Player Matchup

Scylla
Scylla
CerberuS8156
Scylla
Level 156
God Stats
3W - 1L
1,619 SR
Queue Stats
153W - 155L
1,503 Elo+
Party 3
Bakasura
Bakasura
Emerald-Vipers
Bakasura
Level 160
God Stats
4W - 3L
1,497 SR
Queue Stats
59W - 55L
1,462 Elo+
Party 2
Bellona
Bellona
NihilistCode
Bellona
Level 20
God Stats
38W - 34L
1,415 SR
Queue Stats
80W - 101L
1,444 Elo+
Party 3
Sol
Sol
bradthebad16
Sol
Level 26
God Stats
5W - 3L
1,814 SR
Queue Stats
39W - 35L
1,481 Elo+
Party 2
Hachiman
Hachiman
iMxnstrr-PR
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 84L
1,436 Elo+
Solo
Team Averages
Level 80
1,569 SR
1,465 Elo+

VS

Team Averages
Level 55
1,482 SR
1,441 Elo+
Poseidon
Poseidon
Dez4shoo
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Susano
Susano
Strips_101
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 237L
1,505 Elo+
Party 1
Hercules
Hercules
assasinjayshawn
Hercules
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
ckyuv
Danzaburou
Level 41
God Stats
20W - 30L
1,409 SR
Queue Stats
96W - 128L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
lNajae
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 6
10,170
1,017
12,608
8,793
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
5 / 3 / 3
10,848
1,085
17,315
13,295
7,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NihilistCode
Bellona
16
8 / 0 / 5
11,492
1,149
17,388
19,226
21,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 8
9,872
987
11,162
9,281
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
iMxnstrr-PR
Hachiman
16
1 / 2 / 8
10,424
1,042
10,345
10,118
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dez4shoo
Poseidon
15
0 / 4 / 2
8,977
898
4,968
9,072
4,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Strips_101
Susano
15
3 / 6 / 2
9,998
1,000
16,196
15,984
7,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
2 / 2 / 4
10,160
1,016
11,200
15,607
20,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ckyuv
Danzaburou
16
1 / 3 / 3
10,820
1,082
14,458
17,788
8,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lNajae
Kuzenbo
15
2 / 1 / 3
10,417
1,042
8,432
14,941
25,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
16
Kills
8
8
Deaths
16
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
6
2.5
L
Poseidon
Dez4shoo
Poseidon
0
4
2
0.25
W
Bakasura
5
3
3
2.17
W
Bellona
NihilistCode
Bellona
8
0
5
10.5
L
Susano
Strips_101
Susano
3
6
2
0.67
L
Hercules
2
2
4
2
W
0
1
8
4
L
Danzaburou
ckyuv
Danzaburou
1
3
3
0.83
W
Hachiman
iMxnstrr-PR
Hachiman
1
2
8
2.5
L
Kuzenbo
lNajae
Kuzenbo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,818
Damage
55,254
60,713
Taken
73,392
39,749
Mitigated
66,635
7,019
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,608
444
0
0
8,793
3,303
0
2,526
6,267
32,648
0
L
Poseidon
Dez4shoo
Poseidon
4,968
1,352
0
1,182
9,072
4,007
0
2,662
6,090
18,327
0
W
Bakasura
17,315
13,417
0
1,047
13,295
7,059
0
2,054
11,241
0
25,583
W
Bellona
NihilistCode
Bellona
17,388
6,942
0
2,320
19,226
21,005
0
2,821
16,405
0
25,289
L
Susano
Strips_101
Susano
16,196
2,739
0
697
15,984
7,438
0
4,446
10,979
0
29,016
L
Hercules
11,200
2,994
0
4,570
15,607
20,238
0
6,382
8,875
0
18,982
W
11,162
4,829
0
2,382
9,281
4,243
0
3,617
5,664
22,829
2,373
L
Danzaburou
ckyuv
Danzaburou
14,458
9,688
0
3,382
17,788
8,995
0
4,013
12,900
0
54,102
W
Hachiman
iMxnstrr-PR
Hachiman
10,345
5,175
0
1,270
10,118
4,139
0
2,382
7,736
0
36,592
L
Kuzenbo
lNajae
Kuzenbo
8,432
2,863
1,011
1,221
14,941
25,957
0
4,975
9,228
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
50,372
202
Minions Killed
180
10
Camps Cleared
6
1,041,808
Distance Traveled
959,150
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,170
1,017
52
5
0
204,200
2
L
Poseidon
8,977
898
28
3
1
168,052
0
W
Bakasura
10,848
1,085
32
3
5
214,375
0
W
Bellona
11,492
1,149
13
1
0
234,176
1
L
Susano
9,998
1,000
32
3
0
215,626
1
L
Hercules
10,160
1,016
22
2
2
195,143
0
W
Sol
9,872
987
38
4
1
193,155
0
L
Danzaburou
10,820
1,082
87
9
2
173,068
1
W
Hachiman
10,424
1,042
67
7
4
195,902
0
L
Kuzenbo
10,417
1,042
11
1
1
207,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role