR
Queue Stats
235W - 231L
1,624 Elo+
Party 1
Artemis
Artemis
Durability
Artemis
Level 134
God Stats
4W - 4L
1,641 SR
Queue Stats
173W - 163L
1,613 Elo+
Party 1
Bacchus
Bacchus
SKT_T1_Fakerlol
Bacchus
Level 146
God Stats
0W - 2L
1,338 SR
Queue Stats
100W - 87L
1,597 Elo+
Solo
Horus
Horus
Vishεr
Horus
Level 126
God Stats
2W - 3L
1,600 SR
Queue Stats
130W - 117L
1,569 Elo+
Solo
Hades
Hades
bknowlesey82
Hades
Level 159
God Stats
6W - 3L
1,725 SR
Queue Stats
105W - 99L
1,580 Elo+
Solo
Team Averages
Level 143
1,579 SR
1,596 Elo+

VS

Team Averages
Level 113
1,606 SR
1,676 Elo+
Shiva
Shiva
IloveSales
Shiva
Level 159
God Stats
19W - 11L
1,615 SR
Queue Stats
373W - 249L
1,688 Elo+
Party 2
Odin
Odin
Th3IndianB3ast
Odin
Level 129
God Stats
29W - 11L
1,792 SR
Queue Stats
232W - 159L
1,635 Elo+
Party 2
Hun Batz
Hun Batz
TheStoneHashira
Hun Batz
Level 155
God Stats
4W - 1L
1,695 SR
Queue Stats
293W - 197L
1,705 Elo+
Party 2
Kukulkan
Kukulkan
TmrwMx
Kukulkan
Level 51
God Stats
3W - 2L
1,266 SR
Queue Stats
165W - 106L
1,635 Elo+
Solo
Apollo
Apollo
istaticcc
Apollo
Level 71
God Stats
5W - 4L
1,661 SR
Queue Stats
240W - 174L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azronix
Da Ji
17
4 / 10 / 3
10,545
703
13,778
21,395
11,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Durability
Artemis
16
2 / 6 / 8
10,247
683
18,394
16,975
9,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 8
9,925
662
10,015
21,085
34,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Vishεr
Horus
16
2 / 4 / 6
9,682
645
7,408
20,872
30,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 5 / 7
10,053
670
13,512
21,120
14,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
5 / 5 / 19
11,081
739
14,630
23,671
22,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 1 / 22
10,954
730
11,258
16,074
21,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
19
6 / 4 / 13
11,767
784
14,219
16,073
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TmrwMx
Kukulkan
20
11 / 1 / 12
12,677
845
36,751
14,150
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
istaticcc
Apollo
18
4 / 2 / 13
11,405
760
10,394
10,168
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
13
Kills
30
30
Deaths
13
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azronix
Da Ji
4
10
3
0.55
L
Artemis
Durability
Artemis
2
6
8
1
W
Shiva
5
5
19
2.9
L
2
5
8
1.2
W
4
1
22
15
W
Hun Batz
6
4
13
3.13
W
Kukulkan
TmrwMx
Kukulkan
11
1
12
17
L
Horus
Vishεr
Horus
2
4
6
1.25
L
3
5
7
1.3
W
Apollo
istaticcc
Apollo
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
87,252
101,447
Taken
80,136
101,890
Mitigated
64,383
20,989
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azronix
Da Ji
13,778
2,084
0
861
21,395
11,986
0
6,582
14,435
0
37,600
L
Artemis
Durability
Artemis
18,394
10,238
0
3,182
16,975
9,964
840
5,972
10,894
0
40,717
W
Shiva
14,630
2,962
2,273
5,037
23,671
22,998
218
5,719
17,740
0
30,973
L
10,015
1,245
0
523
21,085
34,875
93
8,719
11,697
16,979
0
W
11,258
1,612
0
2,641
16,074
21,139
153
4,698
11,142
0
17,853
W
Hun Batz
14,219
2,488
0
3,142
16,073
7,873
1,483
4,646
11,336
0
52,829
W
Kukulkan
TmrwMx
Kukulkan
36,751
5,165
0
4,243
14,150
7,326
224
5,700
8,300
76,884
0
L
Horus
Vishεr
Horus
7,408
2,796
2,131
5,076
20,872
30,070
198
8,230
12,075
0
19,988
L
13,512
1,307
896
8,320
21,120
14,995
531
6,962
13,655
39,013
0
W
Apollo
istaticcc
Apollo
10,394
6,864
0
2,893
10,168
5,047
1,680
2,764
7,282
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
57,884
222
Minions Killed
297
0
Camps Cleared
0
1,375,303
Distance Traveled
1,569,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,545
703
50
3
0
247,906
0
L
Artemis
10,247
683
56
4
0
250,305
1
W
Shiva
11,081
739
21
1
0
322,951
0
L
Bacchus
9,925
662
16
1
0
296,091
0
W
Odin
10,954
730
17
1
0
339,606
3
W
Hun Batz
11,767
784
69
5
0
313,950
2
W
Kukulkan
12,677
845
100
7
0
326,101
2
L
Horus
9,682
645
36
2
0
304,104
2
L
Hades
10,053
670
64
4
0
276,897
1
W
Apollo
11,405
760
90
6
0
267,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role